/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "IGraphicBufferProducer_test" //#define LOG_NDEBUG 0 #include #include #include #include #include #include #include #define ASSERT_OK(x) ASSERT_EQ(OK, (x)) #define EXPECT_OK(x) EXPECT_EQ(OK, (x)) #define TEST_TOKEN ((IProducerListener*)(NULL)) #define TEST_API NATIVE_WINDOW_API_CPU #define TEST_API_OTHER NATIVE_WINDOW_API_EGL // valid API that's not TEST_API #define TEST_CONTROLLED_BY_APP false #define TEST_PRODUCER_USAGE_BITS (0) namespace android { namespace { // Default dimensions before setDefaultBufferSize is called const uint32_t DEFAULT_WIDTH = 1; const uint32_t DEFAULT_HEIGHT = 1; // Default format before setDefaultBufferFormat is called const PixelFormat DEFAULT_FORMAT = HAL_PIXEL_FORMAT_RGBA_8888; // Default transform hint before setTransformHint is called const uint32_t DEFAULT_TRANSFORM_HINT = 0; // TODO: Make these constants in header const int DEFAULT_CONSUMER_USAGE_BITS = 0; // Parameters for a generic "valid" input for queueBuffer. const int64_t QUEUE_BUFFER_INPUT_TIMESTAMP = 1384888611; const bool QUEUE_BUFFER_INPUT_IS_AUTO_TIMESTAMP = false; const android_dataspace QUEUE_BUFFER_INPUT_DATASPACE = HAL_DATASPACE_UNKNOWN; const Rect QUEUE_BUFFER_INPUT_RECT = Rect(DEFAULT_WIDTH, DEFAULT_HEIGHT); const int QUEUE_BUFFER_INPUT_SCALING_MODE = 0; const int QUEUE_BUFFER_INPUT_TRANSFORM = 0; const bool QUEUE_BUFFER_INPUT_ASYNC = false; const sp QUEUE_BUFFER_INPUT_FENCE = Fence::NO_FENCE; }; // namespace anonymous struct DummyConsumer : public BnConsumerListener { virtual void onFrameAvailable(const BufferItem& /* item */) {} virtual void onBuffersReleased() {} virtual void onSidebandStreamChanged() {} }; class IGraphicBufferProducerTest : public ::testing::Test { protected: IGraphicBufferProducerTest() {} virtual void SetUp() { const ::testing::TestInfo* const testInfo = ::testing::UnitTest::GetInstance()->current_test_info(); ALOGV("Begin test: %s.%s", testInfo->test_case_name(), testInfo->name()); mDC = new DummyConsumer; BufferQueue::createBufferQueue(&mProducer, &mConsumer); // Test check: Can't connect producer if no consumer yet ASSERT_EQ(NO_INIT, TryConnectProducer()); // Must connect consumer before producer connects will succeed. ASSERT_OK(mConsumer->consumerConnect(mDC, /*controlledByApp*/false)); } virtual void TearDown() { const ::testing::TestInfo* const testInfo = ::testing::UnitTest::GetInstance()->current_test_info(); ALOGV("End test: %s.%s", testInfo->test_case_name(), testInfo->name()); } status_t TryConnectProducer() { IGraphicBufferProducer::QueueBufferOutput output; return mProducer->connect(TEST_TOKEN, TEST_API, TEST_CONTROLLED_BY_APP, &output); // TODO: use params to vary token, api, producercontrolledbyapp, etc } // Connect to a producer in a 'correct' fashion. // Precondition: Consumer is connected. void ConnectProducer() { ASSERT_OK(TryConnectProducer()); } // Create a generic "valid" input for queueBuffer // -- uses the default buffer format, width, etc. static IGraphicBufferProducer::QueueBufferInput CreateBufferInput() { return QueueBufferInputBuilder().build(); } // Builder pattern to slightly vary *almost* correct input // -- avoids copying and pasting struct QueueBufferInputBuilder { QueueBufferInputBuilder() { timestamp = QUEUE_BUFFER_INPUT_TIMESTAMP; isAutoTimestamp = QUEUE_BUFFER_INPUT_IS_AUTO_TIMESTAMP; dataSpace = QUEUE_BUFFER_INPUT_DATASPACE; crop = QUEUE_BUFFER_INPUT_RECT; scalingMode = QUEUE_BUFFER_INPUT_SCALING_MODE; transform = QUEUE_BUFFER_INPUT_TRANSFORM; async = QUEUE_BUFFER_INPUT_ASYNC; fence = QUEUE_BUFFER_INPUT_FENCE; } IGraphicBufferProducer::QueueBufferInput build() { return IGraphicBufferProducer::QueueBufferInput( timestamp, isAutoTimestamp, dataSpace, crop, scalingMode, transform, async, fence); } QueueBufferInputBuilder& setTimestamp(int64_t timestamp) { this->timestamp = timestamp; return *this; } QueueBufferInputBuilder& setIsAutoTimestamp(bool isAutoTimestamp) { this->isAutoTimestamp = isAutoTimestamp; return *this; } QueueBufferInputBuilder& setDataSpace(android_dataspace dataSpace) { this->dataSpace = dataSpace; return *this; } QueueBufferInputBuilder& setCrop(Rect crop) { this->crop = crop; return *this; } QueueBufferInputBuilder& setScalingMode(int scalingMode) { this->scalingMode = scalingMode; return *this; } QueueBufferInputBuilder& setTransform(uint32_t transform) { this->transform = transform; return *this; } QueueBufferInputBuilder& setAsync(bool async) { this->async = async; return *this; } QueueBufferInputBuilder& setFence(sp fence) { this->fence = fence; return *this; } private: int64_t timestamp; bool isAutoTimestamp; android_dataspace dataSpace; Rect crop; int scalingMode; uint32_t transform; int async; sp fence; }; // struct QueueBufferInputBuilder // To easily store dequeueBuffer results into containers struct DequeueBufferResult { int slot; sp fence; }; status_t dequeueBuffer(bool async, uint32_t w, uint32_t h, uint32_t format, uint32_t usage, DequeueBufferResult* result) { return mProducer->dequeueBuffer(&result->slot, &result->fence, async, w, h, format, usage); } private: // hide from test body sp mDC; protected: // accessible from test body sp mProducer; sp mConsumer; }; TEST_F(IGraphicBufferProducerTest, ConnectFirst_ReturnsError) { IGraphicBufferProducer::QueueBufferOutput output; // NULL output returns BAD_VALUE EXPECT_EQ(BAD_VALUE, mProducer->connect(TEST_TOKEN, TEST_API, TEST_CONTROLLED_BY_APP, /*output*/NULL)); // Invalid API returns bad value EXPECT_EQ(BAD_VALUE, mProducer->connect(TEST_TOKEN, /*api*/0xDEADBEEF, TEST_CONTROLLED_BY_APP, &output)); // TODO: get a token from a dead process somehow } TEST_F(IGraphicBufferProducerTest, ConnectAgain_ReturnsError) { ASSERT_NO_FATAL_FAILURE(ConnectProducer()); // Can't connect when there is already a producer connected IGraphicBufferProducer::QueueBufferOutput output; EXPECT_EQ(BAD_VALUE, mProducer->connect(TEST_TOKEN, TEST_API, TEST_CONTROLLED_BY_APP, &output)); ASSERT_OK(mConsumer->consumerDisconnect()); // Can't connect when IGBP is abandoned EXPECT_EQ(NO_INIT, mProducer->connect(TEST_TOKEN, TEST_API, TEST_CONTROLLED_BY_APP, &output)); } TEST_F(IGraphicBufferProducerTest, Disconnect_Succeeds) { ASSERT_NO_FATAL_FAILURE(ConnectProducer()); ASSERT_OK(mProducer->disconnect(TEST_API)); } TEST_F(IGraphicBufferProducerTest, Disconnect_ReturnsError) { ASSERT_NO_FATAL_FAILURE(ConnectProducer()); // Must disconnect with same API number ASSERT_EQ(BAD_VALUE, mProducer->disconnect(TEST_API_OTHER)); // API must not be out of range ASSERT_EQ(BAD_VALUE, mProducer->disconnect(/*api*/0xDEADBEEF)); // TODO: somehow kill mProducer so that this returns DEAD_OBJECT } TEST_F(IGraphicBufferProducerTest, Query_Succeeds) { ASSERT_NO_FATAL_FAILURE(ConnectProducer()); int32_t value = -1; EXPECT_OK(mProducer->query(NATIVE_WINDOW_WIDTH, &value)); EXPECT_EQ(DEFAULT_WIDTH, static_cast(value)); EXPECT_OK(mProducer->query(NATIVE_WINDOW_HEIGHT, &value)); EXPECT_EQ(DEFAULT_HEIGHT, static_cast(value)); EXPECT_OK(mProducer->query(NATIVE_WINDOW_FORMAT, &value)); EXPECT_EQ(DEFAULT_FORMAT, value); EXPECT_OK(mProducer->query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &value)); EXPECT_LE(0, value); EXPECT_GE(BufferQueue::NUM_BUFFER_SLOTS, value); EXPECT_OK(mProducer->query(NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND, &value)); EXPECT_FALSE(value); // Can't run behind when we haven't touched the queue EXPECT_OK(mProducer->query(NATIVE_WINDOW_CONSUMER_USAGE_BITS, &value)); EXPECT_EQ(DEFAULT_CONSUMER_USAGE_BITS, value); } TEST_F(IGraphicBufferProducerTest, Query_ReturnsError) { ASSERT_NO_FATAL_FAILURE(ConnectProducer()); // One past the end of the last 'query' enum value. Update this if we add more enums. const int NATIVE_WINDOW_QUERY_LAST_OFF_BY_ONE = NATIVE_WINDOW_DEFAULT_DATASPACE + 1; int value; // What was out of range EXPECT_EQ(BAD_VALUE, mProducer->query(/*what*/-1, &value)); EXPECT_EQ(BAD_VALUE, mProducer->query(/*what*/0xDEADBEEF, &value)); EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_QUERY_LAST_OFF_BY_ONE, &value)); // Some enums from window.h are 'invalid' EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER, &value)); EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_CONCRETE_TYPE, &value)); EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_DEFAULT_WIDTH, &value)); EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_DEFAULT_HEIGHT, &value)); EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_TRANSFORM_HINT, &value)); // TODO: Consider documented the above enums as unsupported or make a new enum for IGBP // Value was NULL EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_FORMAT, /*value*/NULL)); ASSERT_OK(mConsumer->consumerDisconnect()); // BQ was abandoned EXPECT_EQ(NO_INIT, mProducer->query(NATIVE_WINDOW_FORMAT, &value)); // TODO: other things in window.h that are supported by Surface::query // but not by BufferQueue::query } // TODO: queue under more complicated situations not involving just a single buffer TEST_F(IGraphicBufferProducerTest, Queue_Succeeds) { ASSERT_NO_FATAL_FAILURE(ConnectProducer()); int dequeuedSlot = -1; sp dequeuedFence; // XX: OK to assume first call returns this flag or not? Not really documented. ASSERT_EQ(OK | IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, QUEUE_BUFFER_INPUT_ASYNC, DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT, TEST_PRODUCER_USAGE_BITS)); EXPECT_LE(0, dequeuedSlot); EXPECT_GT(BufferQueue::NUM_BUFFER_SLOTS, dequeuedSlot); // Request the buffer (pre-requisite for queueing) sp dequeuedBuffer; ASSERT_OK(mProducer->requestBuffer(dequeuedSlot, &dequeuedBuffer)); // A generic "valid" input IGraphicBufferProducer::QueueBufferInput input = CreateBufferInput(); IGraphicBufferProducer::QueueBufferOutput output; // Queue the buffer back into the BQ ASSERT_OK(mProducer->queueBuffer(dequeuedSlot, input, &output)); { uint32_t width; uint32_t height; uint32_t transformHint; uint32_t numPendingBuffers; output.deflate(&width, &height, &transformHint, &numPendingBuffers); EXPECT_EQ(DEFAULT_WIDTH, width); EXPECT_EQ(DEFAULT_HEIGHT, height); EXPECT_EQ(DEFAULT_TRANSFORM_HINT, transformHint); EXPECT_EQ(1u, numPendingBuffers); // since queueBuffer was called exactly once } // Buffer was not in the dequeued state EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output)); } TEST_F(IGraphicBufferProducerTest, Queue_ReturnsError) { ASSERT_NO_FATAL_FAILURE(ConnectProducer()); // Invalid slot number { // A generic "valid" input IGraphicBufferProducer::QueueBufferInput input = CreateBufferInput(); IGraphicBufferProducer::QueueBufferOutput output; EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/-1, input, &output)); EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/0xDEADBEEF, input, &output)); EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(BufferQueue::NUM_BUFFER_SLOTS, input, &output)); } // Slot was not in the dequeued state (all slots start out in Free state) { IGraphicBufferProducer::QueueBufferInput input = CreateBufferInput(); IGraphicBufferProducer::QueueBufferOutput output; EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/0, input, &output)); } // Put the slot into the "dequeued" state for the rest of the test int dequeuedSlot = -1; sp dequeuedFence; ASSERT_EQ(OK | IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, QUEUE_BUFFER_INPUT_ASYNC, DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT, TEST_PRODUCER_USAGE_BITS)); // Slot was enqueued without requesting a buffer { IGraphicBufferProducer::QueueBufferInput input = CreateBufferInput(); IGraphicBufferProducer::QueueBufferOutput output; EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output)); } // Request the buffer so that the rest of the tests don't fail on earlier checks. sp dequeuedBuffer; ASSERT_OK(mProducer->requestBuffer(dequeuedSlot, &dequeuedBuffer)); // Fence was NULL { sp nullFence = NULL; IGraphicBufferProducer::QueueBufferInput input = QueueBufferInputBuilder().setFence(nullFence).build(); IGraphicBufferProducer::QueueBufferOutput output; EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output)); } // Scaling mode was unknown { IGraphicBufferProducer::QueueBufferInput input = QueueBufferInputBuilder().setScalingMode(-1).build(); IGraphicBufferProducer::QueueBufferOutput output; EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output)); input = QueueBufferInputBuilder().setScalingMode(0xDEADBEEF).build(); EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output)); } // Crop rect is out of bounds of the buffer dimensions { IGraphicBufferProducer::QueueBufferInput input = QueueBufferInputBuilder().setCrop(Rect(DEFAULT_WIDTH + 1, DEFAULT_HEIGHT + 1)) .build(); IGraphicBufferProducer::QueueBufferOutput output; EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output)); } // Abandon the buffer queue so that the last test fails ASSERT_OK(mConsumer->consumerDisconnect()); // The buffer queue has been abandoned. { IGraphicBufferProducer::QueueBufferInput input = CreateBufferInput(); IGraphicBufferProducer::QueueBufferOutput output; EXPECT_EQ(NO_INIT, mProducer->queueBuffer(dequeuedSlot, input, &output)); } } TEST_F(IGraphicBufferProducerTest, CancelBuffer_DoesntCrash) { ASSERT_NO_FATAL_FAILURE(ConnectProducer()); int dequeuedSlot = -1; sp dequeuedFence; ASSERT_EQ(OK | IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, QUEUE_BUFFER_INPUT_ASYNC, DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT, TEST_PRODUCER_USAGE_BITS)); // No return code, but at least test that it doesn't blow up... // TODO: add a return code mProducer->cancelBuffer(dequeuedSlot, dequeuedFence); } TEST_F(IGraphicBufferProducerTest, SetBufferCount_Succeeds) { // The producer does not wish to set a buffer count EXPECT_OK(mProducer->setBufferCount(0)) << "bufferCount: " << 0; // TODO: how to test "0" buffer count? int minBuffers; ASSERT_OK(mProducer->query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &minBuffers)); // The MIN_UNDEQUEUED_BUFFERS limit is exclusive, so need to increment by at least 1 minBuffers++; ASSERT_OK(mProducer->setBufferCount(minBuffers)) << "bufferCount: " << minBuffers; std::vector dequeueList; // Should now be able to dequeue up to minBuffers times for (int i = 0; i < minBuffers; ++i) { DequeueBufferResult result; EXPECT_LE(OK, dequeueBuffer(QUEUE_BUFFER_INPUT_ASYNC, DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT, TEST_PRODUCER_USAGE_BITS, &result)) << "iteration: " << i << ", slot: " << result.slot; dequeueList.push_back(result); } // Cancel every buffer, so we can set buffer count again for (int i = 0; i < minBuffers; ++i) { DequeueBufferResult& result = dequeueList[i]; mProducer->cancelBuffer(result.slot, result.fence); } ASSERT_OK(mProducer->setBufferCount(BufferQueue::NUM_BUFFER_SLOTS)); // Should now be able to dequeue up to NUM_BUFFER_SLOTS times for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; ++i) { int dequeuedSlot = -1; sp dequeuedFence; EXPECT_LE(OK, mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, QUEUE_BUFFER_INPUT_ASYNC, DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT, TEST_PRODUCER_USAGE_BITS)) << "iteration: " << i << ", slot: " << dequeuedSlot; } } TEST_F(IGraphicBufferProducerTest, SetBufferCount_Fails) { int minBuffers; ASSERT_OK(mProducer->query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &minBuffers)); // The MIN_UNDEQUEUED_BUFFERS limit is exclusive, so need to increment by at least 1 minBuffers++; // Buffer count was out of range EXPECT_EQ(BAD_VALUE, mProducer->setBufferCount(-1)) << "bufferCount: " << -1; EXPECT_EQ(BAD_VALUE, mProducer->setBufferCount(minBuffers - 1)) << "bufferCount: " << minBuffers - 1; EXPECT_EQ(BAD_VALUE, mProducer->setBufferCount(BufferQueue::NUM_BUFFER_SLOTS + 1)) << "bufferCount: " << BufferQueue::NUM_BUFFER_SLOTS + 1; // Pre-requisite to fail out a valid setBufferCount call { int dequeuedSlot = -1; sp dequeuedFence; ASSERT_LE(OK, mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, QUEUE_BUFFER_INPUT_ASYNC, DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT, TEST_PRODUCER_USAGE_BITS)) << "slot: " << dequeuedSlot; } // Client has one or more buffers dequeued EXPECT_EQ(BAD_VALUE, mProducer->setBufferCount(minBuffers)) << "bufferCount: " << minBuffers; // Abandon buffer queue ASSERT_OK(mConsumer->consumerDisconnect()); // Fail because the buffer queue was abandoned EXPECT_EQ(NO_INIT, mProducer->setBufferCount(minBuffers)) << "bufferCount: " << minBuffers; } } // namespace android