/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_GUI_ICONSUMERLISTENER_H #define ANDROID_GUI_ICONSUMERLISTENER_H #include #include #include #include #include namespace android { // ---------------------------------------------------------------------------- class BufferItem; // ConsumerListener is the interface through which the BufferQueue notifies // the consumer of events that the consumer may wish to react to. Because // the consumer will generally have a mutex that is locked during calls from // the consumer to the BufferQueue, these calls from the BufferQueue to the // consumer *MUST* be called only when the BufferQueue mutex is NOT locked. class ConsumerListener : public virtual RefBase { public: ConsumerListener() { } virtual ~ConsumerListener() { } // onFrameAvailable is called from queueBuffer each time an additional // frame becomes available for consumption. This means that frames that // are queued while in asynchronous mode only trigger the callback if no // previous frames are pending. Frames queued while in synchronous mode // always trigger the callback. The item passed to the callback will contain // all of the information about the queued frame except for its // GraphicBuffer pointer, which will always be null. // // This is called without any lock held and can be called concurrently // by multiple threads. virtual void onFrameAvailable(const BufferItem& item) = 0; /* Asynchronous */ // onFrameReplaced is called from queueBuffer if the frame being queued is // replacing an existing slot in the queue. Any call to queueBuffer that // doesn't call onFrameAvailable will call this callback instead. The item // passed to the callback will contain all of the information about the // queued frame except for its GraphicBuffer pointer, which will always be // null. // // This is called without any lock held and can be called concurrently // by multiple threads. virtual void onFrameReplaced(const BufferItem& /* item */) {} /* Asynchronous */ // onBuffersReleased is called to notify the buffer consumer that the // BufferQueue has released its references to one or more GraphicBuffers // contained in its slots. The buffer consumer should then call // BufferQueue::getReleasedBuffers to retrieve the list of buffers // // This is called without any lock held and can be called concurrently // by multiple threads. virtual void onBuffersReleased() = 0; /* Asynchronous */ // onSidebandStreamChanged is called to notify the buffer consumer that the // BufferQueue's sideband buffer stream has changed. This is called when a // stream is first attached and when it is either detached or replaced by a // different stream. virtual void onSidebandStreamChanged() = 0; /* Asynchronous */ }; class IConsumerListener : public ConsumerListener, public IInterface { public: DECLARE_META_INTERFACE(ConsumerListener); }; // ---------------------------------------------------------------------------- class BnConsumerListener : public BnInterface { public: virtual status_t onTransact( uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags = 0); }; // ---------------------------------------------------------------------------- }; // namespace android #endif // ANDROID_GUI_ICONSUMERLISTENER_H