/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_LAYER_H #define ANDROID_LAYER_H #include #include #include #include #include #include #include #include #include #include #include "LayerBase.h" #include "SurfaceTextureLayer.h" #include "Transform.h" namespace android { // --------------------------------------------------------------------------- class FreezeLock; class Client; class GLExtensions; // --------------------------------------------------------------------------- class Layer : public LayerBaseClient { public: Layer(SurfaceFlinger* flinger, DisplayID display, const sp& client); virtual ~Layer(); virtual const char* getTypeId() const { return "Layer"; } // the this layer's size and format status_t setBuffers(uint32_t w, uint32_t h, PixelFormat format, uint32_t flags=0); bool isFixedSize() const; // LayerBase interface virtual void setGeometry(hwc_layer_t* hwcl); virtual void setPerFrameData(hwc_layer_t* hwcl); virtual void onDraw(const Region& clip) const; virtual uint32_t doTransaction(uint32_t transactionFlags); virtual void lockPageFlip(bool& recomputeVisibleRegions); virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion); virtual bool isOpaque() const; virtual bool needsDithering() const { return mNeedsDithering; } virtual bool isSecure() const { return mSecure; } virtual bool isProtected() const; virtual void onRemoved(); // LayerBaseClient interface virtual wp getSurfaceTextureBinder() const; // only for debugging inline const sp& getFreezeLock() const { return mFreezeLock; } protected: virtual void onFirstRef(); virtual void dump(String8& result, char* scratch, size_t size) const; private: friend class SurfaceTextureLayer; void onFrameQueued(); virtual sp createSurface(); uint32_t getEffectiveUsage(uint32_t usage) const; bool isCropped() const; static bool getOpacityForFormat(uint32_t format); // ----------------------------------------------------------------------- // constants sp mSurfaceTexture; GLuint mTextureName; // thread-safe volatile int32_t mQueuedFrames; // main thread sp mActiveBuffer; GLfloat mTextureMatrix[16]; Rect mCurrentCrop; uint32_t mCurrentTransform; uint32_t mCurrentScalingMode; bool mCurrentOpacity; // constants PixelFormat mFormat; const GLExtensions& mGLExtensions; bool mOpaqueLayer; bool mNeedsDithering; // page-flip thread (currently main thread) bool mSecure; // no screenshots bool mProtectedByApp; // application requires protected path to external sink Region mPostedDirtyRegion; // page-flip thread and transaction thread (currently main thread) sp mFreezeLock; // binder thread, transaction thread mutable Mutex mLock; }; // --------------------------------------------------------------------------- }; // namespace android #endif // ANDROID_LAYER_H