/* ** ** Copyright (C) 2008, The Android Open Source Project ** Copyright (C) 2008 HTC Inc. ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ //#define LOG_NDEBUG 0 #define LOG_TAG "CameraService" #include #include #include #include #include #include #include #include #include "CameraService.h" namespace android { extern "C" { #include #include #include #include #include } // When you enable this, as well as DEBUG_REFS=1 and // DEBUG_REFS_ENABLED_BY_DEFAULT=0 in libutils/RefBase.cpp, this will track all // references to the CameraService::Client in order to catch the case where the // client is being destroyed while a callback from the CameraHardwareInterface // is outstanding. This is a serious bug because if we make another call into // CameraHardwreInterface that itself triggers a callback, we will deadlock. #define DEBUG_CLIENT_REFERENCES 0 #define PICTURE_TIMEOUT seconds(5) #define DEBUG_DUMP_PREVIEW_FRAME_TO_FILE 0 /* n-th frame to write */ #define DEBUG_DUMP_JPEG_SNAPSHOT_TO_FILE 0 #define DEBUG_DUMP_YUV_SNAPSHOT_TO_FILE 0 #if DEBUG_DUMP_PREVIEW_FRAME_TO_FILE static int debug_frame_cnt; #endif // ---------------------------------------------------------------------------- void CameraService::instantiate() { defaultServiceManager()->addService( String16("media.camera"), new CameraService()); } // ---------------------------------------------------------------------------- CameraService::CameraService() : BnCameraService() { LOGI("CameraService started: pid=%d", getpid()); } CameraService::~CameraService() { if (mClient != 0) { LOGE("mClient was still connected in destructor!"); } } sp CameraService::connect(const sp& cameraClient) { LOGD("Connect E from ICameraClient %p", cameraClient->asBinder().get()); Mutex::Autolock lock(mLock); sp client; if (mClient != 0) { sp currentClient = mClient.promote(); if (currentClient != 0) { sp currentCameraClient(currentClient->getCameraClient()); if (cameraClient->asBinder() == currentCameraClient->asBinder()) { // this is the same client reconnecting... LOGD("Connect X same client (%p) is reconnecting...", cameraClient->asBinder().get()); return currentClient; } else { // it's another client... reject it LOGD("new client (%p) attempting to connect - rejected", cameraClient->asBinder().get()); return client; } } else { // can't promote, the previous client has died... LOGD("new client connecting, old reference was dangling..."); mClient.clear(); } } // create a new Client object client = new Client(this, cameraClient, IPCThreadState::self()->getCallingPid()); mClient = client; #if DEBUG_CLIENT_REFERENCES // Enable tracking for this object, and track increments and decrements of // the refcount. client->trackMe(true, true); #endif LOGD("Connect X"); return client; } void CameraService::removeClient(const sp& cameraClient) { // declar this outside the lock to make absolutely sure the // destructor won't be called with the lock held. sp client; Mutex::Autolock lock(mLock); if (mClient == 0) { // This happens when we have already disconnected. LOGV("mClient is null."); return; } // Promote mClient. It should never fail because we're called from // a binder call, so someone has to have a strong reference. client = mClient.promote(); if (client == 0) { LOGW("can't get a strong reference on mClient!"); mClient.clear(); return; } if (cameraClient->asBinder() != client->getCameraClient()->asBinder()) { // ugh! that's not our client!! LOGW("removeClient() called, but mClient doesn't match!"); } else { // okay, good, forget about mClient mClient.clear(); } } CameraService::Client::Client(const sp& cameraService, const sp& cameraClient, pid_t clientPid) { LOGD("Client E constructor"); mCameraService = cameraService; mCameraClient = cameraClient; mClientPid = clientPid; mHardware = openCameraHardware(); mUseOverlay = mHardware->useOverlay(); // Callback is disabled by default mPreviewCallbackFlag = FRAME_CALLBACK_FLAG_NOOP; LOGD("Client X constructor"); } status_t CameraService::Client::checkPid() { if (mClientPid == IPCThreadState::self()->getCallingPid()) return NO_ERROR; LOGW("Attempt to use locked camera (%p) from different process", getCameraClient()->asBinder().get()); return -EBUSY; } status_t CameraService::Client::lock() { Mutex::Autolock _l(mLock); // lock camera to this client if the the camera is unlocked if (mClientPid == 0) { mClientPid = IPCThreadState::self()->getCallingPid(); return NO_ERROR; } // returns NO_ERROR if the client already owns the camera, -EBUSY otherwise return checkPid(); } status_t CameraService::Client::unlock() { Mutex::Autolock _l(mLock); // allow anyone to use camera LOGV("unlock (%p)", getCameraClient()->asBinder().get()); status_t result = checkPid(); if (result == NO_ERROR) mClientPid = 0; return result; } status_t CameraService::Client::connect(const sp& client) { // connect a new process to the camera LOGV("connect (%p)", client->asBinder().get()); // I hate this hack, but things get really ugly when the media recorder // service is handing back the camera to the app. The ICameraClient // destructor will be called during the same IPC, making it look like // the remote client is trying to disconnect. This hack temporarily // sets the mClientPid to an invalid pid to prevent the hardware from // being torn down. { // hold a reference to the old client or we will deadlock if the client is // in the same process and we hold the lock when we remove the reference sp oldClient; { Mutex::Autolock _l(mLock); if (mClientPid != 0) { LOGW("Tried to connect to locked camera"); return -EBUSY; } oldClient = mCameraClient; // did the client actually change? if (client->asBinder() == mCameraClient->asBinder()) return NO_ERROR; mCameraClient = client; mClientPid = -1; mPreviewCallbackFlag = FRAME_CALLBACK_FLAG_NOOP; LOGV("connect new process (%d) to existing camera client", mClientPid); } } // the old client destructor is called when oldClient goes out of scope // now we set the new PID to lock the interface again mClientPid = IPCThreadState::self()->getCallingPid(); return NO_ERROR; } #if HAVE_ANDROID_OS static void *unregister_surface(void *arg) { ISurface *surface = (ISurface *)arg; surface->unregisterBuffers(); IPCThreadState::self()->flushCommands(); return NULL; } #endif CameraService::Client::~Client() { // tear down client LOGD("Client (%p) E destructor", getCameraClient()->asBinder().get()); if (mSurface != 0 && !mUseOverlay) { #if HAVE_ANDROID_OS pthread_t thr; // We unregister the buffers in a different thread because binder does // not let us make sychronous transactions in a binder destructor (that // is, upon our reaching a refcount of zero.) pthread_create(&thr, NULL, unregister_surface, mSurface.get()); pthread_join(thr, NULL); #else mSurface->unregisterBuffers(); #endif } // make sure we tear down the hardware mClientPid = IPCThreadState::self()->getCallingPid(); disconnect(); LOGD("Client X destructor"); } void CameraService::Client::disconnect() { LOGD("Client (%p) E disconnect from (%d)", getCameraClient()->asBinder().get(), IPCThreadState::self()->getCallingPid()); Mutex::Autolock lock(mLock); if (mClientPid <= 0) { LOGV("camera is unlocked, don't tear down hardware"); return; } if (checkPid() != NO_ERROR) { LOGV("Different client - don't disconnect"); return; } mCameraService->removeClient(mCameraClient); if (mHardware != 0) { LOGV("hardware teardown"); // Before destroying mHardware, we must make sure it's in the // idle state. mHardware->stopPreview(); // Cancel all picture callbacks. mHardware->cancelPicture(true, true, true); // Release the hardware resources. mHardware->release(); } mHardware.clear(); LOGD("Client X disconnect"); } // pass the buffered ISurface to the camera service status_t CameraService::Client::setPreviewDisplay(const sp& surface) { LOGD("setPreviewDisplay(%p)", surface.get()); Mutex::Autolock lock(mLock); status_t result = checkPid(); if (result != NO_ERROR) return result; Mutex::Autolock surfaceLock(mSurfaceLock); // asBinder() is safe on NULL (returns NULL) if (surface->asBinder() != mSurface->asBinder()) { if (mSurface != 0 && !mUseOverlay) { LOGD("clearing old preview surface %p", mSurface.get()); mSurface->unregisterBuffers(); } mSurface = surface; } return NO_ERROR; } // set the preview callback flag to affect how the received frames from // preview are handled. void CameraService::Client::setPreviewCallbackFlag(int callback_flag) { LOGV("setPreviewCallbackFlag"); Mutex::Autolock lock(mLock); if (checkPid() != NO_ERROR) return; mPreviewCallbackFlag = callback_flag; } // start preview mode, must call setPreviewDisplay first status_t CameraService::Client::startCameraMode(camera_mode mode) { LOGD("startCameraMode(%d)", mode); /* we cannot call into mHardware with mLock held because * mHardware has callbacks onto us which acquire this lock */ Mutex::Autolock lock(mLock); status_t result = checkPid(); if (result != NO_ERROR) return result; if (mHardware == 0) { LOGE("mHardware is NULL, returning."); return INVALID_OPERATION; } if (mSurface == 0) { LOGE("setPreviewDisplay must be called before startCameraMode!"); return INVALID_OPERATION; } switch(mode) { case CAMERA_RECORDING_MODE: return startRecordingMode(); default: // CAMERA_PREVIEW_MODE return startPreviewMode(); } } status_t CameraService::Client::startRecordingMode() { LOGV("startRecordingMode"); status_t ret = UNKNOWN_ERROR; // if preview has not been started, start preview first if (!mHardware->previewEnabled()) { ret = startPreviewMode(); if (ret != NO_ERROR) { return ret; } } // if recording has been enabled, nothing needs to be done if (mHardware->recordingEnabled()) { return NO_ERROR; } // start recording mode ret = mHardware->startRecording(recordingCallback, mCameraService.get()); if (ret != NO_ERROR) { LOGE("mHardware->startRecording() failed with status %d", ret); } return ret; } status_t CameraService::Client::startPreviewMode() { LOGV("startPreviewMode"); // if preview has been enabled, nothing needs to be done if (mHardware->previewEnabled()) { return NO_ERROR; } // start preview mode #if DEBUG_DUMP_PREVIEW_FRAME_TO_FILE debug_frame_cnt = 0; #endif status_t ret = UNKNOWN_ERROR; int w, h; CameraParameters params(mHardware->getParameters()); params.getPreviewSize(&w, &h); if (mUseOverlay) { const char *format = params.getPreviewFormat(); int fmt; LOGD("Use Overlays"); if (!strcmp(format, "yuv422i")) fmt = OVERLAY_FORMAT_YCbCr_422_I; else if (!strcmp(format, "rgb565")) fmt = OVERLAY_FORMAT_RGB_565; else { LOGE("Invalid preview format for overlays"); return -EINVAL; } sp ref = mSurface->createOverlay(w, h, fmt); ret = mHardware->setOverlay(new Overlay(ref)); if (ret != NO_ERROR) { LOGE("mHardware->setOverlay() failed with status %d\n", ret); return ret; } ret = mHardware->startPreview(NULL, mCameraService.get()); if (ret != NO_ERROR) LOGE("mHardware->startPreview() failed with status %d\n", ret); } else { ret = mHardware->startPreview(previewCallback, mCameraService.get()); if (ret == NO_ERROR) { mSurface->unregisterBuffers(); uint32_t transform = 0; if (params.getOrientation() == CameraParameters::CAMERA_ORIENTATION_PORTRAIT) { LOGV("portrait mode"); transform = ISurface::BufferHeap::ROT_90; } ISurface::BufferHeap buffers(w, h, w, h, PIXEL_FORMAT_YCbCr_420_SP, transform, 0, mHardware->getPreviewHeap()); mSurface->registerBuffers(buffers); } else { LOGE("mHardware->startPreview() failed with status %d", ret); } } return ret; } status_t CameraService::Client::startPreview() { return startCameraMode(CAMERA_PREVIEW_MODE); } status_t CameraService::Client::startRecording() { return startCameraMode(CAMERA_RECORDING_MODE); } // stop preview mode void CameraService::Client::stopPreview() { LOGD("stopPreview()"); Mutex::Autolock lock(mLock); if (checkPid() != NO_ERROR) return; if (mHardware == 0) { LOGE("mHardware is NULL, returning."); return; } mHardware->stopPreview(); LOGD("stopPreview(), hardware stopped OK"); if (mSurface != 0 && !mUseOverlay) { mSurface->unregisterBuffers(); } mPreviewBuffer.clear(); } // stop recording mode void CameraService::Client::stopRecording() { LOGV("stopRecording()"); Mutex::Autolock lock(mLock); if (checkPid() != NO_ERROR) return; if (mHardware == 0) { LOGE("mHardware is NULL, returning."); return; } mHardware->stopRecording(); LOGV("stopRecording(), hardware stopped OK"); mPreviewBuffer.clear(); } // release a recording frame void CameraService::Client::releaseRecordingFrame(const sp& mem) { LOGV("releaseRecordingFrame()"); Mutex::Autolock lock(mLock); if (checkPid() != NO_ERROR) return; if (mHardware == 0) { LOGE("mHardware is NULL, returning."); return; } mHardware->releaseRecordingFrame(mem); } bool CameraService::Client::previewEnabled() { Mutex::Autolock lock(mLock); if (mHardware == 0) return false; return mHardware->previewEnabled(); } bool CameraService::Client::recordingEnabled() { Mutex::Autolock lock(mLock); if (mHardware == 0) return false; return mHardware->recordingEnabled(); } // Safely retrieves a strong pointer to the client during a hardware callback. sp CameraService::Client::getClientFromCookie(void* user) { sp client = 0; CameraService *service = static_cast(user); if (service != NULL) { Mutex::Autolock ourLock(service->mLock); if (service->mClient != 0) { client = service->mClient.promote(); if (client == 0) { LOGE("getClientFromCookie: client appears to have died"); service->mClient.clear(); } } else { LOGE("getClientFromCookie: got callback but client was NULL"); } } return client; } #if DEBUG_DUMP_JPEG_SNAPSHOT_TO_FILE || \ DEBUG_DUMP_YUV_SNAPSHOT_TO_FILE || \ DEBUG_DUMP_PREVIEW_FRAME_TO_FILE static void dump_to_file(const char *fname, uint8_t *buf, uint32_t size) { int nw, cnt = 0; uint32_t written = 0; LOGD("opening file [%s]\n", fname); int fd = open(fname, O_RDWR | O_CREAT); if (fd < 0) { LOGE("failed to create file [%s]: %s", fname, strerror(errno)); return; } LOGD("writing %d bytes to file [%s]\n", size, fname); while (written < size) { nw = ::write(fd, buf + written, size - written); if (nw < 0) { LOGE("failed to write to file [%s]: %s", fname, strerror(errno)); break; } written += nw; cnt++; } LOGD("done writing %d bytes to file [%s] in %d passes\n", size, fname, cnt); ::close(fd); } #endif // preview callback - frame buffer update void CameraService::Client::previewCallback(const sp& mem, void* user) { LOGV("previewCallback()"); sp client = getClientFromCookie(user); if (client == 0) { return; } #if DEBUG_HEAP_LEAKS && 0 // debugging if (gWeakHeap == NULL) { ssize_t offset; size_t size; sp heap = mem->getMemory(&offset, &size); if (gWeakHeap != heap) { LOGD("SETTING PREVIEW HEAP"); heap->trackMe(true, true); gWeakHeap = heap; } } #endif #if DEBUG_DUMP_PREVIEW_FRAME_TO_FILE { if (debug_frame_cnt++ == DEBUG_DUMP_PREVIEW_FRAME_TO_FILE) { ssize_t offset; size_t size; sp heap = mem->getMemory(&offset, &size); dump_to_file("/data/preview.yuv", (uint8_t *)heap->base() + offset, size); } } #endif // The strong pointer guarantees the client will exist, but no lock is held. client->postPreviewFrame(mem); #if DEBUG_CLIENT_REFERENCES //**** if the client's refcount is 1, then we are about to destroy it here, // which is bad--print all refcounts. if (client->getStrongCount() == 1) { LOGE("++++++++++++++++ (PREVIEW) THIS WILL CAUSE A LOCKUP!"); client->printRefs(); } #endif } // recording callback void CameraService::Client::recordingCallback(const sp& mem, void* user) { LOGV("recordingCallback"); sp client = getClientFromCookie(user); if (client == 0) { return; } // The strong pointer guarantees the client will exist, but no lock is held. client->postRecordingFrame(mem); } // take a picture - image is returned in callback status_t CameraService::Client::autoFocus() { LOGV("autoFocus"); Mutex::Autolock lock(mLock); status_t result = checkPid(); if (result != NO_ERROR) return result; if (mHardware == 0) { LOGE("mHardware is NULL, returning."); return INVALID_OPERATION; } return mHardware->autoFocus(autoFocusCallback, mCameraService.get()); } // take a picture - image is returned in callback status_t CameraService::Client::takePicture() { LOGD("takePicture"); Mutex::Autolock lock(mLock); status_t result = checkPid(); if (result != NO_ERROR) return result; if (mHardware == 0) { LOGE("mHardware is NULL, returning."); return INVALID_OPERATION; } return mHardware->takePicture(shutterCallback, yuvPictureCallback, jpegPictureCallback, mCameraService.get()); } // picture callback - snapshot taken void CameraService::Client::shutterCallback(void *user) { sp client = getClientFromCookie(user); if (client == 0) { return; } // Screen goes black after the buffer is unregistered. if (client->mSurface != 0 && !client->mUseOverlay) { client->mSurface->unregisterBuffers(); } client->postShutter(); // It takes some time before yuvPicture callback to be called. // Register the buffer for raw image here to reduce latency. if (client->mSurface != 0 && !client->mUseOverlay) { int w, h; CameraParameters params(client->mHardware->getParameters()); params.getPictureSize(&w, &h); uint32_t transform = 0; if (params.getOrientation() == CameraParameters::CAMERA_ORIENTATION_PORTRAIT) { LOGV("portrait mode"); transform = ISurface::BufferHeap::ROT_90; } ISurface::BufferHeap buffers(w, h, w, h, PIXEL_FORMAT_YCbCr_420_SP, transform, 0, client->mHardware->getRawHeap()); client->mSurface->registerBuffers(buffers); } } // picture callback - raw image ready void CameraService::Client::yuvPictureCallback(const sp& mem, void *user) { sp client = getClientFromCookie(user); if (client == 0) { return; } if (mem == NULL) { client->postRaw(NULL); client->postError(UNKNOWN_ERROR); return; } ssize_t offset; size_t size; sp heap = mem->getMemory(&offset, &size); #if DEBUG_HEAP_LEAKS && 0 // debugging gWeakHeap = heap; // debugging #endif //LOGV("yuvPictureCallback(%d, %d, %p)", offset, size, user); #if DEBUG_DUMP_YUV_SNAPSHOT_TO_FILE // for testing pursposes only dump_to_file("/data/photo.yuv", (uint8_t *)heap->base() + offset, size); #endif // Put the YUV version of the snapshot in the preview display. if (client->mSurface != 0 && !client->mUseOverlay) { client->mSurface->postBuffer(offset); } client->postRaw(mem); #if DEBUG_CLIENT_REFERENCES //**** if the client's refcount is 1, then we are about to destroy it here, // which is bad--print all refcounts. if (client->getStrongCount() == 1) { LOGE("++++++++++++++++ (RAW) THIS WILL CAUSE A LOCKUP!"); client->printRefs(); } #endif } // picture callback - jpeg ready void CameraService::Client::jpegPictureCallback(const sp& mem, void *user) { sp client = getClientFromCookie(user); if (client == 0) { return; } if (mem == NULL) { client->postJpeg(NULL); client->postError(UNKNOWN_ERROR); return; } /** We absolutely CANNOT call into user code with a lock held **/ #if DEBUG_DUMP_JPEG_SNAPSHOT_TO_FILE // for testing pursposes only { ssize_t offset; size_t size; sp heap = mem->getMemory(&offset, &size); dump_to_file("/data/photo.jpg", (uint8_t *)heap->base() + offset, size); } #endif client->postJpeg(mem); #if DEBUG_CLIENT_REFERENCES //**** if the client's refcount is 1, then we are about to destroy it here, // which is bad--print all refcounts. if (client->getStrongCount() == 1) { LOGE("++++++++++++++++ (JPEG) THIS WILL CAUSE A LOCKUP!"); client->printRefs(); } #endif } void CameraService::Client::autoFocusCallback(bool focused, void *user) { LOGV("autoFocusCallback"); sp client = getClientFromCookie(user); if (client == 0) { return; } client->postAutoFocus(focused); #if DEBUG_CLIENT_REFERENCES if (client->getStrongCount() == 1) { LOGE("++++++++++++++++ (AUTOFOCUS) THIS WILL CAUSE A LOCKUP!"); client->printRefs(); } #endif } // set preview/capture parameters - key/value pairs status_t CameraService::Client::setParameters(const String8& params) { LOGD("setParameters(%s)", params.string()); Mutex::Autolock lock(mLock); status_t result = checkPid(); if (result != NO_ERROR) return result; if (mHardware == 0) { LOGE("mHardware is NULL, returning."); return INVALID_OPERATION; } CameraParameters p(params); mHardware->setParameters(p); return NO_ERROR; } // get preview/capture parameters - key/value pairs String8 CameraService::Client::getParameters() const { LOGD("getParameters"); Mutex::Autolock lock(mLock); if (mHardware == 0) { LOGE("mHardware is NULL, returning."); return String8(); } return mHardware->getParameters().flatten(); } void CameraService::Client::postAutoFocus(bool focused) { LOGV("postAutoFocus"); mCameraClient->autoFocusCallback(focused); } void CameraService::Client::postShutter() { mCameraClient->shutterCallback(); } void CameraService::Client::postRaw(const sp& mem) { LOGD("postRaw"); mCameraClient->rawCallback(mem); } void CameraService::Client::postJpeg(const sp& mem) { LOGD("postJpeg"); mCameraClient->jpegCallback(mem); } void CameraService::Client::copyFrameAndPostCopiedFrame(sp heap, size_t offset, size_t size) { LOGV("copyFrameAndPostCopiedFrame"); // It is necessary to copy out of pmem before sending this to // the callback. For efficiency, reuse the same MemoryHeapBase // provided it's big enough. Don't allocate the memory or // perform the copy if there's no callback. if (mPreviewBuffer == 0) { mPreviewBuffer = new MemoryHeapBase(size, 0, NULL); } else if (size > mPreviewBuffer->virtualSize()) { mPreviewBuffer.clear(); mPreviewBuffer = new MemoryHeapBase(size, 0, NULL); if (mPreviewBuffer == 0) { LOGE("failed to allocate space for preview buffer"); return; } } memcpy(mPreviewBuffer->base(), (uint8_t *)heap->base() + offset, size); sp frame = new MemoryBase(mPreviewBuffer, 0, size); if (frame == 0) { LOGE("failed to allocate space for frame callback"); return; } mCameraClient->previewCallback(frame); } void CameraService::Client::postRecordingFrame(const sp& frame) { LOGV("postRecordingFrame"); if (frame == 0) { LOGW("frame is a null pointer"); return; } mCameraClient->recordingCallback(frame); } void CameraService::Client::postPreviewFrame(const sp& mem) { LOGV("postPreviewFrame"); if (mem == 0) { LOGW("mem is a null pointer"); return; } ssize_t offset; size_t size; sp heap = mem->getMemory(&offset, &size); { Mutex::Autolock surfaceLock(mSurfaceLock); if (mSurface != NULL) { mSurface->postBuffer(offset); } } // Is the callback enabled or not? if (!(mPreviewCallbackFlag & FRAME_CALLBACK_FLAG_ENABLE_MASK)) { // If the enable bit is off, the copy-out and one-shot bits are ignored LOGV("frame callback is diabled"); return; } // Is the received frame copied out or not? if (mPreviewCallbackFlag & FRAME_CALLBACK_FLAG_COPY_OUT_MASK) { LOGV("frame is copied out"); copyFrameAndPostCopiedFrame(heap, offset, size); } else { LOGV("frame is directly sent out without copying"); mCameraClient->previewCallback(mem); } // Is this is one-shot only? if (mPreviewCallbackFlag & FRAME_CALLBACK_FLAG_ONE_SHOT_MASK) { LOGV("One-shot only, thus clear the bits and disable frame callback"); mPreviewCallbackFlag &= ~(FRAME_CALLBACK_FLAG_ONE_SHOT_MASK | FRAME_CALLBACK_FLAG_COPY_OUT_MASK | FRAME_CALLBACK_FLAG_ENABLE_MASK); } } void CameraService::Client::postError(status_t error) { mCameraClient->errorCallback(error); } status_t CameraService::dump(int fd, const Vector& args) { const size_t SIZE = 256; char buffer[SIZE]; String8 result; if (checkCallingPermission(String16("android.permission.DUMP")) == false) { snprintf(buffer, SIZE, "Permission Denial: " "can't dump CameraService from pid=%d, uid=%d\n", IPCThreadState::self()->getCallingPid(), IPCThreadState::self()->getCallingUid()); result.append(buffer); write(fd, result.string(), result.size()); } else { AutoMutex lock(&mLock); if (mClient != 0) { sp currentClient = mClient.promote(); sprintf(buffer, "Client (%p) PID: %d\n", currentClient->getCameraClient()->asBinder().get(), currentClient->mClientPid); result.append(buffer); write(fd, result.string(), result.size()); currentClient->mHardware->dump(fd, args); } else { result.append("No camera client yet.\n"); write(fd, result.string(), result.size()); } } return NO_ERROR; } #if DEBUG_HEAP_LEAKS #define CHECK_INTERFACE(interface, data, reply) \ do { if (!data.enforceInterface(interface::getInterfaceDescriptor())) { \ LOGW("Call incorrectly routed to " #interface); \ return PERMISSION_DENIED; \ } } while (0) status_t CameraService::onTransact( uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) { // permission checks... switch (code) { case BnCameraService::CONNECT: IPCThreadState* ipc = IPCThreadState::self(); const int pid = ipc->getCallingPid(); const int self_pid = getpid(); if (pid != self_pid) { // we're called from a different process, do the real check if (!checkCallingPermission( String16("android.permission.CAMERA"))) { const int uid = ipc->getCallingUid(); LOGE("Permission Denial: " "can't use the camera pid=%d, uid=%d", pid, uid); return PERMISSION_DENIED; } } break; } status_t err = BnCameraService::onTransact(code, data, reply, flags); LOGD("+++ onTransact err %d code %d", err, code); if (err == UNKNOWN_TRANSACTION || err == PERMISSION_DENIED) { // the 'service' command interrogates this binder for its name, and then supplies it // even for the debugging commands. that means we need to check for it here, using // ISurfaceComposer (since we delegated the INTERFACE_TRANSACTION handling to // BnSurfaceComposer before falling through to this code). LOGD("+++ onTransact code %d", code); CHECK_INTERFACE(ICameraService, data, reply); switch(code) { case 1000: { if (gWeakHeap != 0) { sp h = gWeakHeap.promote(); IMemoryHeap *p = gWeakHeap.unsafe_get(); LOGD("CHECKING WEAK REFERENCE %p (%p)", h.get(), p); if (h != 0) h->printRefs(); bool attempt_to_delete = data.readInt32() == 1; if (attempt_to_delete) { // NOT SAFE! LOGD("DELETING WEAK REFERENCE %p (%p)", h.get(), p); if (p) delete p; } return NO_ERROR; } } break; default: break; } } return err; } #endif // DEBUG_HEAP_LEAKS }; // namespace android