** ** Copyright 2006, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ // This source file is automatically generated #include #include #include #include #include /* special calls implemented in Android's GLES wrapper used to more * efficiently bound-check passed arrays */ extern "C" { GL_API void GL_APIENTRY glColorPointerBounds(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr, GLsizei count); GL_API void GL_APIENTRY glNormalPointerBounds(GLenum type, GLsizei stride, const GLvoid *pointer, GLsizei count); GL_API void GL_APIENTRY glTexCoordPointerBounds(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer, GLsizei count); GL_API void GL_APIENTRY glVertexPointerBounds(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer, GLsizei count); GL_API void GL_APIENTRY glPointSizePointerOESBounds(GLenum type, GLsizei stride, const GLvoid *pointer, GLsizei count); GL_API void GL_APIENTRY glMatrixIndexPointerOESBounds(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer, GLsizei count); GL_API void GL_APIENTRY glWeightPointerOESBounds(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer, GLsizei count); } static int initialized = 0; static jclass nioAccessClass; static jclass bufferClass; static jclass OOMEClass; static jclass UOEClass; static jclass IAEClass; static jclass AIOOBEClass; static jclass G11ImplClass; static jmethodID getBasePointerID; static jmethodID getBaseArrayID; static jmethodID getBaseArrayOffsetID; static jmethodID allowIndirectBuffersID; static jfieldID positionID; static jfieldID limitID; static jfieldID elementSizeShiftID; /* Cache method IDs each time the class is loaded. */ static void nativeClassInitBuffer(JNIEnv *_env) { jclass nioAccessClassLocal = _env->FindClass("java/nio/NIOAccess"); nioAccessClass = (jclass) _env->NewGlobalRef(nioAccessClassLocal); jclass bufferClassLocal = _env->FindClass("java/nio/Buffer"); bufferClass = (jclass) _env->NewGlobalRef(bufferClassLocal); jclass g11impClassLocal = _env->FindClass("com/google/android/gles_jni/GLImpl"); G11ImplClass = (jclass) _env->NewGlobalRef(g11impClassLocal); getBasePointerID = _env->GetStaticMethodID(nioAccessClass, "getBasePointer", "(Ljava/nio/Buffer;)J"); getBaseArrayID = _env->GetStaticMethodID(nioAccessClass, "getBaseArray", "(Ljava/nio/Buffer;)Ljava/lang/Object;"); getBaseArrayOffsetID = _env->GetStaticMethodID(nioAccessClass, "getBaseArrayOffset", "(Ljava/nio/Buffer;)I"); allowIndirectBuffersID = _env->GetStaticMethodID(g11impClassLocal, "allowIndirectBuffers", "(Ljava/lang/String;)Z"); positionID = _env->GetFieldID(bufferClass, "position", "I"); limitID = _env->GetFieldID(bufferClass, "limit", "I"); elementSizeShiftID = _env->GetFieldID(bufferClass, "_elementSizeShift", "I"); } static void nativeClassInit(JNIEnv *_env, jclass glImplClass) { nativeClassInitBuffer(_env); jclass IAEClassLocal = _env->FindClass("java/lang/IllegalArgumentException"); jclass OOMEClassLocal = _env->FindClass("java/lang/OutOfMemoryError"); jclass UOEClassLocal = _env->FindClass("java/lang/UnsupportedOperationException"); jclass AIOOBEClassLocal = _env->FindClass("java/lang/ArrayIndexOutOfBoundsException"); IAEClass = (jclass) _env->NewGlobalRef(IAEClassLocal); OOMEClass = (jclass) _env->NewGlobalRef(OOMEClassLocal); UOEClass = (jclass) _env->NewGlobalRef(UOEClassLocal); AIOOBEClass = (jclass) _env->NewGlobalRef(AIOOBEClassLocal); } static void * getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining) { jint position; jint limit; jint elementSizeShift; jlong pointer; jint offset; void *data; position = _env->GetIntField(buffer, positionID); limit = _env->GetIntField(buffer, limitID); elementSizeShift = _env->GetIntField(buffer, elementSizeShiftID); *remaining = (limit - position) << elementSizeShift; pointer = _env->CallStaticLongMethod(nioAccessClass, getBasePointerID, buffer); if (pointer != 0L) { *array = NULL; return (void *) (jint) pointer; } *array = (jarray) _env->CallStaticObjectMethod(nioAccessClass, getBaseArrayID, buffer); if (*array == NULL) { return (void*) NULL; } offset = _env->CallStaticIntMethod(nioAccessClass, getBaseArrayOffsetID, buffer); data = _env->GetPrimitiveArrayCritical(*array, (jboolean *) 0); return (void *) ((char *) data + offset); } static void releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit) { _env->ReleasePrimitiveArrayCritical(array, data, commit ? 0 : JNI_ABORT); } extern "C" { extern char* __progname; } static bool allowIndirectBuffers(JNIEnv *_env) { static jint sIndirectBufferCompatability; if (sIndirectBufferCompatability == 0) { jobject appName = _env->NewStringUTF(::__progname); sIndirectBufferCompatability = _env->CallStaticBooleanMethod(G11ImplClass, allowIndirectBuffersID, appName) ? 2 : 1; } return sIndirectBufferCompatability == 2; } static void * getDirectBufferPointer(JNIEnv *_env, jobject buffer) { if (!buffer) { return NULL; } void* buf = _env->GetDirectBufferAddress(buffer); if (buf) { jint position = _env->GetIntField(buffer, positionID); jint elementSizeShift = _env->GetIntField(buffer, elementSizeShiftID); buf = ((char*) buf) + (position << elementSizeShift); } else { if (allowIndirectBuffers(_env)) { jarray array = 0; jint remaining; buf = getPointer(_env, buffer, &array, &remaining); if (array) { releasePointer(_env, array, buf, 0); } } else { _env->ThrowNew(IAEClass, "Must use a native order direct Buffer"); } } return buf; } static int getNumCompressedTextureFormats() { int numCompressedTextureFormats = 0; glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedTextureFormats); return numCompressedTextureFormats; } // --------------------------------------------------------------------------