/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include #include #include #include #include #include using namespace android; static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) { if (returnVal != EGL_TRUE) { fprintf(stderr, "%s() returned %d\n", op, returnVal); } for (EGLint error = eglGetError(); error != EGL_SUCCESS; error = eglGetError()) { fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error), error); } } static void checkGlError(const char* op) { for (GLint error = glGetError(); error; error = glGetError()) { fprintf(stderr, "after %s() glError (0x%x)\n", op, error); } } bool doTest(uint32_t w, uint32_t h); static EGLDisplay dpy; static EGLSurface surface; int main(int argc, char** argv) { EGLBoolean returnValue; EGLConfig myConfig = {0}; EGLint context_attribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; EGLint s_configAttribs[] = { EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_NONE }; EGLint majorVersion; EGLint minorVersion; EGLContext context; EGLint w, h; checkEglError(""); dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); checkEglError("eglGetDisplay"); if (dpy == EGL_NO_DISPLAY) { printf("eglGetDisplay returned EGL_NO_DISPLAY.\n"); return 0; } returnValue = eglInitialize(dpy, &majorVersion, &minorVersion); checkEglError("eglInitialize", returnValue); if (returnValue != EGL_TRUE) { printf("eglInitialize failed\n"); return 0; } WindowSurface windowSurface; EGLNativeWindowType window = windowSurface.getSurface(); returnValue = EGLUtils::selectConfigForNativeWindow(dpy, s_configAttribs, window, &myConfig); if (returnValue) { printf("EGLUtils::selectConfigForNativeWindow() returned %d", returnValue); return 0; } checkEglError("EGLUtils::selectConfigForNativeWindow"); surface = eglCreateWindowSurface(dpy, myConfig, window, NULL); checkEglError("eglCreateWindowSurface"); if (surface == EGL_NO_SURFACE) { printf("gelCreateWindowSurface failed.\n"); return 0; } context = eglCreateContext(dpy, myConfig, EGL_NO_CONTEXT, context_attribs); checkEglError("eglCreateContext"); if (context == EGL_NO_CONTEXT) { printf("eglCreateContext failed\n"); return 0; } returnValue = eglMakeCurrent(dpy, surface, surface, context); checkEglError("eglMakeCurrent", returnValue); if (returnValue != EGL_TRUE) { return 0; } eglQuerySurface(dpy, surface, EGL_WIDTH, &w); checkEglError("eglQuerySurface"); eglQuerySurface(dpy, surface, EGL_HEIGHT, &h); checkEglError("eglQuerySurface"); GLint dim = w < h ? w : h; glViewport(0, 0, w, h); for (;;) { doTest(w, h); eglSwapBuffers(dpy, surface); checkEglError("eglSwapBuffers"); } return 0; } void ptSwap() { eglSwapBuffers(dpy, surface); }