/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "BufferQueue_test" //#define LOG_NDEBUG 0 #include #include #include #include #include #include namespace android { class BufferQueueTest : public ::testing::Test { public: static const String16 PRODUCER_NAME; static const String16 CONSUMER_NAME; protected: BufferQueueTest() { const ::testing::TestInfo* const testInfo = ::testing::UnitTest::GetInstance()->current_test_info(); ALOGV("Begin test: %s.%s", testInfo->test_case_name(), testInfo->name()); BufferQueue::createBufferQueue(&mProducer, &mConsumer); sp serviceManager = defaultServiceManager(); serviceManager->addService(PRODUCER_NAME, mProducer.get()); serviceManager->addService(CONSUMER_NAME, mConsumer.get()); } ~BufferQueueTest() { const ::testing::TestInfo* const testInfo = ::testing::UnitTest::GetInstance()->current_test_info(); ALOGV("End test: %s.%s", testInfo->test_case_name(), testInfo->name()); } void GetMinUndequeuedBufferCount(int* bufferCount) { ASSERT_TRUE(bufferCount != NULL); ASSERT_EQ(OK, mProducer->query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, bufferCount)); ASSERT_GE(*bufferCount, 0); } sp mProducer; sp mConsumer; }; const String16 BufferQueueTest::PRODUCER_NAME = String16("BQTestProducer"); const String16 BufferQueueTest::CONSUMER_NAME = String16("BQTestConsumer"); struct DummyConsumer : public BnConsumerListener { virtual void onFrameAvailable() {} virtual void onBuffersReleased() {} virtual void onSidebandStreamChanged() {} }; TEST_F(BufferQueueTest, AcquireBuffer_ExceedsMaxAcquireCount_Fails) { sp dc(new DummyConsumer); mConsumer->consumerConnect(dc, false); IGraphicBufferProducer::QueueBufferOutput qbo; mProducer->connect(NULL, NATIVE_WINDOW_API_CPU, false, &qbo); mProducer->setBufferCount(4); int slot; sp fence; sp buf; IGraphicBufferProducer::QueueBufferInput qbi(0, false, Rect(0, 0, 1, 1), NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false, Fence::NO_FENCE); BufferQueue::BufferItem item; for (int i = 0; i < 2; i++) { ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, mProducer->dequeueBuffer(&slot, &fence, false, 1, 1, 0, GRALLOC_USAGE_SW_READ_OFTEN)); ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf)); ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo)); ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0)); } ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, mProducer->dequeueBuffer(&slot, &fence, false, 1, 1, 0, GRALLOC_USAGE_SW_READ_OFTEN)); ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf)); ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo)); // Acquire the third buffer, which should fail. ASSERT_EQ(INVALID_OPERATION, mConsumer->acquireBuffer(&item, 0)); } TEST_F(BufferQueueTest, SetMaxAcquiredBufferCountWithIllegalValues_ReturnsError) { sp dc(new DummyConsumer); mConsumer->consumerConnect(dc, false); int minBufferCount; ASSERT_NO_FATAL_FAILURE(GetMinUndequeuedBufferCount(&minBufferCount)); EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount( minBufferCount - 1)); EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(0)); EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(-3)); EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount( BufferQueue::MAX_MAX_ACQUIRED_BUFFERS+1)); EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(100)); } TEST_F(BufferQueueTest, SetMaxAcquiredBufferCountWithLegalValues_Succeeds) { sp dc(new DummyConsumer); mConsumer->consumerConnect(dc, false); int minBufferCount; ASSERT_NO_FATAL_FAILURE(GetMinUndequeuedBufferCount(&minBufferCount)); EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(1)); EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(2)); EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(minBufferCount)); EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount( BufferQueue::MAX_MAX_ACQUIRED_BUFFERS)); } TEST_F(BufferQueueTest, DetachAndReattachOnProducerSide) { sp dc(new DummyConsumer); ASSERT_EQ(OK, mConsumer->consumerConnect(dc, false)); IGraphicBufferProducer::QueueBufferOutput output; ASSERT_EQ(OK, mProducer->connect(NULL, NATIVE_WINDOW_API_CPU, false, &output)); ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(-1)); // Index too low ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer( BufferQueueDefs::NUM_BUFFER_SLOTS)); // Index too high ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(0)); // Not dequeued int slot; sp fence; sp buffer; ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, mProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN)); ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(slot)); // Not requested ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer)); ASSERT_EQ(OK, mProducer->detachBuffer(slot)); ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(slot)); // Not dequeued sp safeToClobberBuffer; // Can no longer request buffer from this slot ASSERT_EQ(BAD_VALUE, mProducer->requestBuffer(slot, &safeToClobberBuffer)); uint32_t* dataIn; ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN, reinterpret_cast(&dataIn))); *dataIn = 0x12345678; ASSERT_EQ(OK, buffer->unlock()); int newSlot; ASSERT_EQ(BAD_VALUE, mProducer->attachBuffer(NULL, safeToClobberBuffer)); ASSERT_EQ(BAD_VALUE, mProducer->attachBuffer(&newSlot, NULL)); ASSERT_EQ(OK, mProducer->attachBuffer(&newSlot, buffer)); IGraphicBufferProducer::QueueBufferInput input(0, false, Rect(0, 0, 1, 1), NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false, Fence::NO_FENCE); ASSERT_EQ(OK, mProducer->queueBuffer(newSlot, input, &output)); IGraphicBufferConsumer::BufferItem item; ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, static_cast(0))); uint32_t* dataOut; ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN, reinterpret_cast(&dataOut))); ASSERT_EQ(*dataOut, 0x12345678); } TEST_F(BufferQueueTest, DetachAndReattachOnConsumerSide) { sp dc(new DummyConsumer); ASSERT_EQ(OK, mConsumer->consumerConnect(dc, false)); IGraphicBufferProducer::QueueBufferOutput output; ASSERT_EQ(OK, mProducer->connect(NULL, NATIVE_WINDOW_API_CPU, false, &output)); int slot; sp fence; sp buffer; ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, mProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN)); ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer)); IGraphicBufferProducer::QueueBufferInput input(0, false, Rect(0, 0, 1, 1), NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false, Fence::NO_FENCE); ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output)); ASSERT_EQ(BAD_VALUE, mConsumer->detachBuffer(-1)); // Index too low ASSERT_EQ(BAD_VALUE, mConsumer->detachBuffer( BufferQueueDefs::NUM_BUFFER_SLOTS)); // Index too high ASSERT_EQ(BAD_VALUE, mConsumer->detachBuffer(0)); // Not acquired IGraphicBufferConsumer::BufferItem item; ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, static_cast(0))); ASSERT_EQ(OK, mConsumer->detachBuffer(item.mBuf)); ASSERT_EQ(BAD_VALUE, mConsumer->detachBuffer(item.mBuf)); // Not acquired uint32_t* dataIn; ASSERT_EQ(OK, item.mGraphicBuffer->lock( GraphicBuffer::USAGE_SW_WRITE_OFTEN, reinterpret_cast(&dataIn))); *dataIn = 0x12345678; ASSERT_EQ(OK, item.mGraphicBuffer->unlock()); int newSlot; sp safeToClobberBuffer; ASSERT_EQ(BAD_VALUE, mConsumer->attachBuffer(NULL, safeToClobberBuffer)); ASSERT_EQ(BAD_VALUE, mConsumer->attachBuffer(&newSlot, NULL)); ASSERT_EQ(OK, mConsumer->attachBuffer(&newSlot, item.mGraphicBuffer)); ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mBuf, 0, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, mProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN)); ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer)); uint32_t* dataOut; ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN, reinterpret_cast(&dataOut))); ASSERT_EQ(*dataOut, 0x12345678); } TEST_F(BufferQueueTest, MoveFromConsumerToProducer) { sp dc(new DummyConsumer); ASSERT_EQ(OK, mConsumer->consumerConnect(dc, false)); IGraphicBufferProducer::QueueBufferOutput output; ASSERT_EQ(OK, mProducer->connect(NULL, NATIVE_WINDOW_API_CPU, false, &output)); int slot; sp fence; sp buffer; ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, mProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN)); ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer)); uint32_t* dataIn; ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN, reinterpret_cast(&dataIn))); *dataIn = 0x12345678; ASSERT_EQ(OK, buffer->unlock()); IGraphicBufferProducer::QueueBufferInput input(0, false, Rect(0, 0, 1, 1), NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false, Fence::NO_FENCE); ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output)); IGraphicBufferConsumer::BufferItem item; ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, static_cast(0))); ASSERT_EQ(OK, mConsumer->detachBuffer(item.mBuf)); int newSlot; ASSERT_EQ(OK, mProducer->attachBuffer(&newSlot, item.mGraphicBuffer)); ASSERT_EQ(OK, mProducer->queueBuffer(newSlot, input, &output)); ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, static_cast(0))); uint32_t* dataOut; ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN, reinterpret_cast(&dataOut))); ASSERT_EQ(*dataOut, 0x12345678); } } // namespace android