/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_SF_HWCOMPOSER_H #define ANDROID_SF_HWCOMPOSER_H #include #include #include #include #include #include extern "C" int clock_nanosleep(clockid_t clock_id, int flags, const struct timespec *request, struct timespec *remain); struct hwc_composer_device_1; struct hwc_layer_list_1; struct hwc_procs; namespace android { // --------------------------------------------------------------------------- class String8; class SurfaceFlinger; class LayerBase; class GraphicBuffer; class HWComposer { public: class EventHandler { friend class HWComposer; virtual void onVSyncReceived(int dpy, nsecs_t timestamp) = 0; protected: virtual ~EventHandler() {} }; HWComposer(const sp& flinger, EventHandler& handler, nsecs_t refreshPeriod); ~HWComposer(); status_t initCheck() const; // tells the HAL what the framebuffer is void setFrameBuffer(EGLDisplay dpy, EGLSurface sur); // Asks the HAL what it can do status_t prepare() const; // disable hwc until next createWorkList status_t disable(); // commits the list status_t commit() const; // release hardware resources status_t release() const; // create a work list for numLayers layer. sets HWC_GEOMETRY_CHANGED. status_t createWorkList(size_t numLayers); // get the layer array created by createWorkList() size_t getNumLayers() const; // get number of layers of the given type as updated in prepare(). // type is HWC_OVERLAY or HWC_FRAMEBUFFER size_t getLayerCount(int type) const; // needed forward declarations class LayerListIterator; /* * Interface to hardware composer's layers functionality. * This abstracts the HAL interface to layers which can evolve in * incompatible ways from one release to another. * The idea is that we could extend this interface as we add * features to h/w composer. */ class HWCLayerInterface { protected: virtual ~HWCLayerInterface() { } public: virtual int32_t getCompositionType() const = 0; virtual uint32_t getHints() const = 0; virtual int getAndResetReleaseFenceFd() = 0; virtual void setDefaultState() = 0; virtual void setSkip(bool skip) = 0; virtual void setBlending(uint32_t blending) = 0; virtual void setTransform(uint32_t transform) = 0; virtual void setFrame(const Rect& frame) = 0; virtual void setCrop(const Rect& crop) = 0; virtual void setVisibleRegionScreen(const Region& reg) = 0; virtual void setBuffer(const sp& buffer) = 0; virtual void setAcquireFenceFd(int fenceFd) = 0; }; /* * Interface used to implement an iterator to a list * of HWCLayer. */ class HWCLayer : public HWCLayerInterface { friend class LayerListIterator; // select the layer at the given index virtual status_t setLayer(size_t index) = 0; virtual HWCLayer* dup() = 0; static HWCLayer* copy(HWCLayer *rhs) { return rhs ? rhs->dup() : NULL; } protected: virtual ~HWCLayer() { } }; /* * Iterator through a HWCLayer list. * This behaves more or less like a forward iterator. */ class LayerListIterator { friend struct HWComposer; HWCLayer* const mLayerList; size_t mIndex; LayerListIterator() : mLayerList(NULL), mIndex(0) { } LayerListIterator(HWCLayer* layer, size_t index) : mLayerList(layer), mIndex(index) { } // we don't allow assignment, because we don't need it for now LayerListIterator& operator = (const LayerListIterator& rhs); public: // copy operators LayerListIterator(const LayerListIterator& rhs) : mLayerList(HWCLayer::copy(rhs.mLayerList)), mIndex(rhs.mIndex) { } ~LayerListIterator() { delete mLayerList; } // pre-increment LayerListIterator& operator++() { mLayerList->setLayer(++mIndex); return *this; } // dereference HWCLayerInterface& operator * () { return *mLayerList; } HWCLayerInterface* operator -> () { return mLayerList; } // comparison bool operator == (const LayerListIterator& rhs) const { return mIndex == rhs.mIndex; } bool operator != (const LayerListIterator& rhs) const { return !operator==(rhs); } }; // Returns an iterator to the beginning of the layer list LayerListIterator begin(); // Returns an iterator to the end of the layer list LayerListIterator end(); // Events handling --------------------------------------------------------- enum { EVENT_VSYNC = HWC_EVENT_VSYNC }; void eventControl(int event, int enabled); // this class is only used to fake the VSync event on systems that don't // have it. class VSyncThread : public Thread { HWComposer& mHwc; mutable Mutex mLock; Condition mCondition; bool mEnabled; mutable nsecs_t mNextFakeVSync; nsecs_t mRefreshPeriod; virtual void onFirstRef(); virtual bool threadLoop(); public: VSyncThread(HWComposer& hwc); void setEnabled(bool enabled); }; friend class VSyncThread; // for debugging ---------------------------------------------------------- void dump(String8& out, char* scratch, size_t SIZE, const Vector< sp >& visibleLayersSortedByZ) const; private: LayerListIterator getLayerIterator(size_t index); struct cb_context; static void hook_invalidate(struct hwc_procs* procs); static void hook_vsync(struct hwc_procs* procs, int dpy, int64_t timestamp); inline void invalidate(); inline void vsync(int dpy, int64_t timestamp); sp mFlinger; hw_module_t const* mModule; struct hwc_composer_device_1* mHwc; struct hwc_layer_list_1* mList; size_t mCapacity; mutable size_t mNumOVLayers; mutable size_t mNumFBLayers; EGLDisplay mDpy; EGLSurface mSur; cb_context* mCBContext; EventHandler& mEventHandler; nsecs_t mRefreshPeriod; size_t mVSyncCount; sp mVSyncThread; bool mDebugForceFakeVSync; }; // --------------------------------------------------------------------------- }; // namespace android #endif // ANDROID_SF_HWCOMPOSER_H