LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ BufferMapper.cpp \ Camera.cpp \ CameraParameters.cpp \ EventHub.cpp \ EventRecurrence.cpp \ FramebufferNativeWindow.cpp \ KeyLayoutMap.cpp \ KeyCharacterMap.cpp \ ICamera.cpp \ ICameraClient.cpp \ ICameraService.cpp \ IOverlay.cpp \ ISurfaceComposer.cpp \ ISurface.cpp \ ISurfaceFlingerClient.cpp \ LayerState.cpp \ Overlay.cpp \ PixelFormat.cpp \ Rect.cpp \ Region.cpp \ Surface.cpp \ SurfaceComposerClient.cpp \ SurfaceFlingerSynchro.cpp \ Time.cpp LOCAL_SHARED_LIBRARIES := \ libcutils \ libutils \ libbinder \ libpixelflinger \ libhardware \ libhardware_legacy LOCAL_MODULE:= libui include $(BUILD_SHARED_LIBRARY)