Mathias Agopian
1ac8b72f4f
fix EGL debugger
...
always use GL_RGBA, GL_UNSIGNED_BYTE for screen capture
and make sure to handle GL_BGRA_EXT used on some gpu.
Change-Id: If9c973677fec8a5c4e72be22e7ef7d4bf5f008f4
2011-09-19 14:44:37 -07:00
Jeff Brown
baa44b89ec
Remove the simulator target from all makefiles.
...
Bug: 5010576
Change-Id: I04d722f258951a3078fe07899f5bbe8aac02a8e8
2011-07-11 22:12:16 -07:00
Mathias Agopian
518ec112f4
refactor EGL source code
...
no changes is functionality. split various objects into their own files.
make egl_display objec's lock internal.
2011-05-16 19:02:45 -07:00
David Li
620676eec7
GLES2Dbg: send some GL implementation constants to client
...
Change-Id: Ic6c51c09b1c3d2e1e1a28c6ed552714c3243827c
Signed-off-by: David Li <davidxli@google.com>
2011-04-19 14:44:51 -07:00
David Li
7b271eba88
GLES2Dbg: initial tests
...
Change-Id: Ibf07eff68d39267fd5c9bec2870f59a5ae2f51e3
2011-04-19 14:42:14 -07:00