Commit Graph

5 Commits

Author SHA1 Message Date
Mathias Agopian
df85c455c3 refactored screenshot code
the core screenshot function now can capture the screen at any lower resolution
performing bilinear filtering.

we also now have some client code to interface with the screenshot service.

it's now possible to request a screenshot at a lower resolution.

Change-Id: I33689bba98507ab928d0898b21596d0d2fe4b953
2010-10-04 17:36:17 -07:00
Mathias Agopian
1b0b30d043 add support for [1974164] Be able to take a screen shot on the device
screenshots are taken using ISurfaceComposer::captureScreen() which returns
the size of the screenshot and an IMemoryHeap containing the data.
screenshots have limitations:
- they will always fail if a secure window is up on screen
- require GL_OES_framebuffer_object extension
- in some situation, video planes won't been captured

Change-Id: I741c68a2d2984fb139039301c3349e6780e2cd58
2010-09-24 14:56:39 -07:00
Mathias Agopian
b7e930db17 split surface management from surface's buffers management
Change-Id: If3c5655d1231f8f0c49ba68f972b1b20c93b3f87
2010-06-04 18:57:41 -07:00
Mathias Agopian
7e27f05739 more clean-up in preparation of bigger changes
the most important change here is the renaming of
ISurfaceFlingerClient to ISurfaceComposerClient

Change-Id: I94e18b0417f50e06f21377446639c61f65f959b3
2010-05-28 17:19:16 -07:00
Mathias Agopian
9cce325fae split libsurfaceflinger_client and libcamera_client out of libui 2010-02-11 13:16:22 -08:00