/* ** Copyright 2007, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #define LOG_TAG "libEGL" #include #include #include #include #include #if HAVE_ANDROID_OS #include #endif #include #include #include #include #include #include #include #include #include #include "hooks.h" #include "egl_impl.h" #define MAKE_CONFIG(_impl, _index) ((EGLConfig)(((_impl)<<24) | (_index))) #define setError(_e, _r) setErrorEtc(__FUNCTION__, __LINE__, _e, _r) // ---------------------------------------------------------------------------- namespace android { // ---------------------------------------------------------------------------- #define VERSION_MAJOR 1 #define VERSION_MINOR 4 static char const * const gVendorString = "Android"; static char const * const gVersionString = "1.31 Android META-EGL"; static char const * const gClientApiString = "OpenGL ES"; static char const * const gExtensionString = ""; template struct egl_object_t { egl_object_t() : magic(MAGIC) { } ~egl_object_t() { magic = 0; } bool isValid() const { return magic == MAGIC; } private: uint32_t magic; }; struct egl_display_t : public egl_object_t<'_dpy'> { EGLDisplay dpys[IMPL_NUM_DRIVERS_IMPLEMENTATIONS]; EGLConfig* configs[IMPL_NUM_DRIVERS_IMPLEMENTATIONS]; EGLint numConfigs[IMPL_NUM_DRIVERS_IMPLEMENTATIONS]; EGLint numTotalConfigs; char const* extensionsString; volatile int32_t refs; struct strings_t { char const * vendor; char const * version; char const * clientApi; char const * extensions; }; strings_t queryString[IMPL_NUM_DRIVERS_IMPLEMENTATIONS]; }; struct egl_surface_t : public egl_object_t<'_srf'> { egl_surface_t(EGLDisplay dpy, EGLSurface surface, NativeWindowType window, int impl, egl_connection_t const* cnx) : dpy(dpy), surface(surface), window(window), impl(impl), cnx(cnx) { // NOTE: window must be incRef'ed and connected already } ~egl_surface_t() { if (window) { if (window->disconnect) window->disconnect(window); window->decRef(window); } } EGLDisplay dpy; EGLSurface surface; NativeWindowType window; int impl; egl_connection_t const* cnx; }; struct egl_context_t : public egl_object_t<'_ctx'> { egl_context_t(EGLDisplay dpy, EGLContext context, int impl, egl_connection_t const* cnx) : dpy(dpy), context(context), read(0), draw(0), impl(impl), cnx(cnx) { } EGLDisplay dpy; EGLContext context; EGLSurface read; EGLSurface draw; int impl; egl_connection_t const* cnx; }; struct tls_t { tls_t() : error(EGL_SUCCESS), ctx(0) { } EGLint error; EGLContext ctx; }; static void gl_unimplemented() { LOGE("called unimplemented OpenGL ES API"); } // ---------------------------------------------------------------------------- // GL / EGL hooks // ---------------------------------------------------------------------------- #undef GL_ENTRY #undef EGL_ENTRY #define GL_ENTRY(_r, _api, ...) #_api, #define EGL_ENTRY(_r, _api, ...) #_api, static char const * const gl_names[] = { #include "gl_entries.in" #include "glext_entries.in" NULL }; static char const * const egl_names[] = { #include "egl_entries.in" NULL }; #undef GL_ENTRY #undef EGL_ENTRY // ---------------------------------------------------------------------------- egl_connection_t gEGLImpl[IMPL_NUM_DRIVERS_IMPLEMENTATIONS]; static egl_display_t gDisplay[NUM_DISPLAYS]; static pthread_mutex_t gThreadLocalStorageKeyMutex = PTHREAD_MUTEX_INITIALIZER; static pthread_key_t gEGLThreadLocalStorageKey = -1; // ---------------------------------------------------------------------------- gl_hooks_t gHooks[IMPL_NUM_IMPLEMENTATIONS]; pthread_key_t gGLWrapperKey = -1; // ---------------------------------------------------------------------------- static __attribute__((noinline)) const char *egl_strerror(EGLint err) { switch (err){ case EGL_SUCCESS: return "EGL_SUCCESS"; case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED"; case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS"; case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC"; case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE"; case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG"; case EGL_BAD_CONTEXT: return "EGL_BAD_CONTEXT"; case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE"; case EGL_BAD_DISPLAY: return "EGL_BAD_DISPLAY"; case EGL_BAD_MATCH: return "EGL_BAD_MATCH"; case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP"; case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW"; case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER"; case EGL_BAD_SURFACE: return "EGL_BAD_SURFACE"; case EGL_CONTEXT_LOST: return "EGL_CONTEXT_LOST"; default: return "UNKNOWN"; } } static __attribute__((noinline)) void clearTLS() { if (gEGLThreadLocalStorageKey != -1) { tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey); if (tls) { delete tls; pthread_setspecific(gEGLThreadLocalStorageKey, 0); } } } static tls_t* getTLS() { tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey); if (tls == 0) { tls = new tls_t; pthread_setspecific(gEGLThreadLocalStorageKey, tls); } return tls; } template static __attribute__((noinline)) T setErrorEtc(const char* caller, int line, EGLint error, T returnValue) { if (gEGLThreadLocalStorageKey == -1) { pthread_mutex_lock(&gThreadLocalStorageKeyMutex); if (gEGLThreadLocalStorageKey == -1) pthread_key_create(&gEGLThreadLocalStorageKey, NULL); pthread_mutex_unlock(&gThreadLocalStorageKeyMutex); } tls_t* tls = getTLS(); if (tls->error != error) { LOGE("%s:%d error %x (%s)", caller, line, error, egl_strerror(error)); tls->error = error; } return returnValue; } static __attribute__((noinline)) GLint getError() { if (gEGLThreadLocalStorageKey == -1) return EGL_SUCCESS; tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey); if (!tls) return EGL_SUCCESS; GLint error = tls->error; tls->error = EGL_SUCCESS; return error; } static __attribute__((noinline)) void setContext(EGLContext ctx) { if (gEGLThreadLocalStorageKey == -1) { pthread_mutex_lock(&gThreadLocalStorageKeyMutex); if (gEGLThreadLocalStorageKey == -1) pthread_key_create(&gEGLThreadLocalStorageKey, NULL); pthread_mutex_unlock(&gThreadLocalStorageKeyMutex); } tls_t* tls = getTLS(); tls->ctx = ctx; } static __attribute__((noinline)) EGLContext getContext() { if (gEGLThreadLocalStorageKey == -1) return EGL_NO_CONTEXT; tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey); if (!tls) return EGL_NO_CONTEXT; return tls->ctx; } /*****************************************************************************/ class ISurfaceComposer; const sp& getSurfaceFlinger(); request_gpu_t* gpu_acquire(void* user); int gpu_release(void*, request_gpu_t* gpu); static __attribute__((noinline)) void *load_driver(const char* driver, gl_hooks_t* hooks) { void* dso = dlopen(driver, RTLD_NOW | RTLD_LOCAL); LOGE_IF(!dso, "couldn't load <%s> library (%s)", driver, dlerror()); if (dso) { // first find the symbol for eglGetProcAddress typedef __eglMustCastToProperFunctionPointerType (*getProcAddressType)( const char*); getProcAddressType getProcAddress = (getProcAddressType)dlsym(dso, "eglGetProcAddress"); LOGE_IF(!getProcAddress, "can't find eglGetProcAddress() in %s", driver); __eglMustCastToProperFunctionPointerType* curr; char const * const * api; gl_hooks_t::egl_t* egl = &hooks->egl; curr = (__eglMustCastToProperFunctionPointerType*)egl; api = egl_names; while (*api) { char const * name = *api; __eglMustCastToProperFunctionPointerType f = (__eglMustCastToProperFunctionPointerType)dlsym(dso, name); if (f == NULL) { // couldn't find the entry-point, use eglGetProcAddress() f = getProcAddress(name); if (f == NULL) { f = (__eglMustCastToProperFunctionPointerType)0; } } *curr++ = f; api++; } gl_hooks_t::gl_t* gl = &hooks->gl; curr = (__eglMustCastToProperFunctionPointerType*)gl; api = gl_names; while (*api) { char const * name = *api; __eglMustCastToProperFunctionPointerType f = (__eglMustCastToProperFunctionPointerType)dlsym(dso, name); if (f == NULL) { // couldn't find the entry-point, use eglGetProcAddress() f = getProcAddress(name); if (f == NULL) { f = (__eglMustCastToProperFunctionPointerType)gl_unimplemented; } } *curr++ = f; api++; } // hook this driver up with surfaceflinger if needed register_gpu_t register_gpu = (register_gpu_t)dlsym(dso, "oem_register_gpu"); if (register_gpu != NULL) { if (getSurfaceFlinger() != 0) { register_gpu(dso, gpu_acquire, gpu_release); } } } return dso; } template static __attribute__((noinline)) int binarySearch( T const sortedArray[], int first, int last, T key) { while (first <= last) { int mid = (first + last) / 2; if (key > sortedArray[mid]) { first = mid + 1; } else if (key < sortedArray[mid]) { last = mid - 1; } else { return mid; } } return -1; } static EGLint configToUniqueId(egl_display_t const* dp, int i, int index) { // NOTE: this mapping works only if we have no more than two EGLimpl return (i>0 ? dp->numConfigs[0] : 0) + index; } static void uniqueIdToConfig(egl_display_t const* dp, EGLint configId, int& i, int& index) { // NOTE: this mapping works only if we have no more than two EGLimpl size_t numConfigs = dp->numConfigs[0]; i = configId / numConfigs; index = configId % numConfigs; } static int cmp_configs(const void* a, const void *b) { EGLConfig c0 = *(EGLConfig const *)a; EGLConfig c1 = *(EGLConfig const *)b; return c0c1 ? 1 : 0); } struct extention_map_t { const char* name; __eglMustCastToProperFunctionPointerType address; }; static const extention_map_t gExtentionMap[] = { }; static extention_map_t gGLExtentionMap[MAX_NUMBER_OF_GL_EXTENSIONS]; static void(*findProcAddress(const char* name, const extention_map_t* map, size_t n))() { for (uint32_t i=0 ; i= NUM_DISPLAYS) ? NULL : &gDisplay[index]; } template static inline NATIVE* egl_to_native_cast(EGL arg) { return reinterpret_cast(arg); } static inline egl_surface_t* get_surface(EGLSurface surface) { return egl_to_native_cast(surface); } static inline egl_context_t* get_context(EGLContext context) { return egl_to_native_cast(context); } static egl_connection_t* validate_display_config( EGLDisplay dpy, EGLConfig config, egl_display_t const*& dp, int& impl, int& index) { dp = get_display(dpy); if (!dp) return setError(EGL_BAD_DISPLAY, (egl_connection_t*)NULL); impl = uintptr_t(config)>>24; if (uint32_t(impl) >= IMPL_NUM_DRIVERS_IMPLEMENTATIONS) { return setError(EGL_BAD_CONFIG, (egl_connection_t*)NULL); } index = uintptr_t(config) & 0xFFFFFF; if (index >= dp->numConfigs[impl]) { return setError(EGL_BAD_CONFIG, (egl_connection_t*)NULL); } egl_connection_t* const cnx = &gEGLImpl[impl]; if (cnx->dso == 0) { return setError(EGL_BAD_CONFIG, (egl_connection_t*)NULL); } return cnx; } static EGLBoolean validate_display_context(EGLDisplay dpy, EGLContext ctx) { if ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) return setError(EGL_BAD_DISPLAY, EGL_FALSE); if (!get_display(dpy)->isValid()) return setError(EGL_BAD_DISPLAY, EGL_FALSE); if (!ctx) // TODO: make sure context is a valid object return setError(EGL_BAD_CONTEXT, EGL_FALSE); if (!get_context(ctx)->isValid()) return setError(EGL_BAD_CONTEXT, EGL_FALSE); return EGL_TRUE; } static EGLBoolean validate_display_surface(EGLDisplay dpy, EGLSurface surface) { if ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) return setError(EGL_BAD_DISPLAY, EGL_FALSE); if (!get_display(dpy)->isValid()) return setError(EGL_BAD_DISPLAY, EGL_FALSE); if (!surface) // TODO: make sure surface is a valid object return setError(EGL_BAD_SURFACE, EGL_FALSE); if (!get_surface(surface)->isValid()) return setError(EGL_BAD_SURFACE, EGL_FALSE); return EGL_TRUE; } EGLDisplay egl_init_displays(NativeDisplayType display) { if (sEarlyInitState) { return EGL_NO_DISPLAY; } uint32_t index = uint32_t(display); if (index >= NUM_DISPLAYS) { return EGL_NO_DISPLAY; } EGLDisplay dpy = EGLDisplay(uintptr_t(display) + 1LU); egl_display_t* d = &gDisplay[index]; // dynamically load all our EGL implementations for that display // and call into the real eglGetGisplay() egl_connection_t* cnx = &gEGLImpl[IMPL_SOFTWARE]; if (cnx->dso == 0) { cnx->hooks = &gHooks[IMPL_SOFTWARE]; cnx->dso = load_driver("libagl.so", cnx->hooks); } if (cnx->dso && d->dpys[IMPL_SOFTWARE]==EGL_NO_DISPLAY) { d->dpys[IMPL_SOFTWARE] = cnx->hooks->egl.eglGetDisplay(display); LOGE_IF(d->dpys[IMPL_SOFTWARE]==EGL_NO_DISPLAY, "No EGLDisplay for software EGL!"); } cnx = &gEGLImpl[IMPL_HARDWARE]; if (cnx->dso == 0 && cnx->unavailable == 0) { char value[PROPERTY_VALUE_MAX]; property_get("debug.egl.hw", value, "1"); if (atoi(value) != 0) { cnx->hooks = &gHooks[IMPL_HARDWARE]; cnx->dso = load_driver("libhgl.so", cnx->hooks); } else { LOGD("3D hardware acceleration is disabled"); } } if (cnx->dso && d->dpys[IMPL_HARDWARE]==EGL_NO_DISPLAY) { android_memset32( (uint32_t*)(void*)&gHooks[IMPL_CONTEXT_LOST].gl, (uint32_t)((void*)gl_context_lost), sizeof(gHooks[IMPL_CONTEXT_LOST].gl)); android_memset32( (uint32_t*)(void*)&gHooks[IMPL_CONTEXT_LOST].egl, (uint32_t)((void*)egl_context_lost), sizeof(gHooks[IMPL_CONTEXT_LOST].egl)); android_memset32( (uint32_t*)(void*)&gHooks[IMPL_CONTEXT_LOST].ext, (uint32_t)((void*)ext_context_lost), sizeof(gHooks[IMPL_CONTEXT_LOST].ext)); gHooks[IMPL_CONTEXT_LOST].egl.eglSwapBuffers = egl_context_lost_swap_buffers; gHooks[IMPL_CONTEXT_LOST].egl.eglGetError = egl_context_lost_get_error; gHooks[IMPL_CONTEXT_LOST].egl.eglTerminate = gHooks[IMPL_HARDWARE].egl.eglTerminate; d->dpys[IMPL_HARDWARE] = cnx->hooks->egl.eglGetDisplay(display); if (d->dpys[IMPL_HARDWARE] == EGL_NO_DISPLAY) { LOGE("h/w accelerated eglGetDisplay() failed (%s)", egl_strerror(cnx->hooks->egl.eglGetError())); dlclose((void*)cnx->dso); cnx->dso = 0; // in case of failure, we want to make sure we don't try again // as it's expensive. cnx->unavailable = 1; } } return dpy; } // ---------------------------------------------------------------------------- }; // namespace android // ---------------------------------------------------------------------------- using namespace android; EGLDisplay eglGetDisplay(NativeDisplayType display) { return egl_init_displays(display); } // ---------------------------------------------------------------------------- // Initialization // ---------------------------------------------------------------------------- EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) { egl_display_t * const dp = get_display(dpy); if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); if (android_atomic_inc(&dp->refs) > 0) { if (major != NULL) *major = VERSION_MAJOR; if (minor != NULL) *minor = VERSION_MINOR; return EGL_TRUE; } setGlThreadSpecific(&gHooks[IMPL_NO_CONTEXT]); // initialize each EGL and // build our own extension string first, based on the extension we know // and the extension supported by our client implementation dp->extensionsString = strdup(gExtensionString); for (int i=0 ; imajor = -1; cnx->minor = -1; if (!cnx->dso) continue; if (cnx->hooks->egl.eglInitialize( dp->dpys[i], &cnx->major, &cnx->minor)) { //LOGD("initialized %d dpy=%p, ver=%d.%d, cnx=%p", // i, dp->dpys[i], cnx->major, cnx->minor, cnx); // get the query-strings for this display for each implementation dp->queryString[i].vendor = cnx->hooks->egl.eglQueryString(dp->dpys[i], EGL_VENDOR); dp->queryString[i].version = cnx->hooks->egl.eglQueryString(dp->dpys[i], EGL_VERSION); dp->queryString[i].extensions = strdup( cnx->hooks->egl.eglQueryString(dp->dpys[i], EGL_EXTENSIONS)); dp->queryString[i].clientApi = cnx->hooks->egl.eglQueryString(dp->dpys[i], EGL_CLIENT_APIS); } else { LOGD("%d: eglInitialize() failed (%s)", i, egl_strerror(cnx->hooks->egl.eglGetError())); } } EGLBoolean res = EGL_FALSE; for (int i=0 ; idso && cnx->major>=0 && cnx->minor>=0) { EGLint n; if (cnx->hooks->egl.eglGetConfigs(dp->dpys[i], 0, 0, &n)) { dp->configs[i] = (EGLConfig*)malloc(sizeof(EGLConfig)*n); if (dp->configs[i]) { if (cnx->hooks->egl.eglGetConfigs( dp->dpys[i], dp->configs[i], n, &dp->numConfigs[i])) { // sort the configurations so we can do binary searches qsort( dp->configs[i], dp->numConfigs[i], sizeof(EGLConfig), cmp_configs); dp->numTotalConfigs += n; res = EGL_TRUE; } } } } } if (res == EGL_TRUE) { if (major != NULL) *major = VERSION_MAJOR; if (minor != NULL) *minor = VERSION_MINOR; return EGL_TRUE; } return setError(EGL_NOT_INITIALIZED, EGL_FALSE); } EGLBoolean eglTerminate(EGLDisplay dpy) { egl_display_t* const dp = get_display(dpy); if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); if (android_atomic_dec(&dp->refs) != 1) return EGL_TRUE; EGLBoolean res = EGL_FALSE; for (int i=0 ; idso) { cnx->hooks->egl.eglTerminate(dp->dpys[i]); /* REVISIT: it's unclear what to do if eglTerminate() fails, * on one end we shouldn't care, on the other end if it fails * it might not be safe to call dlclose() (there could be some * threads around). */ free(dp->configs[i]); free((void*)dp->queryString[i].extensions); dp->numConfigs[i] = 0; dp->dpys[i] = EGL_NO_DISPLAY; dlclose((void*)cnx->dso); cnx->dso = 0; res = EGL_TRUE; } } free((void*)dp->extensionsString); dp->extensionsString = 0; dp->numTotalConfigs = 0; clearTLS(); return res; } // ---------------------------------------------------------------------------- // configuration // ---------------------------------------------------------------------------- EGLBoolean eglGetConfigs( EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config) { egl_display_t const * const dp = get_display(dpy); if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); GLint numConfigs = dp->numTotalConfigs; if (!configs) { *num_config = numConfigs; return EGL_TRUE; } GLint n = 0; for (int j=0 ; jnumConfigs[j] && config_size ; i++) { *configs++ = MAKE_CONFIG(j, i); config_size--; n++; } } *num_config = n; return EGL_TRUE; } EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config) { egl_display_t const * const dp = get_display(dpy); if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); if (num_config==0) { return setError(EGL_BAD_PARAMETER, EGL_FALSE); } EGLint n; EGLBoolean res = EGL_FALSE; *num_config = 0; // It is unfortunate, but we need to remap the EGL_CONFIG_IDs, // to do this, we have to go through the attrib_list array once // to figure out both its size and if it contains an EGL_CONFIG_ID // key. If so, the full array is copied and patched. // NOTE: we assume that there can be only one occurrence // of EGL_CONFIG_ID. EGLint patch_index = -1; GLint attr; size_t size = 0; while ((attr=attrib_list[size])) { if (attr == EGL_CONFIG_ID) patch_index = size; size += 2; } if (patch_index >= 0) { size += 2; // we need copy the sentinel as well EGLint* new_list = (EGLint*)malloc(size*sizeof(EGLint)); if (new_list == 0) return setError(EGL_BAD_ALLOC, EGL_FALSE); memcpy(new_list, attrib_list, size*sizeof(EGLint)); // patch the requested EGL_CONFIG_ID int i, index; EGLint& configId(new_list[patch_index+1]); uniqueIdToConfig(dp, configId, i, index); egl_connection_t* const cnx = &gEGLImpl[i]; if (cnx->dso) { cnx->hooks->egl.eglGetConfigAttrib( dp->dpys[i], dp->configs[i][index], EGL_CONFIG_ID, &configId); // and switch to the new list attrib_list = const_cast(new_list); // At this point, the only configuration that can match is // dp->configs[i][index], however, we don't know if it would be // rejected because of the other attributes, so we do have to call // cnx->hooks->egl.eglChooseConfig() -- but we don't have to loop // through all the EGLimpl[]. // We also know we can only get a single config back, and we know // which one. res = cnx->hooks->egl.eglChooseConfig( dp->dpys[i], attrib_list, configs, config_size, &n); if (res && n>0) { // n has to be 0 or 1, by construction, and we already know // which config it will return (since there can be only one). if (configs) { configs[0] = MAKE_CONFIG(i, index); } *num_config = 1; } } free(const_cast(attrib_list)); return res; } for (int i=0 ; idso) { if (cnx->hooks->egl.eglChooseConfig( dp->dpys[i], attrib_list, configs, config_size, &n)) { if (configs) { // now we need to convert these client EGLConfig to our // internal EGLConfig format. This is done in O(n log n). for (int j=0 ; j( dp->configs[i], 0, dp->numConfigs[i]-1, configs[j]); if (index >= 0) { if (configs) { configs[j] = MAKE_CONFIG(i, index); } } else { return setError(EGL_BAD_CONFIG, EGL_FALSE); } } configs += n; config_size -= n; } *num_config += n; res = EGL_TRUE; } } } return res; } EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value) { egl_display_t const* dp = 0; int i=0, index=0; egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index); if (!cnx) return EGL_FALSE; if (attribute == EGL_CONFIG_ID) { // EGL_CONFIG_IDs must be unique, just use the order of the selected // EGLConfig. *value = configToUniqueId(dp, i, index); return EGL_TRUE; } return cnx->hooks->egl.eglGetConfigAttrib( dp->dpys[i], dp->configs[i][index], attribute, value); } // ---------------------------------------------------------------------------- // surfaces // ---------------------------------------------------------------------------- EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list) { egl_display_t const* dp = 0; int i=0, index=0; egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index); if (cnx) { // window must be connected upon calling underlying // eglCreateWindowSurface if (window) { window->incRef(window); if (window->connect) window->connect(window); } EGLSurface surface = cnx->hooks->egl.eglCreateWindowSurface( dp->dpys[i], dp->configs[i][index], window, attrib_list); if (surface != EGL_NO_SURFACE) { egl_surface_t* s = new egl_surface_t(dpy, surface, window, i, cnx); return s; } // something went wrong, disconnect and free window // (will disconnect() automatically) if (window) { window->decRef(window); } } return EGL_NO_SURFACE; } EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list) { egl_display_t const* dp = 0; int i=0, index=0; egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index); if (cnx) { EGLSurface surface = cnx->hooks->egl.eglCreatePixmapSurface( dp->dpys[i], dp->configs[i][index], pixmap, attrib_list); if (surface != EGL_NO_SURFACE) { egl_surface_t* s = new egl_surface_t(dpy, surface, NULL, i, cnx); return s; } } return EGL_NO_SURFACE; } EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list) { egl_display_t const* dp = 0; int i=0, index=0; egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index); if (cnx) { EGLSurface surface = cnx->hooks->egl.eglCreatePbufferSurface( dp->dpys[i], dp->configs[i][index], attrib_list); if (surface != EGL_NO_SURFACE) { egl_surface_t* s = new egl_surface_t(dpy, surface, NULL, i, cnx); return s; } } return EGL_NO_SURFACE; } EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface) { if (!validate_display_surface(dpy, surface)) return EGL_FALSE; egl_display_t const * const dp = get_display(dpy); egl_surface_t const * const s = get_surface(surface); EGLBoolean result = s->cnx->hooks->egl.eglDestroySurface( dp->dpys[s->impl], s->surface); delete s; return result; } EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value) { if (!validate_display_surface(dpy, surface)) return EGL_FALSE; egl_display_t const * const dp = get_display(dpy); egl_surface_t const * const s = get_surface(surface); return s->cnx->hooks->egl.eglQuerySurface( dp->dpys[s->impl], s->surface, attribute, value); } // ---------------------------------------------------------------------------- // contextes // ---------------------------------------------------------------------------- EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list) { egl_display_t const* dp = 0; int i=0, index=0; egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index); if (cnx) { EGLContext context = cnx->hooks->egl.eglCreateContext( dp->dpys[i], dp->configs[i][index], share_list, attrib_list); if (context != EGL_NO_CONTEXT) { egl_context_t* c = new egl_context_t(dpy, context, i, cnx); return c; } } return EGL_NO_CONTEXT; } EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx) { if (!validate_display_context(dpy, ctx)) return EGL_FALSE; egl_display_t const * const dp = get_display(dpy); egl_context_t * const c = get_context(ctx); EGLBoolean result = c->cnx->hooks->egl.eglDestroyContext( dp->dpys[c->impl], c->context); delete c; return result; } EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) { egl_display_t const * const dp = get_display(dpy); if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); if (read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE && ctx == EGL_NO_CONTEXT) { EGLBoolean result = EGL_TRUE; ctx = getContext(); if (ctx) { egl_context_t * const c = get_context(ctx); result = c->cnx->hooks->egl.eglMakeCurrent(dp->dpys[c->impl], 0, 0, 0); if (result == EGL_TRUE) { setGlThreadSpecific(&gHooks[IMPL_NO_CONTEXT]); setContext(EGL_NO_CONTEXT); } } return result; } if (!validate_display_context(dpy, ctx)) return EGL_FALSE; egl_context_t * const c = get_context(ctx); if (draw != EGL_NO_SURFACE) { egl_surface_t const * d = get_surface(draw); if (!d) return setError(EGL_BAD_SURFACE, EGL_FALSE); if (d->impl != c->impl) return setError(EGL_BAD_MATCH, EGL_FALSE); draw = d->surface; } if (read != EGL_NO_SURFACE) { egl_surface_t const * r = get_surface(read); if (!r) return setError(EGL_BAD_SURFACE, EGL_FALSE); if (r->impl != c->impl) return setError(EGL_BAD_MATCH, EGL_FALSE); read = r->surface; } EGLBoolean result = c->cnx->hooks->egl.eglMakeCurrent( dp->dpys[c->impl], draw, read, c->context); if (result == EGL_TRUE) { setGlThreadSpecific(c->cnx->hooks); setContext(ctx); c->read = read; c->draw = draw; } return result; } EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value) { if (!validate_display_context(dpy, ctx)) return EGL_FALSE; egl_display_t const * const dp = get_display(dpy); egl_context_t * const c = get_context(ctx); return c->cnx->hooks->egl.eglQueryContext( dp->dpys[c->impl], c->context, attribute, value); } EGLContext eglGetCurrentContext(void) { EGLContext ctx = getContext(); return ctx; } EGLSurface eglGetCurrentSurface(EGLint readdraw) { EGLContext ctx = getContext(); if (ctx) { egl_context_t const * const c = get_context(ctx); if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE); switch (readdraw) { case EGL_READ: return c->read; case EGL_DRAW: return c->draw; default: return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE); } } return EGL_NO_SURFACE; } EGLDisplay eglGetCurrentDisplay(void) { EGLContext ctx = getContext(); if (ctx) { egl_context_t const * const c = get_context(ctx); if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE); return c->dpy; } return EGL_NO_DISPLAY; } EGLBoolean eglWaitGL(void) { EGLBoolean res = EGL_TRUE; EGLContext ctx = getContext(); if (ctx) { egl_context_t const * const c = get_context(ctx); if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE); if (uint32_t(c->impl)>=2) return setError(EGL_BAD_CONTEXT, EGL_FALSE); egl_connection_t* const cnx = &gEGLImpl[c->impl]; if (!cnx->dso) return setError(EGL_BAD_CONTEXT, EGL_FALSE); res = cnx->hooks->egl.eglWaitGL(); } return res; } EGLBoolean eglWaitNative(EGLint engine) { EGLBoolean res = EGL_TRUE; EGLContext ctx = getContext(); if (ctx) { egl_context_t const * const c = get_context(ctx); if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE); if (uint32_t(c->impl)>=2) return setError(EGL_BAD_CONTEXT, EGL_FALSE); egl_connection_t* const cnx = &gEGLImpl[c->impl]; if (!cnx->dso) return setError(EGL_BAD_CONTEXT, EGL_FALSE); res = cnx->hooks->egl.eglWaitNative(engine); } return res; } EGLint eglGetError(void) { EGLint result = EGL_SUCCESS; for (int i=0 ; idso) err = cnx->hooks->egl.eglGetError(); if (err!=EGL_SUCCESS && result==EGL_SUCCESS) result = err; } if (result == EGL_SUCCESS) result = getError(); return result; } __eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname) { // eglGetProcAddress() could be the very first function called // in which case we must make sure we've initialized ourselves, this // happens the first time egl_get_display() is called. if (egl_init_displays(EGL_DEFAULT_DISPLAY) == EGL_NO_DISPLAY) return NULL; __eglMustCastToProperFunctionPointerType addr; addr = findProcAddress(procname, gExtentionMap, NELEM(gExtentionMap)); if (addr) return addr; return NULL; // TODO: finish implementation below addr = findProcAddress(procname, gGLExtentionMap, NELEM(gGLExtentionMap)); if (addr) return addr; addr = 0; int slot = -1; for (int i=0 ; idso) { if (cnx->hooks->egl.eglGetProcAddress) { addr = cnx->hooks->egl.eglGetProcAddress(procname); if (addr) { if (slot == -1) { slot = 0; // XXX: find free slot if (slot == -1) { addr = 0; break; } } cnx->hooks->ext.extensions[slot] = addr; } } } } if (slot >= 0) { addr = 0; // XXX: address of stub 'slot' gGLExtentionMap[slot].name = strdup(procname); gGLExtentionMap[slot].address = addr; } return addr; /* * TODO: For OpenGL ES extensions, we must generate a stub * that looks like * mov r12, #0xFFFF0FFF * ldr r12, [r12, #-15] * ldr r12, [r12, #TLS_SLOT_OPENGL_API*4] * mov r12, [r12, #api_offset] * ldrne pc, r12 * mov pc, #unsupported_extension * * and write the address of the extension in *all* * gl_hooks_t::gl_ext_t at offset "api_offset" from gl_hooks_t * */ } EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw) { if (!validate_display_surface(dpy, draw)) return EGL_FALSE; egl_display_t const * const dp = get_display(dpy); egl_surface_t const * const s = get_surface(draw); return s->cnx->hooks->egl.eglSwapBuffers(dp->dpys[s->impl], s->surface); } EGLBoolean eglCopyBuffers( EGLDisplay dpy, EGLSurface surface, NativePixmapType target) { if (!validate_display_surface(dpy, surface)) return EGL_FALSE; egl_display_t const * const dp = get_display(dpy); egl_surface_t const * const s = get_surface(surface); return s->cnx->hooks->egl.eglCopyBuffers( dp->dpys[s->impl], s->surface, target); } const char* eglQueryString(EGLDisplay dpy, EGLint name) { egl_display_t const * const dp = get_display(dpy); switch (name) { case EGL_VENDOR: return gVendorString; case EGL_VERSION: return gVersionString; case EGL_EXTENSIONS: return gExtensionString; case EGL_CLIENT_APIS: return gClientApiString; } return setError(EGL_BAD_PARAMETER, (const char *)0); } // ---------------------------------------------------------------------------- // EGL 1.1 // ---------------------------------------------------------------------------- EGLBoolean eglSurfaceAttrib( EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value) { if (!validate_display_surface(dpy, surface)) return EGL_FALSE; egl_display_t const * const dp = get_display(dpy); egl_surface_t const * const s = get_surface(surface); if (s->cnx->hooks->egl.eglSurfaceAttrib) { return s->cnx->hooks->egl.eglSurfaceAttrib( dp->dpys[s->impl], s->surface, attribute, value); } return setError(EGL_BAD_SURFACE, EGL_FALSE); } EGLBoolean eglBindTexImage( EGLDisplay dpy, EGLSurface surface, EGLint buffer) { if (!validate_display_surface(dpy, surface)) return EGL_FALSE; egl_display_t const * const dp = get_display(dpy); egl_surface_t const * const s = get_surface(surface); if (s->cnx->hooks->egl.eglBindTexImage) { return s->cnx->hooks->egl.eglBindTexImage( dp->dpys[s->impl], s->surface, buffer); } return setError(EGL_BAD_SURFACE, EGL_FALSE); } EGLBoolean eglReleaseTexImage( EGLDisplay dpy, EGLSurface surface, EGLint buffer) { if (!validate_display_surface(dpy, surface)) return EGL_FALSE; egl_display_t const * const dp = get_display(dpy); egl_surface_t const * const s = get_surface(surface); if (s->cnx->hooks->egl.eglReleaseTexImage) { return s->cnx->hooks->egl.eglReleaseTexImage( dp->dpys[s->impl], s->surface, buffer); } return setError(EGL_BAD_SURFACE, EGL_FALSE); } EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval) { egl_display_t * const dp = get_display(dpy); if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); EGLBoolean res = EGL_TRUE; for (int i=0 ; idso) { if (cnx->hooks->egl.eglSwapInterval) { if (cnx->hooks->egl.eglSwapInterval(dp->dpys[i], interval) == EGL_FALSE) { res = EGL_FALSE; } } } } return res; } // ---------------------------------------------------------------------------- // EGL 1.2 // ---------------------------------------------------------------------------- EGLBoolean eglWaitClient(void) { EGLBoolean res = EGL_TRUE; EGLContext ctx = getContext(); if (ctx) { egl_context_t const * const c = get_context(ctx); if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE); if (uint32_t(c->impl)>=2) return setError(EGL_BAD_CONTEXT, EGL_FALSE); egl_connection_t* const cnx = &gEGLImpl[c->impl]; if (!cnx->dso) return setError(EGL_BAD_CONTEXT, EGL_FALSE); if (cnx->hooks->egl.eglWaitClient) { res = cnx->hooks->egl.eglWaitClient(); } else { res = cnx->hooks->egl.eglWaitGL(); } } return res; } EGLBoolean eglBindAPI(EGLenum api) { // bind this API on all EGLs EGLBoolean res = EGL_TRUE; for (int i=0 ; idso) { if (cnx->hooks->egl.eglBindAPI) { if (cnx->hooks->egl.eglBindAPI(api) == EGL_FALSE) { res = EGL_FALSE; } } } } return res; } EGLenum eglQueryAPI(void) { for (int i=0 ; idso) { if (cnx->hooks->egl.eglQueryAPI) { // the first one we find is okay, because they all // should be the same return cnx->hooks->egl.eglQueryAPI(); } } } // or, it can only be OpenGL ES return EGL_OPENGL_ES_API; } EGLBoolean eglReleaseThread(void) { for (int i=0 ; idso) { if (cnx->hooks->egl.eglReleaseThread) { cnx->hooks->egl.eglReleaseThread(); } } } clearTLS(); return EGL_TRUE; } EGLSurface eglCreatePbufferFromClientBuffer( EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list) { egl_display_t const* dp = 0; int i=0, index=0; egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index); if (!cnx) return EGL_FALSE; if (cnx->hooks->egl.eglCreatePbufferFromClientBuffer) { return cnx->hooks->egl.eglCreatePbufferFromClientBuffer( dp->dpys[i], buftype, buffer, dp->configs[i][index], attrib_list); } return setError(EGL_BAD_CONFIG, EGL_NO_SURFACE); }