/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include #include #include #include #include #include using namespace android; static void printGLString(const char *name, GLenum s) { fprintf(stderr, "printGLString %s, %d\n", name, s); #if 0 // causes hangs const char *v = (const char *)glGetString(s); int error = glGetError(); fprintf(stderr, "glGetError() = %d, result of glGetString = %x\n", error, (unsigned int)v); if ((v < (const char*) 0) || (v > (const char*) 0x10000)) fprintf(stderr, "GL %s = %s\n", name, v); else fprintf(stderr, "GL %s = (null) 0x%08x\n", name, (unsigned int) v); #endif } static const char* eglErrorToString[] = { "EGL_SUCCESS", // 0x3000 12288 "EGL_NOT_INITIALIZED", "EGL_BAD_ACCESS", // 0x3002 12290 "EGL_BAD_ALLOC", "EGL_BAD_ATTRIBUTE", "EGL_BAD_CONFIG", "EGL_BAD_CONTEXT", // 0x3006 12294 "EGL_BAD_CURRENT_SURFACE", "EGL_BAD_DISPLAY", "EGL_BAD_MATCH", "EGL_BAD_NATIVE_PIXMAP", "EGL_BAD_NATIVE_WINDOW", "EGL_BAD_PARAMETER", // 0x300c 12300 "EGL_BAD_SURFACE" }; static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) { if (returnVal != EGL_TRUE) { fprintf(stderr, "%s() returned %d\n", op, returnVal); } for(EGLint error = eglGetError(); error != EGL_SUCCESS; error = eglGetError()) { const char* errorString = "unknown"; if (error >= EGL_SUCCESS && error <= EGL_BAD_SURFACE) { errorString = eglErrorToString[error - EGL_SUCCESS]; } fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, errorString, error); } } int main(int argc, char** argv) { EGLBoolean returnValue; EGLConfig configs[2]; EGLint config_count; EGLint context_attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE}; EGLint s_configAttribs[] = { EGL_BUFFER_SIZE, EGL_DONT_CARE, EGL_RED_SIZE, 5, EGL_GREEN_SIZE, 6, EGL_BLUE_SIZE, 5, EGL_DEPTH_SIZE, 8, EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_NONE }; EGLint majorVersion; EGLint minorVersion; EGLContext context; EGLSurface surface; EGLint w, h; EGLDisplay dpy; EGLNativeWindowType window = 0; window = android_createDisplaySurface(); checkEglError(""); dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); checkEglError("eglGetDisplay"); if (dpy == EGL_NO_DISPLAY) { printf("eglGetDisplay returned EGL_NO_DISPLAY.\n"); return 0; } returnValue = eglInitialize(dpy, &majorVersion, &minorVersion); checkEglError("eglInitialize", returnValue); fprintf(stderr, "EGL version %d.%d\n", majorVersion, minorVersion); returnValue = eglGetConfigs (dpy, configs, 2, &config_count); checkEglError("eglGetConfigs", returnValue); fprintf(stderr, "Config count: %d\n", config_count); for(int i = 0; i < config_count; i++) { fprintf(stderr, "%d: 0x%08x\n", i, (unsigned int) configs[i]); } #if 0 EGLConfig config; EGLUtils::selectConfigForNativeWindow(dpy, s_configAttribs, window, &config); checkEglError("EGLUtils::selectConfigForNativeWindow"); #else int chooseConfigResult = eglChooseConfig(dpy, s_configAttribs, configs, 2, &config_count); checkEglError("eglChooseConfig", chooseConfigResult); if (chooseConfigResult != EGL_TRUE ) { printf("eglChooseConfig failed\n"); return 0; } #endif surface = eglCreateWindowSurface(dpy, configs[0], window, NULL); checkEglError("eglCreateWindowSurface"); if (surface == EGL_NO_SURFACE) { printf("gelCreateWindowSurface failed.\n"); return 0; } EGLint gl2_0Attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE}; context = eglCreateContext(dpy, configs[0], EGL_NO_CONTEXT, context_attribs); checkEglError("eglCreateContext"); if (context == EGL_NO_CONTEXT) { printf("eglCreateContext failed\n"); return 0; } eglMakeCurrent(dpy, surface, surface, context); checkEglError("eglMakeCurrent"); eglQuerySurface(dpy, surface, EGL_WIDTH, &w); checkEglError("eglQuerySurface"); eglQuerySurface(dpy, surface, EGL_HEIGHT, &h); checkEglError("eglQuerySurface"); GLint dim = w