/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "DisplayHardware/FramebufferSurface.h" #include "DisplayHardware/HWComposer.h" #include "DisplayDevice.h" #include "GLExtensions.h" #include "SurfaceFlinger.h" #include "LayerBase.h" // ---------------------------------------------------------------------------- using namespace android; // ---------------------------------------------------------------------------- static __attribute__((noinline)) void checkGLErrors() { do { // there could be more than one error flag GLenum error = glGetError(); if (error == GL_NO_ERROR) break; ALOGE("GL error 0x%04x", int(error)); } while(true); } // ---------------------------------------------------------------------------- /* * Initialize the display to the specified values. * */ DisplayDevice::DisplayDevice( const sp& flinger, int32_t display, int32_t hwcDisplayId, const sp& nativeWindow, const sp& framebufferSurface, EGLConfig config) : mFlinger(flinger), mId(display), mHwcDisplayId(hwcDisplayId), mNativeWindow(nativeWindow), mFramebufferSurface(framebufferSurface), mDisplay(EGL_NO_DISPLAY), mSurface(EGL_NO_SURFACE), mContext(EGL_NO_CONTEXT), mDisplayWidth(), mDisplayHeight(), mFormat(), mFlags(), mPageFlipCount(), mSecureLayerVisible(false), mScreenAcquired(false), mOrientation(), mLayerStack(0) { init(config); } DisplayDevice::~DisplayDevice() { if (mSurface != EGL_NO_SURFACE) { eglDestroySurface(mDisplay, mSurface); mSurface = EGL_NO_SURFACE; } } bool DisplayDevice::isValid() const { return mFlinger != NULL; } int DisplayDevice::getWidth() const { return mDisplayWidth; } int DisplayDevice::getHeight() const { return mDisplayHeight; } PixelFormat DisplayDevice::getFormat() const { return mFormat; } EGLSurface DisplayDevice::getEGLSurface() const { return mSurface; } void DisplayDevice::init(EGLConfig config) { ANativeWindow* const window = mNativeWindow.get(); int format; window->query(window, NATIVE_WINDOW_FORMAT, &format); /* * Create our display's surface */ EGLSurface surface; EGLint w, h; EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); surface = eglCreateWindowSurface(display, config, window, NULL); eglQuerySurface(display, surface, EGL_WIDTH, &mDisplayWidth); eglQuerySurface(display, surface, EGL_HEIGHT, &mDisplayHeight); mDisplay = display; mSurface = surface; mFormat = format; mPageFlipCount = 0; // external displays are always considered enabled mScreenAcquired = mId >= DisplayDevice::DISPLAY_ID_COUNT; // initialize the display orientation transform. DisplayDevice::setOrientation(DisplayState::eOrientationDefault); } uint32_t DisplayDevice::getPageFlipCount() const { return mPageFlipCount; } status_t DisplayDevice::compositionComplete() const { if (mFramebufferSurface == NULL) { return NO_ERROR; } return mFramebufferSurface->compositionComplete(); } void DisplayDevice::flip(const Region& dirty) const { checkGLErrors(); EGLDisplay dpy = mDisplay; EGLSurface surface = mSurface; #ifdef EGL_ANDROID_swap_rectangle if (mFlags & SWAP_RECTANGLE) { const Region newDirty(dirty.intersect(bounds())); const Rect b(newDirty.getBounds()); eglSetSwapRectangleANDROID(dpy, surface, b.left, b.top, b.width(), b.height()); } #endif mPageFlipCount++; } uint32_t DisplayDevice::getFlags() const { return mFlags; } void DisplayDevice::dump(String8& res) const { if (mFramebufferSurface != NULL) { mFramebufferSurface->dump(res); } } void DisplayDevice::makeCurrent(const sp& hw, EGLContext ctx) { EGLSurface sur = eglGetCurrentSurface(EGL_DRAW); if (sur != hw->mSurface) { EGLDisplay dpy = eglGetCurrentDisplay(); eglMakeCurrent(dpy, hw->mSurface, hw->mSurface, ctx); } } // ---------------------------------------------------------------------------- void DisplayDevice::setVisibleLayersSortedByZ(const Vector< sp >& layers) { mVisibleLayersSortedByZ = layers; mSecureLayerVisible = false; size_t count = layers.size(); for (size_t i=0 ; iisSecure()) { mSecureLayerVisible = true; } } } Vector< sp > DisplayDevice::getVisibleLayersSortedByZ() const { return mVisibleLayersSortedByZ; } bool DisplayDevice::getSecureLayerVisible() const { return mSecureLayerVisible; } Region DisplayDevice::getDirtyRegion(bool repaintEverything) const { Region dirty; const Transform& planeTransform(mGlobalTransform); if (repaintEverything) { dirty.set(getBounds()); } else { dirty = planeTransform.transform(this->dirtyRegion); dirty.andSelf(getBounds()); } return dirty; } // ---------------------------------------------------------------------------- bool DisplayDevice::canDraw() const { return mScreenAcquired; } void DisplayDevice::releaseScreen() const { mScreenAcquired = false; } void DisplayDevice::acquireScreen() const { mScreenAcquired = true; } bool DisplayDevice::isScreenAcquired() const { return mScreenAcquired; } // ---------------------------------------------------------------------------- void DisplayDevice::setLayerStack(uint32_t stack) { mLayerStack = stack; dirtyRegion.set(bounds()); } // ---------------------------------------------------------------------------- status_t DisplayDevice::orientationToTransfrom( int orientation, int w, int h, Transform* tr) { uint32_t flags = 0; switch (orientation) { case DisplayState::eOrientationDefault: flags = Transform::ROT_0; break; case DisplayState::eOrientation90: flags = Transform::ROT_90; break; case DisplayState::eOrientation180: flags = Transform::ROT_180; break; case DisplayState::eOrientation270: flags = Transform::ROT_270; break; default: return BAD_VALUE; } tr->set(flags, w, h); return NO_ERROR; } status_t DisplayDevice::setOrientation(int orientation) { int w = mDisplayWidth; int h = mDisplayHeight; DisplayDevice::orientationToTransfrom( orientation, w, h, &mGlobalTransform); if (orientation & DisplayState::eOrientationSwapMask) { int tmp = w; w = h; h = tmp; } mOrientation = orientation; dirtyRegion.set(bounds()); return NO_ERROR; }