Commit Graph

9 Commits

Author SHA1 Message Date
Mathias Agopian
e81a3cb2bd update EGL headers to the latest
note that this doesn't update the EGL stubs.

Change-Id: I00274431a490249d93eb6b5ba13f274b7f2682ae
2010-06-09 18:56:05 -07:00
Jack Palevich
34329eed2c Print out EGL configuration info for the config we've chosen.
Don't ask for PBuffer support, since we don't actually use pbuffers,
and some drivers might not support them.
2009-09-28 18:22:01 -07:00
Jack Palevich
d9872bf424 Print out all available EGL configurations. 2009-09-28 16:34:45 -07:00
Jack Palevich
18e24f9525 Use EGLUtils to simplify choosing a configuration.
Doesn't actually select anything, possibly due to device driver errors.
2009-09-25 16:25:19 -07:00
Jack Palevich
9195835537 Create samples showing how to call OpenGL from JNI libraries. 2009-09-23 14:48:07 -07:00
Jack Palevich
9ec24af0e8 Draw a green triangle using OpenGL 2.0 APIs. 2009-09-18 18:27:37 -07:00
Jack Palevich
058777592d Add additional error checking, exit early if errors occur. 2009-09-17 10:59:23 -07:00
Jack Palevich
13e68424fb Add EGL call error checking. 2009-09-16 11:08:43 -07:00
Jason Sams
493220dcb8 Simple app to create a gl2 context and dump the strings. 2009-09-01 20:41:05 -07:00