/* * Copyright 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_GL_TEST_H #define ANDROID_GL_TEST_H #include #include #include #include namespace android { class GLTest : public ::testing::Test { public: static void loadShader(GLenum shaderType, const char* pSource, GLuint* outShader); static void createProgram(const char* pVertexSource, const char* pFragmentSource, GLuint* outPgm); protected: GLTest() : mEglDisplay(EGL_NO_DISPLAY), mEglSurface(EGL_NO_SURFACE), mEglContext(EGL_NO_CONTEXT) { } virtual void SetUp(); virtual void TearDown(); virtual EGLint const* getConfigAttribs(); virtual EGLint const* getContextAttribs(); virtual EGLint getSurfaceWidth(); virtual EGLint getSurfaceHeight(); virtual EGLSurface createWindowSurface(EGLDisplay display, EGLConfig config, sp& window) const; ::testing::AssertionResult checkPixel(int x, int y, int r, int g, int b, int a, int tolerance = 2); ::testing::AssertionResult assertRectEq(const Rect &r1, const Rect &r2, int tolerance = 1); int mDisplaySecs; sp mComposerClient; sp mSurfaceControl; EGLDisplay mEglDisplay; EGLSurface mEglSurface; EGLContext mEglContext; EGLConfig mGlConfig; }; } // namespace android #endif