/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_HARDWARE_CAMERA_HARDWARE_INTERFACE_H #define ANDROID_HARDWARE_CAMERA_HARDWARE_INTERFACE_H #include #include #include #include namespace android { /** Callback for startPreview() */ typedef void (*preview_callback)(const sp& mem, void* user); /** Callback for startRecord() */ typedef void (*recording_callback)(const sp& mem, void* user); /** Callback for takePicture() */ typedef void (*shutter_callback)(void* user); /** Callback for takePicture() */ typedef void (*raw_callback)(const sp& mem, void* user); /** Callback for takePicture() */ typedef void (*jpeg_callback)(const sp& mem, void* user); /** Callback for autoFocus() */ typedef void (*autofocus_callback)(bool focused, void* user); /** * CameraHardwareInterface.h defines the interface to the * camera hardware abstraction layer, used for setting and getting * parameters, live previewing, and taking pictures. * * It is a referenced counted interface with RefBase as its base class. * CameraService calls openCameraHardware() to retrieve a strong pointer to the * instance of this interface and may be called multiple times. The * following steps describe a typical sequence: * * -# After CameraService calls openCameraHardware(), getParameters() and * setParameters() are used to initialize the camera instance. * CameraService calls getPreviewHeap() to establish access to the * preview heap so it can be registered with SurfaceFlinger for * efficient display updating while in preview mode. * -# startPreview() is called, which is passed a preview_callback() * function and a user parameter. The camera instance then periodically * calls preview_callback() each time a new preview frame is available. * The callback routine has two parameters: the first is a pointer to * the IMemory containing the frame and the second a user parameter. If * the preview_callback code needs to use this memory after returning, * it must copy the data. * * Prior to taking a picture, CameraService calls autofocus() with * autofocus_callback() and a user parameter. When auto focusing has * completed, the camera instance calls autofocus_callback(), which informs * the application whether focusing was successful. The camera instance * only calls autofocus_callback() once and it is up to the application to * call autoFocus() again if refocusing is desired. * * CameraService calls takePicture() to request the camera instance take a * picture. This method has two callbacks: raw_callback() and jpeg_callback(). * When the raw image is available, raw_callback() is called with a pointer * to the IMemory containing the raw image. When the jpeg image is available, * jpeg_callback() is called with a pointer to the IMemory containing the * jpeg image. As with preview_callback(), the memory must be copied if it's * needed after returning. */ class CameraHardwareInterface : public virtual RefBase { public: virtual ~CameraHardwareInterface() { } /** Return the IMemoryHeap for the preview image heap */ virtual sp getPreviewHeap() const = 0; /** * Start preview mode. When a preview image is available * preview_callback is called with the user parameter. The * call back parameter may be null. */ virtual status_t startPreview(preview_callback cb, void* user) = 0; /** * Only used if overlays are used for camera preview. */ virtual bool useOverlay() {return false;} virtual status_t setOverlay(const sp &overlay) {return BAD_VALUE;} /** * Stop a previously started preview. */ virtual void stopPreview() = 0; /** * Returns true if preview is enabled. */ virtual bool previewEnabled() = 0; /** * Start record mode. When a record image is available recording_callback() * is called with the user parameter. Every record frame must be released * by calling releaseRecordingFrame(). */ virtual status_t startRecording(recording_callback cb, void* user) = 0; /** * Stop a previously started recording. */ virtual void stopRecording() = 0; /** * Returns true if recording is enabled. */ virtual bool recordingEnabled() = 0; /** * Release a record frame previously returned by the recording_callback() * passed to startRecord(). */ virtual void releaseRecordingFrame(const sp& mem) = 0; /** * Start auto focus, the callback routine is called * once when focusing is complete. autoFocus() will * be called again if another auto focus is needed. */ virtual status_t autoFocus(autofocus_callback, void* user) = 0; /** * Take a picture. The raw_callback is called when * the uncompressed image is available. The jpeg_callback * is called when the compressed image is available. These * call backs may be null. The user parameter is passed * to each of the call back routines. */ virtual status_t takePicture(shutter_callback, raw_callback, jpeg_callback, void* user) = 0; /** * Cancel a picture that was started with takePicture. You may cancel any * of the shutter, raw, or jpeg callbacks. Calling this method when no * picture is being taken is a no-op. */ virtual status_t cancelPicture(bool cancel_shutter, bool cancel_raw, bool cancel_jpeg) = 0; /** Set the camera parameters. */ virtual status_t setParameters(const CameraParameters& params) = 0; /** Return the camera parameters. */ virtual CameraParameters getParameters() const = 0; /** * Release the hardware resources owned by this object. Note that this is * *not* done in the destructor. */ virtual void release() = 0; /** * Dump state of the camera hardware */ virtual status_t dump(int fd, const Vector& args) const = 0; }; /** factory function to instantiate a camera hardware object */ extern "C" sp openCameraHardware(); }; // namespace android #endif