/* ** Copyright 2011, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #ifndef _GLESV2_DBG_H_ #define _GLESV2_DBG_H_ #include <pthread.h> namespace android { struct DbgContext; DbgContext* CreateDbgContext(const unsigned version, const gl_hooks_t * const hooks); void dbgReleaseThread(); // create and bind socket if haven't already, if failed to create socket or // forceUseFile, then open /data/local/tmp/dump.gles2dbg, exit when size reached void StartDebugServer(const unsigned short port, const bool forceUseFile, const unsigned int maxFileSize, const char * const filePath); void StopDebugServer(); // close socket if open }; // namespace android #endif // #ifndef _GLESV2_DBG_H_