/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include #include #include #include #include #include using namespace android; #include "fill_common.cpp" bool doTest(uint32_t w, uint32_t h) { gWidth = w; gHeight = h; setupVA(); genTextures(); printf("\nvarColor, texCount, modulate, extraMath, texSize, blend, Mpps, DC60\n"); for (uint32_t num = 0; num < gFragmentTestCount; num++) { doSingleTest(num, 2); if (gFragmentTests[num]->texCount) { doSingleTest(num, 1); } } exit(0); return true; }