/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "Surface" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace android { // ============================================================================ // SurfaceBuffer // ============================================================================ SurfaceBuffer::SurfaceBuffer() : BASE(), mOwner(false), mBufferMapper(BufferMapper::get()) { width = height = stride = format = usage = 0; handle = NULL; } SurfaceBuffer::SurfaceBuffer(const Parcel& data) : BASE(), mOwner(true), mBufferMapper(BufferMapper::get()) { // we own the handle in this case width = data.readInt32(); height = data.readInt32(); stride = data.readInt32(); format = data.readInt32(); usage = data.readInt32(); handle = data.readNativeHandle(); } SurfaceBuffer::~SurfaceBuffer() { if (handle && mOwner) { native_handle_close(handle); native_handle_delete(const_cast(handle)); } } status_t SurfaceBuffer::lock(uint32_t usage, void** vaddr) { const Rect lockBounds(width, height); status_t res = lock(usage, lockBounds, vaddr); return res; } status_t SurfaceBuffer::lock(uint32_t usage, const Rect& rect, void** vaddr) { if (rect.left < 0 || rect.right > this->width || rect.top < 0 || rect.bottom > this->height) { LOGE("locking pixels (%d,%d,%d,%d) outside of buffer (w=%d, h=%d)", rect.left, rect.top, rect.right, rect.bottom, this->width, this->height); return BAD_VALUE; } status_t res = getBufferMapper().lock(handle, usage, rect, vaddr); return res; } status_t SurfaceBuffer::unlock() { status_t res = getBufferMapper().unlock(handle); return res; } status_t SurfaceBuffer::writeToParcel(Parcel* reply, android_native_buffer_t const* buffer) { reply->writeInt32(buffer->width); reply->writeInt32(buffer->height); reply->writeInt32(buffer->stride); reply->writeInt32(buffer->format); reply->writeInt32(buffer->usage); reply->writeNativeHandle(buffer->handle); return NO_ERROR; } // ---------------------------------------------------------------------- static status_t copyBlt( const sp& dst, const sp& src, const Region& reg) { status_t err; uint8_t const * src_bits = NULL; err = src->lock(GRALLOC_USAGE_SW_READ_OFTEN, reg.bounds(), (void**)&src_bits); LOGE_IF(err, "error locking src buffer %s", strerror(-err)); uint8_t* dst_bits = NULL; err = dst->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, reg.bounds(), (void**)&dst_bits); LOGE_IF(err, "error locking dst buffer %s", strerror(-err)); Region::const_iterator head(reg.begin()); Region::const_iterator tail(reg.end()); if (head != tail && src_bits && dst_bits) { // NOTE: dst and src must be the same format const size_t bpp = bytesPerPixel(src->format); const size_t dbpr = dst->stride * bpp; const size_t sbpr = src->stride * bpp; while (head != tail) { const Rect& r(*head++); ssize_t h = r.height(); if (h <= 0) continue; size_t size = r.width() * bpp; uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp; uint8_t * d = dst_bits + (r.left + dst->stride * r.top) * bpp; if (dbpr==sbpr && size==sbpr) { size *= h; h = 1; } do { memcpy(d, s, size); d += dbpr; s += sbpr; } while (--h > 0); } } if (src_bits) src->unlock(); if (dst_bits) dst->unlock(); return err; } // ============================================================================ // SurfaceControl // ============================================================================ SurfaceControl::SurfaceControl( const sp& client, const sp& surface, const ISurfaceFlingerClient::surface_data_t& data, uint32_t w, uint32_t h, PixelFormat format, uint32_t flags) : mClient(client), mSurface(surface), mToken(data.token), mIdentity(data.identity), mFormat(format), mFlags(flags) { } SurfaceControl::~SurfaceControl() { destroy(); } void SurfaceControl::destroy() { if (isValid()) { mClient->destroySurface(mToken); } // clear all references and trigger an IPC now, to make sure things // happen without delay, since these resources are quite heavy. mClient.clear(); mSurface.clear(); IPCThreadState::self()->flushCommands(); } void SurfaceControl::clear() { // here, the window manager tells us explicitly that we should destroy // the surface's resource. Soon after this call, it will also release // its last reference (which will call the dtor); however, it is possible // that a client living in the same process still holds references which // would delay the call to the dtor -- that is why we need this explicit // "clear()" call. destroy(); } bool SurfaceControl::isSameSurface( const sp& lhs, const sp& rhs) { if (lhs == 0 || rhs == 0) return false; return lhs->mSurface->asBinder() == rhs->mSurface->asBinder(); } status_t SurfaceControl::setLayer(int32_t layer) { const sp& client(mClient); if (client == 0) return NO_INIT; status_t err = validate(client->mControl); if (err < 0) return err; return client->setLayer(mToken, layer); } status_t SurfaceControl::setPosition(int32_t x, int32_t y) { const sp& client(mClient); if (client == 0) return NO_INIT; status_t err = validate(client->mControl); if (err < 0) return err; return client->setPosition(mToken, x, y); } status_t SurfaceControl::setSize(uint32_t w, uint32_t h) { const sp& client(mClient); if (client == 0) return NO_INIT; status_t err = validate(client->mControl); if (err < 0) return err; return client->setSize(mToken, w, h); } status_t SurfaceControl::hide() { const sp& client(mClient); if (client == 0) return NO_INIT; status_t err = validate(client->mControl); if (err < 0) return err; return client->hide(mToken); } status_t SurfaceControl::show(int32_t layer) { const sp& client(mClient); if (client == 0) return NO_INIT; status_t err = validate(client->mControl); if (err < 0) return err; return client->show(mToken, layer); } status_t SurfaceControl::freeze() { const sp& client(mClient); if (client == 0) return NO_INIT; status_t err = validate(client->mControl); if (err < 0) return err; return client->freeze(mToken); } status_t SurfaceControl::unfreeze() { const sp& client(mClient); if (client == 0) return NO_INIT; status_t err = validate(client->mControl); if (err < 0) return err; return client->unfreeze(mToken); } status_t SurfaceControl::setFlags(uint32_t flags, uint32_t mask) { const sp& client(mClient); if (client == 0) return NO_INIT; status_t err = validate(client->mControl); if (err < 0) return err; return client->setFlags(mToken, flags, mask); } status_t SurfaceControl::setTransparentRegionHint(const Region& transparent) { const sp& client(mClient); if (client == 0) return NO_INIT; status_t err = validate(client->mControl); if (err < 0) return err; return client->setTransparentRegionHint(mToken, transparent); } status_t SurfaceControl::setAlpha(float alpha) { const sp& client(mClient); if (client == 0) return NO_INIT; status_t err = validate(client->mControl); if (err < 0) return err; return client->setAlpha(mToken, alpha); } status_t SurfaceControl::setMatrix(float dsdx, float dtdx, float dsdy, float dtdy) { const sp& client(mClient); if (client == 0) return NO_INIT; status_t err = validate(client->mControl); if (err < 0) return err; return client->setMatrix(mToken, dsdx, dtdx, dsdy, dtdy); } status_t SurfaceControl::setFreezeTint(uint32_t tint) { const sp& client(mClient); if (client == 0) return NO_INIT; status_t err = validate(client->mControl); if (err < 0) return err; return client->setFreezeTint(mToken, tint); } status_t SurfaceControl::validate(per_client_cblk_t const* cblk) const { if (mToken<0 || mClient==0) { LOGE("invalid token (%d, identity=%u) or client (%p)", mToken, mIdentity, mClient.get()); return NO_INIT; } if (cblk == 0) { LOGE("cblk is null (surface id=%d, identity=%u)", mToken, mIdentity); return NO_INIT; } status_t err = cblk->validate(mToken); if (err != NO_ERROR) { LOGE("surface (id=%d, identity=%u) is invalid, err=%d (%s)", mToken, mIdentity, err, strerror(-err)); return err; } if (mIdentity != uint32_t(cblk->layers[mToken].identity)) { LOGE("using an invalid surface id=%d, identity=%u should be %d", mToken, mIdentity, cblk->layers[mToken].identity); return NO_INIT; } return NO_ERROR; } status_t SurfaceControl::writeSurfaceToParcel( const sp& control, Parcel* parcel) { uint32_t flags = 0; uint32_t format = 0; SurfaceID token = -1; uint32_t identity = 0; sp client; sp sur; if (SurfaceControl::isValid(control)) { token = control->mToken; identity = control->mIdentity; client = control->mClient; sur = control->mSurface; format = control->mFormat; flags = control->mFlags; } parcel->writeStrongBinder(client!=0 ? client->connection() : NULL); parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL); parcel->writeInt32(token); parcel->writeInt32(identity); parcel->writeInt32(format); parcel->writeInt32(flags); return NO_ERROR; } sp SurfaceControl::getSurface() const { Mutex::Autolock _l(mLock); if (mSurfaceData == 0) { mSurfaceData = new Surface(const_cast(this)); } return mSurfaceData; } // ============================================================================ // Surface // ============================================================================ Surface::Surface(const sp& surface) : mClient(surface->mClient), mSurface(surface->mSurface), mToken(surface->mToken), mIdentity(surface->mIdentity), mFormat(surface->mFormat), mFlags(surface->mFlags), mBufferMapper(BufferMapper::get()) { init(); } Surface::Surface(const Parcel& parcel) : mBufferMapper(BufferMapper::get()) { sp clientBinder = parcel.readStrongBinder(); mSurface = interface_cast(parcel.readStrongBinder()); mToken = parcel.readInt32(); mIdentity = parcel.readInt32(); mFormat = parcel.readInt32(); mFlags = parcel.readInt32(); if (clientBinder != NULL) mClient = SurfaceComposerClient::clientForConnection(clientBinder); init(); } void Surface::init() { android_native_window_t::setSwapInterval = setSwapInterval; android_native_window_t::dequeueBuffer = dequeueBuffer; android_native_window_t::lockBuffer = lockBuffer; android_native_window_t::queueBuffer = queueBuffer; mSwapRectangle.makeInvalid(); DisplayInfo dinfo; SurfaceComposerClient::getDisplayInfo(0, &dinfo); const_cast(android_native_window_t::xdpi) = dinfo.xdpi; const_cast(android_native_window_t::ydpi) = dinfo.ydpi; // FIXME: set real values here const_cast(android_native_window_t::minSwapInterval) = 1; const_cast(android_native_window_t::maxSwapInterval) = 1; const_cast(android_native_window_t::flags) = 0; } Surface::~Surface() { // this is a client-side operation, the surface is destroyed, unmap // its buffers in this process. for (int i=0 ; i<2 ; i++) { if (mBuffers[i] != 0) { getBufferMapper().unregisterBuffer(mBuffers[i]->handle); } } // clear all references and trigger an IPC now, to make sure things // happen without delay, since these resources are quite heavy. mClient.clear(); mSurface.clear(); IPCThreadState::self()->flushCommands(); } status_t Surface::validate(per_client_cblk_t const* cblk) const { if (mToken<0 || mClient==0) { LOGE("invalid token (%d, identity=%u) or client (%p)", mToken, mIdentity, mClient.get()); return NO_INIT; } if (cblk == 0) { LOGE("cblk is null (surface id=%d, identity=%u)", mToken, mIdentity); return NO_INIT; } status_t err = cblk->validate(mToken); if (err != NO_ERROR) { LOGE("surface (id=%d, identity=%u) is invalid, err=%d (%s)", mToken, mIdentity, err, strerror(-err)); return err; } if (mIdentity != uint32_t(cblk->layers[mToken].identity)) { LOGE("using an invalid surface id=%d, identity=%u should be %d", mToken, mIdentity, cblk->layers[mToken].identity); return NO_INIT; } return NO_ERROR; } bool Surface::isSameSurface( const sp& lhs, const sp& rhs) { if (lhs == 0 || rhs == 0) return false; return lhs->mSurface->asBinder() == rhs->mSurface->asBinder(); } // ---------------------------------------------------------------------------- int Surface::setSwapInterval(android_native_window_t* window, int interval) { return 0; } int Surface::dequeueBuffer(android_native_window_t* window, android_native_buffer_t** buffer) { Surface* self = getSelf(window); return self->dequeueBuffer(buffer); } int Surface::lockBuffer(android_native_window_t* window, android_native_buffer_t* buffer) { Surface* self = getSelf(window); return self->lockBuffer(buffer); } int Surface::queueBuffer(android_native_window_t* window, android_native_buffer_t* buffer) { Surface* self = getSelf(window); return self->queueBuffer(buffer); } // ---------------------------------------------------------------------------- status_t Surface::dequeueBuffer(sp* buffer) { android_native_buffer_t* out; status_t err = dequeueBuffer(&out); *buffer = SurfaceBuffer::getSelf(out); return err; } status_t Surface::lockBuffer(const sp& buffer) { return lockBuffer(buffer.get()); } status_t Surface::queueBuffer(const sp& buffer) { return queueBuffer(buffer.get()); } // ---------------------------------------------------------------------------- int Surface::dequeueBuffer(android_native_buffer_t** buffer) { // FIXME: dequeueBuffer() needs proper implementation Mutex::Autolock _l(mSurfaceLock); per_client_cblk_t* const cblk = mClient->mControl; status_t err = validate(cblk); if (err != NO_ERROR) return err; SurfaceID index(mToken); int32_t backIdx = cblk->lock_layer(size_t(index), per_client_cblk_t::BLOCKING); if (backIdx < 0) return status_t(backIdx); mBackbufferIndex = backIdx; layer_cblk_t* const lcblk = &(cblk->layers[index]); volatile const surface_info_t* const back = lcblk->surface + backIdx; if (back->flags & surface_info_t::eNeedNewBuffer) { getBufferLocked(backIdx); } const sp& backBuffer(mBuffers[backIdx]); mDirtyRegion.set(backBuffer->width, backBuffer->height); *buffer = backBuffer.get(); return NO_ERROR; } int Surface::lockBuffer(android_native_buffer_t* buffer) { Mutex::Autolock _l(mSurfaceLock); per_client_cblk_t* const cblk = mClient->mControl; status_t err = validate(cblk); if (err != NO_ERROR) return err; // FIXME: lockBuffer() needs proper implementation return 0; } int Surface::queueBuffer(android_native_buffer_t* buffer) { Mutex::Autolock _l(mSurfaceLock); per_client_cblk_t* const cblk = mClient->mControl; status_t err = validate(cblk); if (err != NO_ERROR) return err; if (mSwapRectangle.isValid()) { mDirtyRegion.set(mSwapRectangle); } // transmit the dirty region SurfaceID index(mToken); layer_cblk_t* const lcblk = &(cblk->layers[index]); _send_dirty_region(lcblk, mDirtyRegion); uint32_t newstate = cblk->unlock_layer_and_post(size_t(index)); if (!(newstate & eNextFlipPending)) mClient->signalServer(); return NO_ERROR; } // ---------------------------------------------------------------------------- status_t Surface::lock(SurfaceInfo* info, bool blocking) { return Surface::lock(info, NULL, blocking); } status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking) { // FIXME: needs some locking here sp backBuffer; status_t err = dequeueBuffer(&backBuffer); if (err == NO_ERROR) { err = lockBuffer(backBuffer); if (err == NO_ERROR) { // we handle copy-back here... const Rect bounds(backBuffer->width, backBuffer->height); Region scratch(bounds); Region& newDirtyRegion(dirtyIn ? *dirtyIn : scratch); per_client_cblk_t* const cblk = mClient->mControl; layer_cblk_t* const lcblk = &(cblk->layers[SurfaceID(mToken)]); volatile const surface_info_t* const back = lcblk->surface + mBackbufferIndex; if (back->flags & surface_info_t::eBufferDirty) { // content is meaningless in this case and the whole surface // needs to be redrawn. newDirtyRegion.set(bounds); } else { newDirtyRegion.andSelf(bounds); const sp& frontBuffer(mBuffers[1-mBackbufferIndex]); if (backBuffer->width == frontBuffer->width && backBuffer->height == frontBuffer->height && !(lcblk->flags & eNoCopyBack)) { const Region copyback(mOldDirtyRegion.subtract(newDirtyRegion)); if (!copyback.isEmpty() && frontBuffer!=0) { // copy front to back copyBlt(backBuffer, frontBuffer, copyback); } } } mDirtyRegion = newDirtyRegion; mOldDirtyRegion = newDirtyRegion; void* vaddr; status_t res = backBuffer->lock( GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN, newDirtyRegion.bounds(), &vaddr); LOGW_IF(res, "failed locking buffer %d (%p)", mBackbufferIndex, backBuffer->handle); mLockedBuffer = backBuffer; other->w = backBuffer->width; other->h = backBuffer->height; other->s = backBuffer->stride; other->usage = backBuffer->usage; other->format = backBuffer->format; other->bits = vaddr; } } return err; } status_t Surface::unlockAndPost() { // FIXME: needs some locking here if (mLockedBuffer == 0) return BAD_VALUE; status_t res = mLockedBuffer->unlock(); LOGW_IF(res, "failed unlocking buffer %d (%p)", mBackbufferIndex, mLockedBuffer->handle); status_t err = queueBuffer(mLockedBuffer); mLockedBuffer = 0; return err; } void Surface::_send_dirty_region( layer_cblk_t* lcblk, const Region& dirty) { const int32_t index = (lcblk->flags & eBufferIndex) >> eBufferIndexShift; flat_region_t* flat_region = lcblk->region + index; status_t err = dirty.write(flat_region, sizeof(flat_region_t)); if (err < NO_ERROR) { // region doesn't fit, use the bounds const Region reg(dirty.bounds()); reg.write(flat_region, sizeof(flat_region_t)); } } void Surface::setSwapRectangle(const Rect& r) { mSwapRectangle = r; } status_t Surface::getBufferLocked(int index) { status_t err = NO_MEMORY; sp buffer = mSurface->getBuffer(); LOGE_IF(buffer==0, "ISurface::getBuffer() returned NULL"); if (buffer != 0) { sp& currentBuffer(mBuffers[index]); if (currentBuffer != 0) { getBufferMapper().unregisterBuffer(currentBuffer->handle); currentBuffer.clear(); } err = getBufferMapper().registerBuffer(buffer->handle); LOGW_IF(err, "map(...) failed %d (%s)", err, strerror(-err)); if (err == NO_ERROR) { currentBuffer = buffer; } } return err; } }; // namespace android