/* ** Copyright 2007, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #include #include #include #include #include #include #include #include #include "egl_object.h" // ---------------------------------------------------------------------------- namespace android { // ---------------------------------------------------------------------------- egl_object_t::egl_object_t(egl_display_t* disp) : display(disp), count(1) { // NOTE: this does an implicit incRef display->addObject(this); } egl_object_t::~egl_object_t() { } void egl_object_t::terminate() { // this marks the object as "terminated" display->removeObject(this); if (decRef() == 1) { // shouldn't happen because this is called from LocalRef ALOGE("egl_object_t::terminate() removed the last reference!"); } } void egl_object_t::destroy() { if (decRef() == 1) { delete this; } } bool egl_object_t::get(egl_display_t const* display, egl_object_t* object) { // used by LocalRef, this does an incRef() atomically with // checking that the object is valid. return display->getObject(object); } // ---------------------------------------------------------------------------- egl_context_t::egl_context_t(EGLDisplay dpy, EGLContext context, EGLConfig config, egl_connection_t const* cnx, int version) : egl_object_t(get_display(dpy)), dpy(dpy), context(context), config(config), read(0), draw(0), cnx(cnx), version(version) { } void egl_context_t::onLooseCurrent() { read = NULL; draw = NULL; } void egl_context_t::onMakeCurrent(EGLSurface draw, EGLSurface read) { this->read = read; this->draw = draw; /* * Here we cache the GL_EXTENSIONS string for this context and we * add the extensions always handled by the wrapper */ if (gl_extensions.isEmpty()) { // call the implementation's glGetString(GL_EXTENSIONS) const char* exts = (const char *)gEGLImpl.hooks[version]->gl.glGetString(GL_EXTENSIONS); gl_extensions.setTo(exts); if (gl_extensions.find("GL_EXT_debug_marker") < 0) { String8 temp("GL_EXT_debug_marker "); temp.append(gl_extensions); gl_extensions.setTo(temp); } } } // ---------------------------------------------------------------------------- }; // namespace android // ----------------------------------------------------------------------------