Commit Graph

415 Commits

Author SHA1 Message Date
Jamie Gennis
874da6e438 Merge "Re-use existing Surface objects when reading them from parcels." into gingerbread 2010-07-16 15:14:44 -07:00
Jeff Brown
3cf1c9b844 Fix individual pointer id up/down reporting.
Fix a minor threading bug in InputManager dump.

Change-Id: Ic2eecf7df5a8dc9f40561fcb03ebe58a2c073778
2010-07-16 15:11:24 -07:00
Jamie Gennis
aca4e22879 Re-use existing Surface objects when reading them from parcels.
This change adds a process-global cache of previously deserialized Surface
objects so that if a Surface object wrapping the same ISurface gets received
again the same Surface can be used.  This is important because the 'tail'
pointer in the SharedBufferClient is stored only on the client side, and needs
to be the same for all the Surface objects wrapping an ISurface instance.  This
solves the problem by making there only be one Surface object wrapping an
ISurface per process.

Change-Id: I4bf0b8787885c56277622fca053022d2bb638902
2010-07-16 13:03:15 -07:00
Jeff Brown
0a128e3cbe Fix bug with phantom input windows.
Add dumpsys integration for the native input dispatcher.
Add some InputDevice API stubs.
Add an appendFormat helper method to String8 for printf style
string formatting mainly for debugging purposes.
Use generic ArrayList<WindowState> everywhere in WindowManagerService
to eliminate unnecessary casts all over.

Change-Id: I9d1e3bd90eb7222d10620200477f11b7bfd25e44
2010-07-16 00:02:48 -07:00
Dianne Hackborn
0e8852766d Implement native key pre-dispatching to IMEs.
This significantly re-works the native key dispatching code to
allow events to be pre-dispatched to the current IME before
being processed by native code.  It introduces one new public
API, which must be called after retrieving an event if the app
wishes for it to be pre-dispatched.

Currently the native code will only do pre-dispatching of
system keys, to avoid significant overhead for gaming input.
This should be improved to be smarted, filtering for only
keys that the IME is interested in.  Unfortunately IMEs don't
currently provide this information. :p

Change-Id: Ic1c7aeec8b348164957f2cd88119eb5bd85c2a9f
2010-07-15 22:05:33 -07:00
Jeff Brown
5c1ed84a2d Add support for new input sources.
Added several new coordinate values to MotionEvents to capture
touch major/minor area, tool major/minor area and orientation.

Renamed NDK input constants per convention.

Added InputDevice class in Java which will eventually provide
useful information about available input devices.

Added APIs for manufacturing new MotionEvent objects with multiple
pointers and all necessary coordinate data.

Fixed a bug in the input dispatcher where it could get stuck with
a pointer down forever.

Fixed a bug in the WindowManager where the input window list could
end up containing stale removed windows.

Fixed a bug in the WindowManager where the input channel was being
removed only after the final animation transition had taken place
which caused spurious WINDOW DIED log messages to be printed.

Change-Id: Ie55084da319b20aad29b28a0499b8dd98bb5da68
2010-07-15 18:32:33 -07:00
Brad Fitzpatrick
be581cfa17 Merge "More StrictMode work, keeping Binder & BlockGuard's thread-locals in-sync." into gingerbread 2010-07-15 15:42:12 -07:00
Christopher Tate
9373680116 Add native C APIs for working with the Asset Manager
Change-Id: I493b142c4b35e5cc1a1e85283bb5dfb306a6d261
2010-07-15 14:28:21 -07:00
Brad Fitzpatrick
a877cd85b5 More StrictMode work, keeping Binder & BlockGuard's thread-locals in-sync.
Change-Id: Ia67cabcc17a73a0f15907ffea683d06bc41b90e5
2010-07-15 13:18:05 -07:00
Mathias Agopian
a1e6bc864f added BinderService<> template to help creating native binder services
Change-Id: Id980899d2647b56479f8a27c89eaa949f9209dfe
2010-07-14 18:43:19 -07:00
Mathias Agopian
e1ea0811de Merge "first step at implementing the native sensor support" into gingerbread 2010-07-14 16:32:04 -07:00
Mathias Agopian
589ce85ee4 first step at implementing the native sensor support
in this commit:
- implemented the C stub
- implemented the binder interfaces involved
- implemented most of the C++ client side

missing:
- SensorManager cannot connect to the SensorServer yet
(because there is no SensorServer yet)

Change-Id: I75010cbeef31c98d6fa62fd5d388dcef87c2636b
2010-07-13 22:21:56 -07:00
Dianne Hackborn
ce838a265d IME events are now dispatched to native applications.
And also:

- APIs to show and hide the IME, and control its interaction with the app.
- APIs to tell the app when its window resizes and needs to be redrawn.
- API to tell the app the content rectangle of its window (to layout
  around the IME or status bar).

There is still a problem with IME interaction -- we need a way for the
app to deliver events to the IME before it handles them, so that for
example the back key will close the IME instead of finishing the app.

Change-Id: I37b75fc2ec533750ef36ca3aedd2f0cc0b5813cd
2010-07-13 18:36:46 -07:00
Jeff Brown
8575a87b0d Add initial gamepad support.
Change-Id: I0439648f6eb5405f200e4223c915eb3a418b32b9
2010-07-13 17:04:57 -07:00
Brad Fitzpatrick
837a0d0fb2 Add Parcel::readExceptionCode() and Parcel::writeNoException()
Add native Parcel methods analogous to the Java versions.

Currently, these don't do much, but upcoming StrictMode work changes
the RPC calling conventions in some cases, so it's important that
everybody uses these consistently, rather than having a lot of code
trying to parse RPC responses out of Parcels themselves.

As a summary, the current convention that Java Binder services use is
to prepend the reply Parcel with an int32 signaling the exception
status:

     0: no exception
     -1: Security exception
     -2: Bad Parcelable
     -3: ...
     -4: ...
     -5: ...

... followed by Parceled String if the exception code is non-zero.

With an upcoming change, it'll be the case that a response Parcel can,
non-exceptionally return rich data in the header, and also return data
to the caller.  The important thing to note in this new case is that
the first int32 in the reply parcel *will not be zero*, so anybody
manually checking for it with reply.readInt32() will get false
negative failures.

Short summary: If you're calling into a Java service and manually
checking the exception status with reply.readInt32(), change it to
reply.readExceptionCode().

Change-Id: I23f9a0e53a8cfbbd9759242cfde16723641afe04
2010-07-13 15:45:18 -07:00
Dianne Hackborn
9147d11a5f Add ANativeWindow API for directly drawing to the surface bits.
Also other cleanup and fixes:

- We now properly set the default window format to 565.
- New APIs to set the window format and flags from native code.
- Tweaked glue for simpler handling of the "destroy" message.
- Um, other stuff.

Change-Id: Id7790a21a2fa9a19b91854d225324a7c1e7c6ade
2010-07-09 16:58:19 -07:00
Dianne Hackborn
3c5d125ed7 Add new glue code for writing native apps.
This factors out the boiler-plate code from the sample
app to a common glue code that can be used for everyone
writing this style of app: a dedicated app thread that
takes care of waiting for events and processing them.

As part of doing this, ALooper has a new facility to allow
registration of fds that cause ALooper_pollOnce() to return
the fd that has data, allowing the app to drive the loop
without callbacks.  Hopefully this makes some people feel better. :)

Also do some other cleanup of the ALooper API, plus some
actual documentation.

Change-Id: Ic53bd56bdf627e3ba28a3c093faa06a92be522b8
2010-07-08 11:06:59 -07:00
Kenny Root
47ecb07ed4 Merge "Add OBB file helper class" into gingerbread 2010-07-07 18:14:13 -07:00
Chris Tate
9e1568cc2d Merge "More native input dispatch work." into gingerbread 2010-07-07 17:43:12 -07:00
Kenny Root
b94a9a668f Add OBB file helper class
ObbFile is a binary blob that will be used in packaging large files
with smaller APKs.

Change-Id: Ib1594346cfa2f49113de6565af77c24efbd89d63
2010-07-07 09:57:50 -07:00
Jeff Brown
f16c26dec9 More native input dispatch work.
Removed old input dispatch code.
Refactored the policy callbacks.
Pushed a tiny bit of the power manager state down to native.
Fixed long press on MENU.
Made the virtual key detection and cancelation a bit more precise.

Change-Id: I5d8c1062f7ea0ab3b54c6fadb058c4d5f5a9e02e
2010-07-03 19:23:01 -07:00
Dianne Hackborn
efa1085066 Add new native Looper API.
This allows us to avoid exposing the file descriptor of
the event queue; instead, you attach an event queue to
a looper.  This will also should allow native apps to be
written without the need for a separate thread, by attaching
the event queue to the main thread's looper and scheduling
their own messages there.

Change-Id: I38489282635895ae2cbfacb88599c1b1cad9b239
2010-07-02 18:57:02 -07:00
Dianne Hackborn
e12e3d7692 Merge "Introduce official public NativeWindow type." into gingerbread 2010-06-30 16:05:30 -07:00
Dianne Hackborn
4b5e91e482 Introduce official public NativeWindow type.
Not yet hooked up to anything in the NDK, but requires renaming
the existing android_native_window_t type everywhere.

Change-Id: Iffee6ea39c93b8b34e20fb69e4d2c7c837e5ea2e
2010-06-30 15:32:04 -07:00
Jeff Brown
c393eb6cf5 Fix injection of specially intercepted keys like HOME.
This change mainly unwinds a premature optimization in the
dispatch pipeline.
To test HOME injection, run 'adb shell input keyevent 3'.

Change-Id: I1c4b7377c205da7c898014b8b07fc6dc1d46e4dd
2010-06-30 14:41:59 -07:00
Dianne Hackborn
189ed23c10 Implement default key handling for native code.
The native code now maintains a list of all keys that may use
default handling.  If the app finishes one of these keys
without handling it, the key will be passed back off to Java
for default treatment.

Change-Id: I6a842a0d728eeafa4de7142fae573f8c11099e18
2010-06-30 10:49:40 -07:00
Jeff Brown
4036f7f2b4 Fix native input dispatch in the emulator.
Set a default orientation of ROTATION_0.
Added some more careful checks based on whether we have valid
absolute axis information from the driver.
Reset key repeating during configuration changes since the keyboard
device may have been removed.

Change-Id: I685960828acffcb17595fc5683309e8064a76714
2010-06-29 16:52:21 -07:00
Dianne Hackborn
9c7f8186ae Update native activity & event APIs to follow correct conventions.
Change-Id: Ie64fb3a9c68bc9c117fa5621b75d1f609e304e0e
2010-06-29 10:43:54 -07:00
Jeff Brown
50de30a523 Native input event dispatching.
Target identification is now fully native.
Fixed a couple of minor issues related to input injection.
Native input enabled by default, can be disabled by setting
WindowManagerPolicy.ENABLE_NATIVE_INPUT_DISPATCH to false.

Change-Id: I7edf66ed3e987cc9306ad4743ac57a116af452ff
2010-06-28 19:10:54 -07:00
Mathias Agopian
8c3c51bb33 Fix a bug in sp<> and wp<> which could cause memory corruptions
when assigning a smart pointer to another one, we need to make
sure to read all the data we need from the right-hand-side
reference (the assignee) before we decRef the assigned.

This bug would cause linked-list of smart-pointers to fail
miserably.

Change-Id: Ibb554c15fddf909f7737c632b7c80322e80ea93f
2010-06-24 21:49:02 -07:00
Dianne Hackborn
4d96bb6ae3 First stab at attaching native event dispatching.
Provides the basic infrastructure for a
NativeActivity's native code to get an object representing
its event stream that can be used to read input events.

Still work to do, probably some API changes, and reasonable
default key handling (so that for example back will still
work).

Change-Id: I6db891bc35dc9683181d7708eaed552b955a077e
2010-06-22 11:21:50 -07:00
Brad Fitzpatrick
03bd2484c8 Merge "Start of work on passing around StrictMode policy over Binder calls." into gingerbread 2010-06-21 15:31:01 -07:00
Jeff Brown
51d45a710e More native input event dispatching.
Added ANRs handling.
Added event injection.
Fixed a NPE ActivityManagerServer writing ANRs to the drop box.
Fixed HOME key interception.
Fixed trackball reporting.
Fixed pointer rotation in landscape mode.

Change-Id: I50340f559f22899ab924e220a78119ffc79469b7
2010-06-21 13:59:34 -07:00
Brad Fitzpatrick
702ea9d42f Start of work on passing around StrictMode policy over Binder calls.
This is (intendend to be) a no-op change.

At this stage, Binder RPCs just have an additional uint32 passed around
in the header, right before the interface name.  But nothing is actually
done with them yet.  That value should right now always be 0.

This now boots and seems to work.

Change-Id: I135b7c84f07575e6b9717fef2424d301a450df7b
2010-06-21 12:56:35 -07:00
Jeff Brown
f4a4ec2063 Even more native input dispatch work in progress.
Added more tests.
Fixed a regression in Vector.
Fixed bugs in pointer tracking.
Fixed a starvation issue in PollLoop when setting or removing callbacks.
Fixed a couple of policy nits.

Modified the internal representation of MotionEvent to be more
efficient and more consistent.

Added code to skip/cancel virtual key processing when there are multiple
pointers down.  This helps to better disambiguate virtual key presses
from stray touches (such as cheek presses).

Change-Id: I2a7d2cce0195afb9125b23378baa94fd2fc6671c
2010-06-17 13:27:16 -07:00
Jeff Brown
54bc281639 More work in progress on native events.
Refactored the code to eliminate potential deadlocks due to re-entrant
calls from the policy into the dispatcher.  Also added some plumbing
that will be used to notify the framework about ANRs.

Change-Id: Iba7a10de0cb3c56cd7520d6ce716db52fdcc94ff
2010-06-15 16:43:18 -07:00
Jeff Brown
66d9df50da Fix include paths.
Change-Id: Ifda45688f9f02710a74d5d7a7d902bacf1441e2e
2010-06-13 19:35:19 -07:00
Jeff Brown
e839a589bf Native input dispatch rewrite work in progress.
The old dispatch mechanism has been left in place and continues to
be used by default for now.  To enable native input dispatch,
edit the ENABLE_NATIVE_DISPATCH constant in WindowManagerPolicy.

Includes part of the new input event NDK API.  Some details TBD.

To wire up input dispatch, as the ViewRoot adds a window to the
window session it receives an InputChannel object as an output
argument.  The InputChannel encapsulates the file descriptors for a
shared memory region and two pipe end-points.  The ViewRoot then
provides the InputChannel to the InputQueue.  Behind the
scenes, InputQueue simply attaches handlers to the native PollLoop object
that underlies the MessageQueue.  This way MessageQueue doesn't need
to know anything about input dispatch per-se, it just exposes (in native
code) a PollLoop that other components can use to monitor file descriptor
state changes.

There can be zero or more targets for any given input event.  Each
input target is specified by its input channel and some parameters
including flags, an X/Y coordinate offset, and the dispatch timeout.
An input target can request either synchronous dispatch (for foreground apps)
or asynchronous dispatch (fire-and-forget for wallpapers and "outside"
targets).  Currently, finding the appropriate input targets for an event
requires a call back into the WindowManagerServer from native code.
In the future this will be refactored to avoid most of these callbacks
except as required to handle pending focus transitions.

End-to-end event dispatch mostly works!

To do: event injection, rate limiting, ANRs, testing, optimization, etc.

Change-Id: I8c36b2b9e0a2d27392040ecda0f51b636456de25
2010-06-13 17:42:16 -07:00
Mathias Agopian
579b3f88d0 allow re-targetting of surfaces
Surfaces can now be parcelized and sent to remote
processes. When a surface crosses a process
boundary, it looses its connection with the
current process and gets attached to the new one.

Change-Id: I39c7b055bcd3ea1162ef2718d3d4b866bf7c81c0
2010-06-08 20:10:02 -07:00
Mathias Agopian
a0c30e9241 optimize Surface.readFromParcel()
this is called for each relayout() and used to create a full Surface (cpp)
which in turn did some heavy work (including an IPC with surfaceflinger),
most of the time to destroy it immediatelly when the returned surface
(the one in the parcel) was the same.

we now more intelligentely read from the parcel and construct the new
object only if needed.

Change-Id: Idfd40d9ac96ffc6d4ae5fd99bcc0773e131e2267
2010-06-04 18:57:41 -07:00
Mathias Agopian
b7e930db17 split surface management from surface's buffers management
Change-Id: If3c5655d1231f8f0c49ba68f972b1b20c93b3f87
2010-06-04 18:57:41 -07:00
Mathias Agopian
7e27f05739 more clean-up in preparation of bigger changes
the most important change here is the renaming of
ISurfaceFlingerClient to ISurfaceComposerClient

Change-Id: I94e18b0417f50e06f21377446639c61f65f959b3
2010-05-28 17:19:16 -07:00
Mathias Agopian
b8510b98b5 Fix a typo in Singleton<>
it could cause the sLock field to be emitted several times
in different compilation unit. it also prevented to
have 2 Singleton<> in the same file.
2010-05-28 15:13:30 -07:00
Mathias Agopian
d4784a3b90 more clean-up of Surfaceflinger's client management
SurfaceComposerClient now only exist on the WindowManager side,
the client side uses the new SurfaceClient class, which only
exposes what a client needs.

also instead of keeping mappings from IBinder to SurfaceComposerClients
we have a SurfaceClient per Surface (referring to the same IBinder), this
is made possible by the fact that SurfaceClient is very light.

Change-Id: I6a1f7015424f07871632a25ed6a502c55abfcfa6
2010-05-27 19:55:43 -07:00
Mathias Agopian
631f358d34 fix [2712278] The preview buffer left some black borders in left and bottom edges
we were incorrectly flagging push_buffer surfaces as invalid

Change-Id: I4dfd4ffbbe8a71f7e23e835db8d71966416c29bb
2010-05-25 17:51:34 -07:00
Mathias Agopian
a138f89c5e added the notion of fixed-size buffers
the new native_window_set_buffers_geometry allows
to specify a size and format for all buffers to be
dequeued. the buffer will be scalled to the window's
size.

Change-Id: I2c378b85c88d29cdd827a5f319d5c704d79ba381
2010-05-24 18:26:01 -07:00
Mathias Agopian
a0b3f1d2eb fix a bug when reallocating a window's buffers is needed
we need to mark the buffers that need to be reallocated,
NOT the buffer's indices.

Change-Id: I809e2e1b03b56c4d2ab983c25523dae99aa1da74
2010-05-24 13:47:24 -07:00
Mathias Agopian
f10d7fde03 added native_window_set_buffer_count()
this method can be used to change the number of buffers
associated to a native window. the default is two.

Change-Id: I608b959e6b29d77f95edb23c31dc9b099a758f2f
2010-05-21 14:34:32 -07:00
Mathias Agopian
bb641244d7 fix the threading issue for setBuffercount()
this change introduces R/W locks in the right places.
on the server-side, it guarantees that setBufferCount()
is synchronized with "retire" and "resize".
on the client-side, it guarantees that setBufferCount()
is synchronized with "dequeue", "lockbuffer" and "queue"
2010-05-20 18:00:42 -07:00
Mathias Agopian
dcf01e6644 added RWLock C++ wrapper
Change-Id: Ia736bf7f6e2c49915a9ab5669551cf89dafa7961
2010-05-19 15:12:59 -07:00
Mathias Agopian
d6297f7d09 fix some bugs in SharedBufferStack::resize
added buffers should now be labeled properly.

Change-Id: I28aa753fbe89ab89134e7753575319478934c7fa
2010-05-17 17:27:26 -07:00
Mathias Agopian
a1ac870fd1 Merge "SharedBufferStack now can grow up to 16 buffers." into kraken 2010-05-12 17:36:46 -07:00
Mathias Agopian
b5b7f260da SharedBufferStack now can grow up to 16 buffers.
there is a new resize() api, which currently only allows growing.

Change-Id: Ia37b81b73be466d2491ffed7f3a23cd8e113c6fe
2010-05-12 17:28:20 -07:00
Kenny Root
9b7640933e Merge "ZipUtilsRO rewrite based on Dalvik Zip rewrite" into kraken 2010-05-12 14:54:42 -07:00
Kenny Root
d4066a4ac5 ZipUtilsRO rewrite based on Dalvik Zip rewrite
Change the way zip archives are handled.  This is necessary to deal with
very large (~1GB) APK files, for which our current approach of mapping
the entire file falls over.

We now do the classic scavenger hunt for the End Of Central Directory
magic on a buffer of data read from the file, instead of a memory-mapped
section.  We use what we find to create a map that covers the Central
Directory only.

If the caller is interested in unpacking the file contents, we have to
do an additional file read to discover the size of the Local File Header
section so we can skip past it.

This is based on Change I745fb15abb in the dalvik tree. Both
implementations share a common ancestry, but the cost of unifying them
outweighs the benefits of wrapping C calls.

Change-Id: Iddacb50fe913917c2845708a530872d65fdbe620
2010-05-12 05:07:48 -07:00
Jamie Gennis
1853b7d790 Merge "Add incStrong and decStrong methods to android_native_{window,buffer}_t." into kraken 2010-05-11 12:25:31 -07:00
Jamie Gennis
5e67f87430 Add incStrong and decStrong methods to android_native_{window,buffer}_t.
This change adds the methods necessary to use sp<> to handle refcounting
android_native_window_t and android_native_buffer_t.  The new methods forward
the refcounting operations to the corresponding android_native_base_t
functions.

Change-Id: I7de8e262728e439bc1efdf69374a2a9f6f432ced
2010-05-10 17:33:32 -07:00
Dan Egnor
7dd2bb8412 am ca48c88c: am 8a8658a5: Merge "Make static versions of libutils and libbinder." into froyo
Merge commit 'ca48c88c3d5733c4405a2fc4f7d9bb7fbba3d43f' into kraken

* commit 'ca48c88c3d5733c4405a2fc4f7d9bb7fbba3d43f':
  Make static versions of libutils and libbinder.
2010-05-06 17:35:06 -07:00
Dan Egnor
e3c233d1a9 am 8a8658a5: Merge "Make static versions of libutils and libbinder." into froyo
Merge commit '8a8658a5de261c2da72d431940877bd054bc9837' into froyo-plus-aosp

* commit '8a8658a5de261c2da72d431940877bd054bc9837':
  Make static versions of libutils and libbinder.
2010-05-06 17:33:45 -07:00
Dan Egnor
386a332b4f Make static versions of libutils and libbinder.
Fix some small static-initialization-order issues (and a static-
initializers-missing issue) that result from doing so.  The static
libraries don't actually get used for anything real at the moment --
they're used for perf tests of bug 2660235.

Bug: 2660235
Change-Id: Iee2f38f79cc93b395e8d0a5a144ed92461f5ada0
2010-05-06 01:03:31 -07:00
The Android Open Source Project
ad3f4a4561 am f7896449: merge from open-source master
Merge commit 'f78964490d8098387d51444c87bf520ad3f674e2' into kraken

* commit 'f78964490d8098387d51444c87bf520ad3f674e2':
  Add new keycodes for the convenience of Japanese IMEs
  Call register_localized_collators() with the current locale.
  Fixed deserialization problem in DatePicker.
  Fix for bug 2467152 files with spaces fail to open.
  Set alpha value for newly created dim surface.
  telephony: Fix CID when CID is unknown
2010-05-05 16:00:01 -07:00
The Android Open Source Project
30f71ce597 merge from open-source master
Change-Id: Ia9e1f4e049f5870386ea29ddb6e3ef028ea918da
2010-05-05 15:57:42 -07:00
mogimo
ef1c5c314b Add new keycodes for the convenience of Japanese IMEs
Change-Id: Ibd308cef11261147856258595f6ca0137e03e05c
2010-05-05 13:37:21 -07:00
Mathias Agopian
30c4c182ec Merge "Add support for enqueuing buffers in arbitrary order" into kraken 2010-04-30 12:58:11 -07:00
Mathias Agopian
4fcad80654 Merge "cleanup. waitForCondition() now uses polymorphsim instead of templtes" into kraken 2010-04-29 14:17:12 -07:00
Mathias Agopian
a228cc5efa Merge "fix a race condition in undoDequeue(), where 'tail' could be computed incorrectly." into kraken 2010-04-29 14:16:14 -07:00
Dianne Hackborn
c93a781c24 New xlarge screen size.
Not complete, only for experimentation at this point.

This includes a reworking of how screen size configurations are matched,
so that if you are on a larger screen we can select configurations for
smaller screens if there aren't any exactly matching the current screen.

The screen size at which we switch to xlarge has been arbitrarily
chosen; the compatibility behavior has not yet been defined.

Change-Id: I1a33b3818eeb51a68fb72397568c39ab040a07f5
2010-04-28 16:51:52 -07:00
Mathias Agopian
c0a9164e9e Add support for enqueuing buffers in arbitrary order
Also added a very simple SharedBufferStack unit test.

Change-Id: I253dbbe98a53c966b78d22d4d6dd59f8aefc8c40
2010-04-28 16:12:54 -07:00
Mathias Agopian
b296533607 cleanup. waitForCondition() now uses polymorphsim instead of templtes
the reason for the above change is that waitForCondition() had become
large over time, mainly to handle error cases, using inlines to
evaluate the condition doesn't buys us much anymore while it increases
code size.

Change-Id: I2595d850832628954b900ab8bb1796c863447bc7
2010-04-28 16:12:54 -07:00
Mathias Agopian
0a8cd0689a fix a race condition in undoDequeue(), where 'tail' could be computed incorrectly.
in the undoDequeue() case, 'tail' was recalculated from 'available' and 'head'
however there was a race between this and retireAndLock(), which could cause
'tail' to be recalculated wrongly.

the interesting thing though is that retireAndLock() shouldn't have any impact
on the value of 'tail', which is client-side only attribute.
we fix the race by saving the value of 'tail' before dequeue() and restore it
in the case of undoDequeue(), since we know it doesn't depend on retireAndLock().

Change-Id: I4bcc4d16b6bc4dd93717ee739c603040b18295a0
2010-04-28 16:12:54 -07:00
Mathias Agopian
245e4d78c5 better fix for [2420565] Surface.lockCanvas() updates the dirty region too often
Change-Id: I83438b40effd21538f1c74396dc665254b9d5ab6
2010-04-21 22:25:35 -07:00
The Android Open Source Project
a327dcfd79 am f021d12f: merge from open-source master
Merge commit 'f021d12f6f7116e9275cd3553a349ce5cb8aab14' into kraken

* commit 'f021d12f6f7116e9275cd3553a349ce5cb8aab14':
  Allow META* macros outside of the framework
  Fix printing order of phone objects creation
2010-04-21 09:15:15 -07:00
The Android Open Source Project
fc821e5d26 merge from open-source master
Change-Id: I08f1feae65b1dfc3f740d78654c267f2e3ae5e85
2010-04-21 09:10:43 -07:00
Michael Richardson
a3a884d9e2 Allow META* macros outside of the framework
The META* macros are useful outside of the framework
for other systems implementing Binder interfaces, but
they depend upon the android namespace. This includes
the appropriate namespace operations, which should be
sane even in that android namespace.

Change-Id: If600156c65191f51f487d0ee301d9f9f532b263d
2010-04-20 14:14:30 -07:00
Mathias Agopian
cc08e688f5 added setCrop() to android_native_window_t
hooked up the new method up to Surface.cpp
the actual crop is not implemented in SF yet

Change-Id: Ic6e313c98fd880f127a051a0ccc71808bd689751
2010-04-20 13:36:29 -07:00
Mathias Agopian
1100c8b901 add support for up to 16 buffers per surface
also increase the dirtyregion size from 1 to 6 rectangles.
Overall we now need 27KiB process instead of 4KiB

Change-Id: Iebda5565015158f49d9ca8dbcf55e6ad04855be3
2010-04-20 13:36:29 -07:00
Mathias Agopian
0ec1f2fc6e am 26f61635: am 0a4ab1b9: Merge "fix [2599939] "cannot play video" after open/close a video player a dozen of times" into froyo
Merge commit '26f6163557980062dbb203388b3d0794ee0d06f7' into kraken

* commit '26f6163557980062dbb203388b3d0794ee0d06f7':
  fix [2599939] "cannot play video" after open/close a video player a dozen of times
2010-04-19 19:29:22 -07:00
Mathias Agopian
65d8840637 am 0a4ab1b9: Merge "fix [2599939] "cannot play video" after open/close a video player a dozen of times" into froyo
Merge commit '0a4ab1b9b4c7b891c1ecb67eed99e9c9b30c93aa' into froyo-plus-aosp

* commit '0a4ab1b9b4c7b891c1ecb67eed99e9c9b30c93aa':
  fix [2599939] "cannot play video" after open/close a video player a dozen of times
2010-04-19 19:26:31 -07:00
Mathias Agopian
3c772b706d fix [2599939] "cannot play video" after open/close a video player a dozen of times
get rid off the MAP_ONCE flag is MemoryHeapBase (as well as it's functionality),
this feature should not be used anymore.

the software renderer was incorrectly using the default ctor which set MAP_ONCE,
causing the leak. the software renderer itself is incorrectly used while coming
back from sleep.

Change-Id: I123621f8d140550b864f352bbcd8a5729db12b57
2010-04-19 19:09:03 -07:00
Mathias Agopian
5629eb1676 when a zero dimension buffer is allocated, turn the allocation into
a 1x1 buffer instead of Nx1 (or 1xN)

Change-Id: I27eeb15e83e13002dd9405f4e52b54f7dffc0fe7
2010-04-15 15:23:25 -07:00
Mathias Agopian
e4e8cf1f19 don't hardcode "mSurface" throughout our source code
this is used in a few places to get access to the android.view.Surface
native surface. use a macro instead. Also rename the field to mNativeSurface.

Change-Id: I1c6dea14abd6b8b1392c7f97b304115999355094
2010-04-12 16:29:36 -07:00
The Android Open Source Project
529973acc2 merge from open-source master
Change-Id: I975030d9572463bc69245bcffa25c47d7acb2b51
2010-04-08 11:27:55 -07:00
Chih-Wei Huang
e5f56fb1b4 Add keycodes PageUp and PageDown
This is useful for applications like web browser.

Change-Id: Ie9262d5b75de87ecd0971407a7c3ce9aa6e4998e
2010-04-02 14:39:20 -07:00
Mathias Agopian
c8620b60d6 fix [2545826] calling into gralloc with external lock held
Change-Id: I2d0e017382404c684c768a0dd0423d574213f10a
2010-03-25 14:34:49 -07:00
Mathias Agopian
26d244281a libutils Condition are now PRIVATE by default
Condition must be initialized with SHARED for the old behavior, where
they can be used accross processes.

Updated the two places android that require SHARED conditions.

PRIVATE conditions (and mutexes) use more efficient syscalls.

Change-Id: I9a281a4b88206e92ac559c66554e886b9c62db3a
2010-03-19 16:16:43 -07:00
Jean-Michel Trivi
ae4d8ac982 Update TTS plugin interface to receive engine configuration data
coming from the plugin helper code (handling config and preferences).

Change-Id: Ibc1d229463f11f8977552d74d1fd2aa6a6cab88e
2010-03-18 11:52:41 -07:00
Mathias Agopian
55fa25161a implement connect/disconnect in our native_window_t implementations
the framebuffer implementation doesn't do anything special with this
but the surfaceflinger implementation makes sure the surface is not used
by two APIs simultaneously.

Change-Id: Id4ca8ef7093d68846abc2ac814327cc40a64b66b
2010-03-11 15:06:54 -08:00
Mathias Agopian
e156e6478f Add a new connect/disconnect API to android_native_window_t
it's used to keep track of which API owns the surface.

Change-Id: I1021c5905c020efc3c428e561b38189377168b22
2010-03-11 15:05:52 -08:00
Dianne Hackborn
82fecb01df Add ability for some manifest attributes to reference resources.
This loosens our restriction on many manifest attributes requiring
literal string values, to allow various ones to use values from
resources.  This is only allowed if the resource value does not change
from configuration changes, and the restriction is still in place
for attributes that are core to security (requesting permissions) or
market operation (used libraries and features etc).

Change-Id: I4da02f6a5196cb6a7dbcff9ac25403904c42c2c8
2010-03-09 17:18:05 -08:00
Dianne Hackborn
2856c5b19a Refactor car mode.
Extract all UI behavior from dock observer and ACTION_DOCK_EVENT.

Also introduce a desk type to go along with the car type all through
the resource system, since we now need to have corresponding high-level
broadcasts for desk dock mode.  As part of that I also reworked some
of the logic for switching modes to all funnel through a single
update() call that looks all of the current state to decide what to
do next, and fixed various locking issues.

In addition I found there were bugs in the configuration change
handling causing us to only switch into the car mode config and
then never get out of it.  Unfortunately now that we are actually
changing the configuration for each mode change, the transitions
between them are really crummy as we restart all kinds of
activities. :(
2010-03-05 10:57:47 -08:00
Dianne Hackborn
8eca036d24 Fix issue #2448075: aapt doesn't fix up activity-alias android:targetActivity links
And related:

- The aapt tool now sets a resource configurations sdk level to match any configs
  that have been set (for example if you specify density your sdk level will be
  at least 4).
- New option to modify the targetPackage attribute of instrumentation.
- Clean up of aapt options help.
- Fix of UI type values to leave 0 for "unspecified".
- Make the UI mode config APIs public.
2010-03-01 20:42:14 -08:00
Mathias Agopian
285dbde2e0 Added a name to Surface created by SurfaceFlinger
Updated the window manager to use this new facility.
Surfaces name are now printed by "dumpsys".
2010-03-01 18:34:50 -08:00
Kenny Root
9e333ab42c Use UTF-8 strings to avoid duplicate caching, part 1
StringBlock instances containing UTF-8 strings use a cache to convert
into UTF-16, but using that cache and then using a JNI call to NewString
causes the UTF-8 string as well as two copies of the UTF-16 string to
be held in memory. Getting the UTF-8 string directly from the StringPool
eliminates one copy of the UTF-16 string being held in memory.

This is part 1. Part 2 will include ResXMLParser optimizations.

Change-Id: Ibd4509a485db746d59cd4b9501f544877139276c
2010-02-23 10:02:20 -08:00
Mathias Agopian
98e71ddaed remove a dependency of GraphicBuffer (libui) on Parcel (libbinder).
Add a Flattenable interface to libutils which can be used to flatten
an object into bytestream + filedescriptor stream.
Parcel is modified to handle Flattenable. And GraphicBuffer implements
Flattenable.

Except for the overlay classes libui is now independent of libbinder.
2010-02-21 23:27:25 -08:00
Mathias Agopian
b6121422ef Remove a dependency of Region (libui) on Parcel (libbinder). 2010-02-17 20:26:47 -08:00
Mathias Agopian
3db2164051 fix a bug I introduced recently where YUV formats would crash the system 2010-02-16 20:43:39 -08:00
Mathias Agopian
54ed4f6282 get rid off the YUV formats at the libui layer 2010-02-16 17:33:37 -08:00
Kenny Root
0d88e7a8d7 Totally remove Unicode.cpp and rely on ICU
Unicode.cpp used a packed data table for character data that essentially
duplicated ICU's functionality.

Change-Id: Ia68fe4ac94e89dc68d9a3f45f33f6e648a5500b7
2010-02-12 14:37:42 -08:00
Kenny Root
196e320734 Excise code from Unicode.cpp that was dead
Remove some utility functions for discovering character data
that ICU probably took over a while ago.

Change-Id: I97abe4de2f51eb2bf48679941258bc501184c3dc
2010-02-12 13:01:16 -08:00
Mathias Agopian
9cce325fae split libsurfaceflinger_client and libcamera_client out of libui 2010-02-11 13:16:22 -08:00