/* * Copyright 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "FillBuffer.h" #include #include namespace android { void fillYV12Buffer(uint8_t* buf, int w, int h, int stride) { const int blockWidth = w > 16 ? w / 16 : 1; const int blockHeight = h > 16 ? h / 16 : 1; const int yuvTexOffsetY = 0; int yuvTexStrideY = stride; int yuvTexOffsetV = yuvTexStrideY * h; int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf; int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2; int yuvTexStrideU = yuvTexStrideV; for (int x = 0; x < w; x++) { for (int y = 0; y < h; y++) { int parityX = (x / blockWidth) & 1; int parityY = (y / blockHeight) & 1; unsigned char intensity = (parityX ^ parityY) ? 63 : 191; buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = intensity; if (x < w / 2 && y < h / 2) { buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = intensity; if (x * 2 < w / 2 && y * 2 < h / 2) { buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 0] = buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 1] = buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 0] = buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] = intensity; } } } } } void fillYV12BufferRect(uint8_t* buf, int w, int h, int stride, const android_native_rect_t& rect) { const int yuvTexOffsetY = 0; int yuvTexStrideY = stride; int yuvTexOffsetV = yuvTexStrideY * h; int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf; int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2; int yuvTexStrideU = yuvTexStrideV; for (int x = 0; x < w; x++) { for (int y = 0; y < h; y++) { bool inside = rect.left <= x && x < rect.right && rect.top <= y && y < rect.bottom; buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = inside ? 240 : 64; if (x < w / 2 && y < h / 2) { bool inside = rect.left <= 2*x && 2*x < rect.right && rect.top <= 2*y && 2*y < rect.bottom; buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = 16; buf[yuvTexOffsetV + (y * yuvTexStrideV) + x] = inside ? 16 : 255; } } } } void fillRGBA8Buffer(uint8_t* buf, int w, int h, int stride) { const size_t PIXEL_SIZE = 4; for (int x = 0; x < w; x++) { for (int y = 0; y < h; y++) { off_t offset = (y * stride + x) * PIXEL_SIZE; for (int c = 0; c < 4; c++) { int parityX = (x / (1 << (c+2))) & 1; int parityY = (y / (1 << (c+2))) & 1; buf[offset + c] = (parityX ^ parityY) ? 231 : 35; } } } } void produceOneRGBA8Frame(const sp& anw) { android_native_buffer_t* anb; ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(anw.get(), &anb)); ASSERT_TRUE(anb != NULL); sp buf(new GraphicBuffer(anb, false)); uint8_t* img = NULL; ASSERT_EQ(NO_ERROR, buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img))); fillRGBA8Buffer(img, buf->getWidth(), buf->getHeight(), buf->getStride()); ASSERT_EQ(NO_ERROR, buf->unlock()); ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf->getNativeBuffer(), -1)); } } // namespace android