/* * Copyright 2011, The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __GLTRACE_CONTEXT_H_ #define __GLTRACE_CONTEXT_H_ #include "hooks.h" namespace android { namespace gltrace { using ::android::gl_hooks_t; enum FBBinding {CURRENTLY_BOUND_FB, FB0}; class GLTraceContext { void *fbcontents; /* memory area to read framebuffer contents */ void *fbcompressed; /* destination for lzf compressed framebuffer */ unsigned fbcontentsSize; /* size of fbcontents & fbcompressed buffers */ void resizeFBMemory(unsigned minSize); public: gl_hooks_t *hooks; GLTraceContext(); void getCompressedFB(void **fb, unsigned *fbsize, unsigned *fbwidth, unsigned *fbheight, FBBinding fbToRead); }; GLTraceContext *getGLTraceContext(); void setGLTraceContext(GLTraceContext *c); void initContext(unsigned version, gl_hooks_t *hooks); void releaseContext(); }; }; #endif