Commit Graph

9 Commits

Author SHA1 Message Date
Steve Block
9d45368352 Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE
See https://android-git.corp.google.com/g/156016

Bug: 5449033
Change-Id: I4c4e33bb9df3e39e11cd985e193e6fbab4635298
2012-01-03 22:38:27 +00:00
Mathias Agopian
30faafb7d3 am 4eb1ad5e: am 524a6d8e: Merge "better fix for [3028370] GL get error should return a valid error if no context is bound." into gingerbread
Merge commit '4eb1ad5e98c7b36f7ac4ec8c3270f9763afd107e'

* commit '4eb1ad5e98c7b36f7ac4ec8c3270f9763afd107e':
  better fix for [3028370] GL get error should return a valid error if no context is bound.
2010-09-23 21:41:30 -07:00
Mathias Agopian
6f0871222f better fix for [3028370] GL get error should return a valid error if no context is bound.
it turns out that we cannot return INVALID_OPERATION from glGetError() because the
GL spec says that it must be called in a loop until it returns GL_NO_ERROR.

now, we always return 0 from GL functions called from a thread with no
context bound. This means that glGetError() will return NO_ERROR in this case,
which is better than returning a random value (which could trap the app in a loop).

if this happens in the main thread of a process, we LOG an error message once.

Change-Id: Id59620e675a890286ef62a257c02b06e0fdcaf69
2010-09-23 16:44:48 -07:00
Romain Guy
761eaed2ff Fix tons of bugs and add new text rendering support.
Change-Id: I326c66b10784006f6df2f12d38e120cef94cd0d7
2010-08-10 12:22:01 -07:00
Mathias Agopian
11cca925b2 update GL ES stub libraries with the new GL ES headers
Change-Id: I83be94049ddfe3fd7f5bee71a21172ade1498dd5
2010-06-09 18:20:21 -07:00
Mathias Agopian
8fb47ec10e Fix Android's glEGLImageTargetRenderbufferOES() wrapper
glEGLImageTargetRenderbufferOES() pass the wrapped EGLImage
to the implementation, rather than the unwrapped one.

Change-Id: I149f9ed73e6ab9089110600e1db4311ba7a8c83a
2010-03-29 15:12:19 -07:00
Mathias Agopian
673d2dbaae Use the TLS register if HAVE_ARM_TLS_REGISTER is defined
this will be needed for SMP, but would improve dispatching GL calls a bit
on armv6 and above.
2009-10-19 16:13:46 -07:00
Mathias Agopian
618fa10949 fix [2187212] add support for GLESv2 dispatch based on TLS
Instead of using a different function pointer table for ES 1.x and ES 2.x,
we use a single one that is the union (sort|uniq) of both tables. Two
instances of this table are initialized with pointers to GL ES 1.x and GL ES 2.x
entry-points.
When a context is created, we store its version number and when it is bound to a
thread we set the approruiate table based on the stored version.

This introduce no penalty while dispatching gl calls to the right API version.

[Pending Dr No approval for MR1]
2009-10-14 02:06:37 -07:00
Mathias Agopian
b1a39d67be Added most of the support needed for GLES 2.x 2009-05-27 20:38:06 -07:00