// // Copyright 2010 The Android Open Source Project // #include #include #include #include #include #include #include #include #include "../../utils/tests/TestHelpers.h" namespace android { class InputPublisherAndConsumerTest : public testing::Test { protected: sp serverChannel, clientChannel; InputPublisher* mPublisher; InputConsumer* mConsumer; PreallocatedInputEventFactory mEventFactory; virtual void SetUp() { status_t result = InputChannel::openInputChannelPair(String8("channel name"), serverChannel, clientChannel); mPublisher = new InputPublisher(serverChannel); mConsumer = new InputConsumer(clientChannel); } virtual void TearDown() { if (mPublisher) { delete mPublisher; mPublisher = NULL; } if (mConsumer) { delete mConsumer; mConsumer = NULL; } serverChannel.clear(); clientChannel.clear(); } void Initialize(); void PublishAndConsumeKeyEvent(); void PublishAndConsumeMotionEvent( size_t samplesToAppendBeforeDispatch = 0, size_t samplesToAppendAfterDispatch = 0); }; TEST_F(InputPublisherAndConsumerTest, GetChannel_ReturnsTheChannel) { EXPECT_EQ(serverChannel.get(), mPublisher->getChannel().get()); EXPECT_EQ(clientChannel.get(), mConsumer->getChannel().get()); } void InputPublisherAndConsumerTest::Initialize() { status_t status; status = mPublisher->initialize(); ASSERT_EQ(OK, status) << "publisher initialize should return OK"; status = mConsumer->initialize(); ASSERT_EQ(OK, status) << "consumer initialize should return OK"; } void InputPublisherAndConsumerTest::PublishAndConsumeKeyEvent() { status_t status; const int32_t deviceId = 1; const int32_t nature = INPUT_EVENT_NATURE_KEY; const int32_t action = KEY_EVENT_ACTION_DOWN; const int32_t flags = KEY_EVENT_FLAG_FROM_SYSTEM; const int32_t keyCode = KEYCODE_ENTER; const int32_t scanCode = 13; const int32_t metaState = META_ALT_LEFT_ON | META_ALT_ON; const int32_t repeatCount = 1; const nsecs_t downTime = 3; const nsecs_t eventTime = 4; status = mPublisher->publishKeyEvent(deviceId, nature, action, flags, keyCode, scanCode, metaState, repeatCount, downTime, eventTime); ASSERT_EQ(OK, status) << "publisher publishKeyEvent should return OK"; status = mPublisher->sendDispatchSignal(); ASSERT_EQ(OK, status) << "publisher sendDispatchSignal should return OK"; status = mConsumer->receiveDispatchSignal(); ASSERT_EQ(OK, status) << "consumer receiveDispatchSignal should return OK"; InputEvent* event; status = mConsumer->consume(& mEventFactory, & event); ASSERT_EQ(OK, status) << "consumer consume should return OK"; ASSERT_TRUE(event != NULL) << "consumer should have returned non-NULL event"; ASSERT_EQ(INPUT_EVENT_TYPE_KEY, event->getType()) << "consumer should have returned a key event"; KeyEvent* keyEvent = static_cast(event); EXPECT_EQ(deviceId, keyEvent->getDeviceId()); EXPECT_EQ(nature, keyEvent->getNature()); EXPECT_EQ(action, keyEvent->getAction()); EXPECT_EQ(flags, keyEvent->getFlags()); EXPECT_EQ(keyCode, keyEvent->getKeyCode()); EXPECT_EQ(scanCode, keyEvent->getScanCode()); EXPECT_EQ(metaState, keyEvent->getMetaState()); EXPECT_EQ(repeatCount, keyEvent->getRepeatCount()); EXPECT_EQ(downTime, keyEvent->getDownTime()); EXPECT_EQ(eventTime, keyEvent->getEventTime()); status = mConsumer->sendFinishedSignal(); ASSERT_EQ(OK, status) << "consumer sendFinishedSignal should return OK"; status = mPublisher->receiveFinishedSignal(); ASSERT_EQ(OK, status) << "publisher receiveFinishedSignal should return OK"; status = mPublisher->reset(); ASSERT_EQ(OK, status) << "publisher reset should return OK"; } void InputPublisherAndConsumerTest::PublishAndConsumeMotionEvent( size_t samplesToAppendBeforeDispatch, size_t samplesToAppendAfterDispatch) { status_t status; const int32_t deviceId = 1; const int32_t nature = INPUT_EVENT_NATURE_TOUCH; const int32_t action = MOTION_EVENT_ACTION_MOVE; const int32_t edgeFlags = MOTION_EVENT_EDGE_FLAG_TOP; const int32_t metaState = META_ALT_LEFT_ON | META_ALT_ON; const float xOffset = -10; const float yOffset = -20; const float xPrecision = 0.25; const float yPrecision = 0.5; const nsecs_t downTime = 3; const size_t pointerCount = 3; const int32_t pointerIds[pointerCount] = { 2, 0, 1 }; Vector sampleEventTimes; Vector samplePointerCoords; for (size_t i = 0; i <= samplesToAppendAfterDispatch + samplesToAppendBeforeDispatch; i++) { sampleEventTimes.push(i + 10); for (size_t j = 0; j < pointerCount; j++) { samplePointerCoords.push(); samplePointerCoords.editTop().x = 100 * i + j; samplePointerCoords.editTop().y = 200 * i + j; samplePointerCoords.editTop().pressure = 0.5 * i + j; samplePointerCoords.editTop().size = 0.7 * i + j; } } status = mPublisher->publishMotionEvent(deviceId, nature, action, edgeFlags, metaState, xOffset, yOffset, xPrecision, yPrecision, downTime, sampleEventTimes[0], pointerCount, pointerIds, samplePointerCoords.array()); ASSERT_EQ(OK, status) << "publisher publishMotionEvent should return OK"; for (size_t i = 0; i < samplesToAppendBeforeDispatch; i++) { size_t sampleIndex = i + 1; status = mPublisher->appendMotionSample(sampleEventTimes[sampleIndex], samplePointerCoords.array() + sampleIndex * pointerCount); ASSERT_EQ(OK, status) << "publisher appendMotionEvent should return OK"; } status = mPublisher->sendDispatchSignal(); ASSERT_EQ(OK, status) << "publisher sendDispatchSignal should return OK"; for (size_t i = 0; i < samplesToAppendAfterDispatch; i++) { size_t sampleIndex = i + 1 + samplesToAppendBeforeDispatch; status = mPublisher->appendMotionSample(sampleEventTimes[sampleIndex], samplePointerCoords.array() + sampleIndex * pointerCount); ASSERT_EQ(OK, status) << "publisher appendMotionEvent should return OK"; } status = mConsumer->receiveDispatchSignal(); ASSERT_EQ(OK, status) << "consumer receiveDispatchSignal should return OK"; InputEvent* event; status = mConsumer->consume(& mEventFactory, & event); ASSERT_EQ(OK, status) << "consumer consume should return OK"; ASSERT_TRUE(event != NULL) << "consumer should have returned non-NULL event"; ASSERT_EQ(INPUT_EVENT_TYPE_MOTION, event->getType()) << "consumer should have returned a motion event"; size_t lastSampleIndex = samplesToAppendBeforeDispatch + samplesToAppendAfterDispatch; MotionEvent* motionEvent = static_cast(event); EXPECT_EQ(deviceId, motionEvent->getDeviceId()); EXPECT_EQ(nature, motionEvent->getNature()); EXPECT_EQ(action, motionEvent->getAction()); EXPECT_EQ(edgeFlags, motionEvent->getEdgeFlags()); EXPECT_EQ(metaState, motionEvent->getMetaState()); EXPECT_EQ(xPrecision, motionEvent->getXPrecision()); EXPECT_EQ(yPrecision, motionEvent->getYPrecision()); EXPECT_EQ(downTime, motionEvent->getDownTime()); EXPECT_EQ(sampleEventTimes[lastSampleIndex], motionEvent->getEventTime()); EXPECT_EQ(pointerCount, motionEvent->getPointerCount()); EXPECT_EQ(lastSampleIndex, motionEvent->getHistorySize()); for (size_t i = 0; i < pointerCount; i++) { SCOPED_TRACE(i); EXPECT_EQ(pointerIds[i], motionEvent->getPointerId(i)); } for (size_t sampleIndex = 0; sampleIndex < lastSampleIndex; sampleIndex++) { SCOPED_TRACE(sampleIndex); EXPECT_EQ(sampleEventTimes[sampleIndex], motionEvent->getHistoricalEventTime(sampleIndex)); for (size_t i = 0; i < pointerCount; i++) { SCOPED_TRACE(i); size_t offset = sampleIndex * pointerCount + i; EXPECT_EQ(samplePointerCoords[offset].x, motionEvent->getHistoricalRawX(i, sampleIndex)); EXPECT_EQ(samplePointerCoords[offset].y, motionEvent->getHistoricalRawY(i, sampleIndex)); EXPECT_EQ(samplePointerCoords[offset].x + xOffset, motionEvent->getHistoricalX(i, sampleIndex)); EXPECT_EQ(samplePointerCoords[offset].y + yOffset, motionEvent->getHistoricalY(i, sampleIndex)); EXPECT_EQ(samplePointerCoords[offset].pressure, motionEvent->getHistoricalPressure(i, sampleIndex)); EXPECT_EQ(samplePointerCoords[offset].size, motionEvent->getHistoricalSize(i, sampleIndex)); } } SCOPED_TRACE(lastSampleIndex); EXPECT_EQ(sampleEventTimes[lastSampleIndex], motionEvent->getEventTime()); for (size_t i = 0; i < pointerCount; i++) { SCOPED_TRACE(i); size_t offset = lastSampleIndex * pointerCount + i; EXPECT_EQ(samplePointerCoords[offset].x, motionEvent->getRawX(i)); EXPECT_EQ(samplePointerCoords[offset].y, motionEvent->getRawY(i)); EXPECT_EQ(samplePointerCoords[offset].x + xOffset, motionEvent->getX(i)); EXPECT_EQ(samplePointerCoords[offset].y + yOffset, motionEvent->getY(i)); EXPECT_EQ(samplePointerCoords[offset].pressure, motionEvent->getPressure(i)); EXPECT_EQ(samplePointerCoords[offset].size, motionEvent->getSize(i)); } status = mConsumer->sendFinishedSignal(); ASSERT_EQ(OK, status) << "consumer sendFinishedSignal should return OK"; status = mPublisher->receiveFinishedSignal(); ASSERT_EQ(OK, status) << "publisher receiveFinishedSignal should return OK"; status = mPublisher->reset(); ASSERT_EQ(OK, status) << "publisher reset should return OK"; } TEST_F(InputPublisherAndConsumerTest, PublishKeyEvent_EndToEnd) { ASSERT_NO_FATAL_FAILURE(Initialize()); ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent()); } TEST_F(InputPublisherAndConsumerTest, PublishKeyEvent_WhenNotReset_ReturnsError) { status_t status; ASSERT_NO_FATAL_FAILURE(Initialize()); status = mPublisher->publishKeyEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); ASSERT_EQ(OK, status) << "publisher publishKeyEvent should return OK first time"; status = mPublisher->publishKeyEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); ASSERT_EQ(INVALID_OPERATION, status) << "publisher publishKeyEvent should return INVALID_OPERATION because " "the publisher was not reset"; } TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_EndToEnd) { ASSERT_NO_FATAL_FAILURE(Initialize()); ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent()); } TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenNotReset_ReturnsError) { status_t status; ASSERT_NO_FATAL_FAILURE(Initialize()); const size_t pointerCount = 1; int32_t pointerIds[pointerCount] = { 0 }; PointerCoords pointerCoords[pointerCount] = { { 0, 0, 0, 0 } }; status = mPublisher->publishMotionEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, pointerCount, pointerIds, pointerCoords); ASSERT_EQ(OK, status) << "publisher publishMotionEvent should return OK"; status = mPublisher->publishMotionEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, pointerCount, pointerIds, pointerCoords); ASSERT_EQ(INVALID_OPERATION, status) << "publisher publishMotionEvent should return INVALID_OPERATION because "; "the publisher was not reset"; } TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenPointerCountLessThan1_ReturnsError) { status_t status; ASSERT_NO_FATAL_FAILURE(Initialize()); const size_t pointerCount = 0; int32_t pointerIds[pointerCount]; PointerCoords pointerCoords[pointerCount]; status = mPublisher->publishMotionEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, pointerCount, pointerIds, pointerCoords); ASSERT_EQ(BAD_VALUE, status) << "publisher publishMotionEvent should return BAD_VALUE"; } TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenPointerCountGreaterThanMax_ReturnsError) { status_t status; ASSERT_NO_FATAL_FAILURE(Initialize()); const size_t pointerCount = MAX_POINTERS + 1; int32_t pointerIds[pointerCount]; PointerCoords pointerCoords[pointerCount]; status = mPublisher->publishMotionEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, pointerCount, pointerIds, pointerCoords); ASSERT_EQ(BAD_VALUE, status) << "publisher publishMotionEvent should return BAD_VALUE"; } TEST_F(InputPublisherAndConsumerTest, PublishMultipleEvents_EndToEnd) { ASSERT_NO_FATAL_FAILURE(Initialize()); ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent()); ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent()); ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent()); ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent()); ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent()); } TEST_F(InputPublisherAndConsumerTest, AppendMotionSample_WhenCalledBeforeDispatchSignal_AppendsSamples) { status_t status; ASSERT_NO_FATAL_FAILURE(Initialize()); ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent(3, 0)); } TEST_F(InputPublisherAndConsumerTest, AppendMotionSample_WhenCalledAfterDispatchSignalAndNotConsumed_AppendsSamples) { status_t status; ASSERT_NO_FATAL_FAILURE(Initialize()); ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent(0, 4)); } TEST_F(InputPublisherAndConsumerTest, AppendMotionSample_WhenNoMotionEventPublished_ReturnsError) { status_t status; ASSERT_NO_FATAL_FAILURE(Initialize()); PointerCoords pointerCoords[1]; status = mPublisher->appendMotionSample(0, pointerCoords); ASSERT_EQ(INVALID_OPERATION, status) << "publisher appendMotionSample should return INVALID_OPERATION"; } TEST_F(InputPublisherAndConsumerTest, AppendMotionSample_WhenPublishedMotionEventIsNotAMove_ReturnsError) { status_t status; ASSERT_NO_FATAL_FAILURE(Initialize()); const size_t pointerCount = MAX_POINTERS; int32_t pointerIds[pointerCount]; PointerCoords pointerCoords[pointerCount]; status = mPublisher->publishMotionEvent(0, 0, MOTION_EVENT_ACTION_DOWN, 0, 0, 0, 0, 0, 0, 0, 0, pointerCount, pointerIds, pointerCoords); ASSERT_EQ(OK, status); status = mPublisher->appendMotionSample(0, pointerCoords); ASSERT_EQ(INVALID_OPERATION, status) << "publisher appendMotionSample should return INVALID_OPERATION"; } TEST_F(InputPublisherAndConsumerTest, AppendMotionSample_WhenAlreadyConsumed_ReturnsError) { status_t status; ASSERT_NO_FATAL_FAILURE(Initialize()); const size_t pointerCount = MAX_POINTERS; int32_t pointerIds[pointerCount]; PointerCoords pointerCoords[pointerCount]; status = mPublisher->publishMotionEvent(0, 0, MOTION_EVENT_ACTION_MOVE, 0, 0, 0, 0, 0, 0, 0, 0, pointerCount, pointerIds, pointerCoords); ASSERT_EQ(OK, status); status = mPublisher->sendDispatchSignal(); ASSERT_EQ(OK, status); status = mConsumer->receiveDispatchSignal(); ASSERT_EQ(OK, status); InputEvent* event; status = mConsumer->consume(& mEventFactory, & event); ASSERT_EQ(OK, status); status = mPublisher->appendMotionSample(0, pointerCoords); ASSERT_EQ(status_t(FAILED_TRANSACTION), status) << "publisher appendMotionSample should return FAILED_TRANSACTION"; } TEST_F(InputPublisherAndConsumerTest, AppendMotionSample_WhenBufferFull_ReturnsError) { status_t status; ASSERT_NO_FATAL_FAILURE(Initialize()); const size_t pointerCount = MAX_POINTERS; int32_t pointerIds[pointerCount]; PointerCoords pointerCoords[pointerCount]; status = mPublisher->publishMotionEvent(0, 0, MOTION_EVENT_ACTION_MOVE, 0, 0, 0, 0, 0, 0, 0, 0, pointerCount, pointerIds, pointerCoords); ASSERT_EQ(OK, status); for (int count = 1;; count++) { ASSERT_LT(count, 100000) << "should eventually reach OOM"; status = mPublisher->appendMotionSample(0, pointerCoords); if (status != OK) { ASSERT_GT(count, 12) << "should be able to add at least a dozen samples"; ASSERT_EQ(NO_MEMORY, status) << "publisher appendMotionSample should return NO_MEMORY when buffer is full"; break; } } status = mPublisher->appendMotionSample(0, pointerCoords); ASSERT_EQ(NO_MEMORY, status) << "publisher appendMotionSample should return NO_MEMORY persistently until reset"; } } // namespace android