/* ** Copyright 2011, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #include "header.h" namespace android { bool capture; // capture after each glDraw* } void Debug_glDrawArrays(GLenum mode, GLint first, GLsizei count) { DbgContext * const dbg = getDbgContextThreadSpecific(); glesv2debugger::Message msg, cmd; msg.set_context_id(reinterpret_cast(dbg)); msg.set_type(glesv2debugger::Message_Type_BeforeCall); bool expectResponse = dbg->expectResponse.Bit(glesv2debugger::Message_Function_glDrawArrays); msg.set_expect_response(expectResponse); msg.set_function(glesv2debugger::Message_Function_glDrawArrays); msg.set_arg0(mode); msg.set_arg1(first); msg.set_arg2(count); msg.set_arg7(dbg->maxAttrib); // indicate capturing vertex data if (dbg->hasNonVBOAttribs) { std::string * const data = msg.mutable_data(); for (unsigned i = 0; i < count; i++) dbg->Fetch(i + first, data); } void * pixels = NULL; int viewport[4] = {}; cmd.set_function(glesv2debugger::Message_Function_CONTINUE); cmd.set_expect_response(expectResponse); glesv2debugger::Message_Function oldCmd = cmd.function(); Send(msg, cmd); expectResponse = cmd.expect_response(); while (true) { msg.Clear(); nsecs_t c0 = systemTime(timeMode); switch (cmd.function()) { case glesv2debugger::Message_Function_CONTINUE: dbg->hooks->gl.glDrawArrays(mode, first, count); msg.set_time((systemTime(timeMode) - c0) * 1e-6f); msg.set_context_id(reinterpret_cast(dbg)); msg.set_function(glesv2debugger::Message_Function_glDrawArrays); msg.set_type(glesv2debugger::Message_Type_AfterCall); msg.set_expect_response(expectResponse); if (!expectResponse) { cmd.set_function(glesv2debugger::Message_Function_SKIP); cmd.set_expect_response(false); } oldCmd = cmd.function(); Send(msg, cmd); expectResponse = cmd.expect_response(); // TODO: pack glReadPixels data with vertex data instead of // relying on sperate call for transport, this would allow // auto generated message loop using EXTEND_Debug macro if (dbg->captureDraw > 0) { dbg->captureDraw--; dbg->hooks->gl.glGetIntegerv(GL_VIEWPORT, viewport); // LOGD("glDrawArrays CAPTURE: x=%d y=%d width=%d height=%d format=0x%.4X type=0x%.4X", // viewport[0], viewport[1], viewport[2], viewport[3], readFormat, readType); pixels = dbg->GetReadPixelsBuffer(viewport[2] * viewport[3] * dbg->readBytesPerPixel); Debug_glReadPixels(viewport[0], viewport[1], viewport[2], viewport[3], GL_RGBA, GL_UNSIGNED_BYTE, pixels); } break; case glesv2debugger::Message_Function_SKIP: return; case glesv2debugger::Message_Function_SETPROP: SetProp(dbg, cmd); expectResponse = cmd.expect_response(); if (!expectResponse) // SETPROP is "out of band" cmd.set_function(oldCmd); else Receive(cmd); break; default: GenerateCall(dbg, cmd, msg, NULL); msg.set_expect_response(expectResponse); if (!expectResponse) { cmd.set_function(cmd.SKIP); cmd.set_expect_response(expectResponse); } oldCmd = cmd.function(); Send(msg, cmd); expectResponse = cmd.expect_response(); break; } } } template static inline void FetchIndexed(const unsigned count, const T * indices, std::string * const data, const DbgContext * const ctx) { for (unsigned i = 0; i < count; i++) { if (!ctx->indexBuffer) data->append((const char *)(indices + i), sizeof(*indices)); if (ctx->hasNonVBOAttribs) ctx->Fetch(indices[i], data); } } void Debug_glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) { DbgContext * const dbg = getDbgContextThreadSpecific(); glesv2debugger::Message msg, cmd; msg.set_context_id(reinterpret_cast(dbg)); msg.set_type(glesv2debugger::Message_Type_BeforeCall); bool expectResponse = dbg->expectResponse.Bit(glesv2debugger::Message_Function_glDrawElements); msg.set_expect_response(expectResponse); msg.set_function(glesv2debugger::Message_Function_glDrawElements); msg.set_arg0(mode); msg.set_arg1(count); msg.set_arg2(type); msg.set_arg3(reinterpret_cast(indices)); msg.set_arg7(dbg->maxAttrib); // indicate capturing vertex data std::string * const data = msg.mutable_data(); if (GL_UNSIGNED_BYTE == type) { if (dbg->indexBuffer) { FetchIndexed(count, (unsigned char *)dbg->indexBuffer->data + (unsigned long)indices, data, dbg); } else { FetchIndexed(count, (unsigned char *)indices, data, dbg); } } else if (GL_UNSIGNED_SHORT == type) { if (dbg->indexBuffer) { FetchIndexed(count, (unsigned short *)((char *)dbg->indexBuffer->data + (unsigned long)indices), data, dbg); } else { FetchIndexed(count, (unsigned short *)indices, data, dbg); } } else { assert(0); } void * pixels = NULL; int viewport[4] = {}; cmd.set_function(glesv2debugger::Message_Function_CONTINUE); cmd.set_expect_response(expectResponse); glesv2debugger::Message_Function oldCmd = cmd.function(); Send(msg, cmd); expectResponse = cmd.expect_response(); while (true) { msg.Clear(); nsecs_t c0 = systemTime(timeMode); switch (cmd.function()) { case glesv2debugger::Message_Function_CONTINUE: dbg->hooks->gl.glDrawElements(mode, count, type, indices); msg.set_time((systemTime(timeMode) - c0) * 1e-6f); msg.set_context_id(reinterpret_cast(dbg)); msg.set_function(glesv2debugger::Message_Function_glDrawElements); msg.set_type(glesv2debugger::Message_Type_AfterCall); msg.set_expect_response(expectResponse); if (!expectResponse) { cmd.set_function(glesv2debugger::Message_Function_SKIP); cmd.set_expect_response(false); } oldCmd = cmd.function(); Send(msg, cmd); expectResponse = cmd.expect_response(); // TODO: pack glReadPixels data with vertex data instead of // relying on separate call for transport, this would allow // auto generated message loop using EXTEND_Debug macro if (dbg->captureDraw > 0) { dbg->captureDraw--; dbg->hooks->gl.glGetIntegerv(GL_VIEWPORT, viewport); pixels = dbg->GetReadPixelsBuffer(viewport[2] * viewport[3] * dbg->readBytesPerPixel); Debug_glReadPixels(viewport[0], viewport[1], viewport[2], viewport[3], GL_RGBA, GL_UNSIGNED_BYTE, pixels); } break; case glesv2debugger::Message_Function_SKIP: return; case glesv2debugger::Message_Function_SETPROP: SetProp(dbg, cmd); expectResponse = cmd.expect_response(); if (!expectResponse) // SETPROP is "out of band" cmd.set_function(oldCmd); else Receive(cmd); break; default: GenerateCall(dbg, cmd, msg, NULL); msg.set_expect_response(expectResponse); if (!expectResponse) { cmd.set_function(cmd.SKIP); cmd.set_expect_response(expectResponse); } oldCmd = cmd.function(); Send(msg, cmd); expectResponse = cmd.expect_response(); break; } } }