/* const GLubyte * glGetStringi ( GLenum name, GLuint index ) */ static jstring android_glGetStringi__II (JNIEnv *_env, jobject _this, jint name, jint index) { const GLubyte* _chars = glGetStringi((GLenum)name, (GLuint)index); return _env->NewStringUTF((const char*)_chars); }