/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "SurfaceTextureClient" //#define LOG_NDEBUG 0 #include #include namespace android { SurfaceTextureClient::SurfaceTextureClient( const sp& surfaceTexture): mSurfaceTexture(surfaceTexture), mAllocator(0), mReqWidth(0), mReqHeight(0), mReqFormat(0), mReqUsage(0), mTimestamp(NATIVE_WINDOW_TIMESTAMP_AUTO), mQueryWidth(0), mQueryHeight(0), mQueryFormat(0), mMutex() { // Initialize the ANativeWindow function pointers. ANativeWindow::setSwapInterval = setSwapInterval; ANativeWindow::dequeueBuffer = dequeueBuffer; ANativeWindow::cancelBuffer = cancelBuffer; ANativeWindow::lockBuffer = lockBuffer; ANativeWindow::queueBuffer = queueBuffer; ANativeWindow::query = query; ANativeWindow::perform = perform; const_cast(ANativeWindow::minSwapInterval) = 0; const_cast(ANativeWindow::maxSwapInterval) = 1; // Get a reference to the allocator. mAllocator = mSurfaceTexture->getAllocator(); } sp SurfaceTextureClient::getISurfaceTexture() const { return mSurfaceTexture; } int SurfaceTextureClient::setSwapInterval(ANativeWindow* window, int interval) { SurfaceTextureClient* c = getSelf(window); return c->setSwapInterval(interval); } int SurfaceTextureClient::dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer) { SurfaceTextureClient* c = getSelf(window); return c->dequeueBuffer(buffer); } int SurfaceTextureClient::cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer) { SurfaceTextureClient* c = getSelf(window); return c->cancelBuffer(buffer); } int SurfaceTextureClient::lockBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer) { SurfaceTextureClient* c = getSelf(window); return c->lockBuffer(buffer); } int SurfaceTextureClient::queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer) { SurfaceTextureClient* c = getSelf(window); return c->queueBuffer(buffer); } int SurfaceTextureClient::query(const ANativeWindow* window, int what, int* value) { const SurfaceTextureClient* c = getSelf(window); return c->query(what, value); } int SurfaceTextureClient::perform(ANativeWindow* window, int operation, ...) { va_list args; va_start(args, operation); SurfaceTextureClient* c = getSelf(window); return c->perform(operation, args); } int SurfaceTextureClient::setSwapInterval(int interval) { // EGL specification states: // interval is silently clamped to minimum and maximum implementation // dependent values before being stored. // Although we don't have to, we apply the same logic here. if (interval < minSwapInterval) interval = minSwapInterval; if (interval > maxSwapInterval) interval = maxSwapInterval; status_t res = mSurfaceTexture->setSynchronousMode(interval ? true : false); return res; } int SurfaceTextureClient::dequeueBuffer(android_native_buffer_t** buffer) { LOGV("SurfaceTextureClient::dequeueBuffer"); Mutex::Autolock lock(mMutex); int buf = -1; status_t result = mSurfaceTexture->dequeueBuffer(&buf, mReqWidth, mReqHeight, mReqFormat, mReqUsage); if (result < 0) { LOGV("dequeueBuffer: ISurfaceTexture::dequeueBuffer(%d, %d, %d, %d)" "failed: %d", mReqWidth, mReqHeight, mReqFormat, mReqUsage, result); return result; } sp& gbuf(mSlots[buf]); if (result & ISurfaceTexture::RELEASE_ALL_BUFFERS) { freeAllBuffers(); } if ((result & ISurfaceTexture::BUFFER_NEEDS_REALLOCATION) || gbuf == 0) { gbuf = mSurfaceTexture->requestBuffer(buf); if (gbuf == 0) { LOGE("dequeueBuffer: ISurfaceTexture::requestBuffer failed"); return NO_MEMORY; } mQueryWidth = gbuf->width; mQueryHeight = gbuf->height; mQueryFormat = gbuf->format; } *buffer = gbuf.get(); return OK; } int SurfaceTextureClient::cancelBuffer(android_native_buffer_t* buffer) { LOGV("SurfaceTextureClient::cancelBuffer"); Mutex::Autolock lock(mMutex); int i = getSlotFromBufferLocked(buffer); if (i < 0) { return i; } mSurfaceTexture->cancelBuffer(i); return OK; } int SurfaceTextureClient::getSlotFromBufferLocked( android_native_buffer_t* buffer) const { bool dumpedState = false; for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { // XXX: Dump the slots whenever we hit a NULL entry while searching for // a buffer. if (mSlots[i] == NULL) { if (!dumpedState) { LOGD("getSlotFromBufferLocked: encountered NULL buffer in slot %d " "looking for buffer %p", i, buffer->handle); for (int j = 0; j < NUM_BUFFER_SLOTS; j++) { if (mSlots[j] == NULL) { LOGD("getSlotFromBufferLocked: %02d: NULL", j); } else { LOGD("getSlotFromBufferLocked: %02d: %p", j, mSlots[j]->handle); } } dumpedState = true; } } if (mSlots[i] != NULL && mSlots[i]->handle == buffer->handle) { return i; } } LOGE("getSlotFromBufferLocked: unknown buffer: %p", buffer->handle); return BAD_VALUE; } int SurfaceTextureClient::lockBuffer(android_native_buffer_t* buffer) { LOGV("SurfaceTextureClient::lockBuffer"); Mutex::Autolock lock(mMutex); return OK; } int SurfaceTextureClient::queueBuffer(android_native_buffer_t* buffer) { LOGV("SurfaceTextureClient::queueBuffer"); Mutex::Autolock lock(mMutex); int64_t timestamp; if (mTimestamp == NATIVE_WINDOW_TIMESTAMP_AUTO) { timestamp = systemTime(SYSTEM_TIME_MONOTONIC); LOGV("SurfaceTextureClient::queueBuffer making up timestamp: %.2f ms", timestamp / 1000000.f); } else { timestamp = mTimestamp; } int i = getSlotFromBufferLocked(buffer); if (i < 0) { return i; } mSurfaceTexture->queueBuffer(i, timestamp); return OK; } int SurfaceTextureClient::query(int what, int* value) const { LOGV("SurfaceTextureClient::query"); switch (what) { case NATIVE_WINDOW_FORMAT: if (mReqFormat) { *value = mReqFormat; return NO_ERROR; } break; case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER: // TODO: this is not needed anymore *value = 0; return NO_ERROR; case NATIVE_WINDOW_CONCRETE_TYPE: // TODO: this is not needed anymore *value = NATIVE_WINDOW_SURFACE_TEXTURE_CLIENT; return NO_ERROR; } return mSurfaceTexture->query(what, value); } int SurfaceTextureClient::perform(int operation, va_list args) { int res = NO_ERROR; switch (operation) { case NATIVE_WINDOW_CONNECT: res = dispatchConnect(args); break; case NATIVE_WINDOW_DISCONNECT: res = dispatchDisconnect(args); break; case NATIVE_WINDOW_SET_USAGE: res = dispatchSetUsage(args); break; case NATIVE_WINDOW_SET_CROP: res = dispatchSetCrop(args); break; case NATIVE_WINDOW_SET_BUFFER_COUNT: res = dispatchSetBufferCount(args); break; case NATIVE_WINDOW_SET_BUFFERS_GEOMETRY: res = dispatchSetBuffersGeometry(args); break; case NATIVE_WINDOW_SET_BUFFERS_TRANSFORM: res = dispatchSetBuffersTransform(args); break; case NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP: res = dispatchSetBuffersTimestamp(args); break; case NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS: res = dispatchSetBuffersDimensions(args); break; case NATIVE_WINDOW_SET_BUFFERS_FORMAT: res = dispatchSetBuffersFormat(args); break; default: res = NAME_NOT_FOUND; break; } return res; } int SurfaceTextureClient::dispatchConnect(va_list args) { int api = va_arg(args, int); return connect(api); } int SurfaceTextureClient::dispatchDisconnect(va_list args) { int api = va_arg(args, int); return disconnect(api); } int SurfaceTextureClient::dispatchSetUsage(va_list args) { int usage = va_arg(args, int); return setUsage(usage); } int SurfaceTextureClient::dispatchSetCrop(va_list args) { android_native_rect_t const* rect = va_arg(args, android_native_rect_t*); return setCrop(reinterpret_cast(rect)); } int SurfaceTextureClient::dispatchSetBufferCount(va_list args) { size_t bufferCount = va_arg(args, size_t); return setBufferCount(bufferCount); } int SurfaceTextureClient::dispatchSetBuffersGeometry(va_list args) { int w = va_arg(args, int); int h = va_arg(args, int); int f = va_arg(args, int); int err = setBuffersDimensions(w, h); if (err != 0) { return err; } return setBuffersFormat(f); } int SurfaceTextureClient::dispatchSetBuffersDimensions(va_list args) { int w = va_arg(args, int); int h = va_arg(args, int); return setBuffersDimensions(w, h); } int SurfaceTextureClient::dispatchSetBuffersFormat(va_list args) { int f = va_arg(args, int); return setBuffersFormat(f); } int SurfaceTextureClient::dispatchSetBuffersTransform(va_list args) { int transform = va_arg(args, int); return setBuffersTransform(transform); } int SurfaceTextureClient::dispatchSetBuffersTimestamp(va_list args) { int64_t timestamp = va_arg(args, int64_t); return setBuffersTimestamp(timestamp); } int SurfaceTextureClient::connect(int api) { LOGV("SurfaceTextureClient::connect"); Mutex::Autolock lock(mMutex); return mSurfaceTexture->connect(api); } int SurfaceTextureClient::disconnect(int api) { LOGV("SurfaceTextureClient::disconnect"); Mutex::Autolock lock(mMutex); return mSurfaceTexture->disconnect(api); } int SurfaceTextureClient::getConnectedApi() const { // XXX: This method will be going away shortly, and is currently bogus. It // always returns "nothing is connected". It will go away once Surface gets // updated to actually connect as the 'CPU' API when locking a buffer. Mutex::Autolock lock(mMutex); return 0; } int SurfaceTextureClient::setUsage(uint32_t reqUsage) { LOGV("SurfaceTextureClient::setUsage"); Mutex::Autolock lock(mMutex); mReqUsage = reqUsage; return OK; } int SurfaceTextureClient::setCrop(Rect const* rect) { LOGV("SurfaceTextureClient::setCrop"); Mutex::Autolock lock(mMutex); Rect realRect; if (rect == NULL || rect->isEmpty()) { realRect = Rect(0, 0); } else { realRect = *rect; } status_t err = mSurfaceTexture->setCrop(*rect); LOGE_IF(err, "ISurfaceTexture::setCrop(...) returned %s", strerror(-err)); return err; } int SurfaceTextureClient::setBufferCount(int bufferCount) { LOGV("SurfaceTextureClient::setBufferCount"); Mutex::Autolock lock(mMutex); status_t err = mSurfaceTexture->setBufferCount(bufferCount); LOGE_IF(err, "ISurfaceTexture::setBufferCount(%d) returned %s", bufferCount, strerror(-err)); if (err == NO_ERROR) { freeAllBuffers(); } return err; } int SurfaceTextureClient::setBuffersDimensions(int w, int h) { LOGV("SurfaceTextureClient::setBuffersDimensions"); Mutex::Autolock lock(mMutex); if (w<0 || h<0) return BAD_VALUE; if ((w && !h) || (!w && h)) return BAD_VALUE; mReqWidth = w; mReqHeight = h; status_t err = mSurfaceTexture->setCrop(Rect(0, 0)); LOGE_IF(err, "ISurfaceTexture::setCrop(...) returned %s", strerror(-err)); return err; } int SurfaceTextureClient::setBuffersFormat(int format) { LOGV("SurfaceTextureClient::setBuffersFormat"); Mutex::Autolock lock(mMutex); if (format<0) return BAD_VALUE; mReqFormat = format; return NO_ERROR; } int SurfaceTextureClient::setBuffersTransform(int transform) { LOGV("SurfaceTextureClient::setBuffersTransform"); Mutex::Autolock lock(mMutex); status_t err = mSurfaceTexture->setTransform(transform); return err; } int SurfaceTextureClient::setBuffersTimestamp(int64_t timestamp) { LOGV("SurfaceTextureClient::setBuffersTimestamp"); Mutex::Autolock lock(mMutex); mTimestamp = timestamp; return NO_ERROR; } void SurfaceTextureClient::freeAllBuffers() { for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { mSlots[i] = 0; } } }; // namespace android