Commit Graph

1852 Commits

Author SHA1 Message Date
Jesse Hall
d58c304cc6 Clarify aborted updateTexImage use of fences
When updateTexImage acquires a buffer but then aborts (due to an error
or the buffer being rejected), it releases the newly-acquired buffer.
It was passing the buffer slot's fences to releaseBuffer, even though
they hadn't been created after the acquire yet. This wasn't a bug,
since the fences would be cleared just after the buffer slot was last
released, but explicitly passing null fences makes this clearer.

Change-Id: I087f2ec3fd02c40f57782c1fca24eb9567e2943d
2012-06-28 17:08:42 -07:00
Jesse Hall
f9783af225 Return fence to client in dequeuBuffer
Change-Id: Ic19750793ad993f0e85391f3cabd743ba565d4c9
2012-06-28 17:08:42 -07:00
Jesse Hall
f785754009 Pass fences from BufferQueue to SurfaceTextureClient
ISurfaceTexture::dequeueBuffer now returns the buffer's fence for the
client to wait on. For BufferQueue, this means passing it through
Binder so it can be returned to the SurfaceTextureClient. Now
SurfaceTextureClient is responsible for waiting on the fence in
dequeueBuffer instead of BufferQueue: one step closer to the goal.

Change-Id: I677ae758bcd23acee2d784b8cec11b32cccc196d
2012-06-21 22:21:12 -07:00
Jesse Hall
ef19414bd8 Transfer HWC release fences to BufferQueue
After a HWC set, each SurfaceFlinger Layer retrieves the release fence
HWC returned and gives it to the layer's SurfaceTexture. The
SurfaceTexture accumulates the fences into a merged fence until the
next updateTexImage, then passes the merged fence to the BufferQueue
in releaseBuffer.

In a follow-on change, BufferQueue will return the fence along with
the buffer slot in dequeueBuffer. For now, dequeueBuffer waits for the
fence to signal before returning.

The releaseFence default value for BufferQueue::releaseBuffer() is
temporary to avoid transient build breaks with a multi-project
checkin. It'll disappear in the next change.

Change-Id: Iaa9a0d5775235585d9cbf453d3a64623d08013d9
2012-06-21 22:21:12 -07:00
Jesse Hall
a74cbc0649 Move remaining bits of lockBuffer to dequeueBuffer
FramebufferNativeWindow::dequeueBuffer now waits for the next buffer
to be non-front in addition to being free.

Change-Id: I991f154958cc6b488b1241aba83d1f95a0513b3c
2012-06-21 11:56:49 -07:00
Jamie Gennis
d8e812ce6f Update ANativeWindow clients for sync
This change updates the uses of ANativeWindow to use the new ANW functions that
accept and return Sync HAL fence file descriptors.

Change-Id: I3ca648b6ac33f7360e86754f924aa072f95242f6
2012-06-20 15:48:30 -07:00
Jamie Gennis
f25e183a70 libui: add the Fence class
This change adds the Fence class to libui for to wrap the libsync
functionality.

Change-Id: I93a31baeee608b93c14da807a32013dabf783f84
2012-06-20 15:48:30 -07:00
Mathias Agopian
3e87601170 Implement SurfaceFlinger's ANW on top of BufferQueue
SF now has its own implementation of ANW for the
framebuffer and it uses BufferQueue. FramebufferNativeWindow
is now only used by stand-alone apps.

Change-Id: Iddeb24087df62bd92b0f78e391dda9b97ddc859c
2012-06-13 18:07:47 -07:00
Colin Cross
52cf768fc2 Merge "surfaceflinger: replace early suspend with binder call from PowerManager" 2012-06-08 14:14:18 -07:00
Magnus Strandberg
bd3ad5b23f am 1ba24574: Aligning native Parcel implementation to Java.
* commit '1ba24574b2debd3ca012adbbd77f12bed4f2d266':
  Aligning native Parcel implementation to Java.
2012-06-08 08:32:28 -07:00
Magnus Strandberg
1ba24574b2 Aligning native Parcel implementation to Java.
The Java implementation of writing the RPC response header
calculates the length of the header including the 4 bytes
specifying the header length but the native implementation
excludes the 4 bytes specifying the length from the header
length.
The native implementation has been aligned to the Java impl.

Change-Id: I325bf272a63152d8fded4cf4e51a906b5a9bfe19
2012-06-08 08:29:01 -07:00
Colin Cross
8e533069e5 surfaceflinger: replace early suspend with binder call from PowerManager
SurfaceFlinger will no longer directly synchronize with early suspend.
Instead, PowerManagerService will synchronize with SurfaceFlinger to
ensure that a black frame has been drawn on the display, and then
trigger all early suspend handlers.

Change-Id: I07acdd628440d23fdb69db94319ec5d65d3f4919
2012-06-07 16:28:30 -07:00
Jeff Brown
9a6b4c73fa am d5085da3: am 4467bba7: Merge "Support looper callbacks based on smart pointers." into jb-dev
* commit 'd5085da3c0c103bba0c2c927382f7d414275b661':
  Support looper callbacks based on smart pointers.
2012-05-31 18:43:27 -07:00
Jeff Brown
ad7b3760ce am 80586761: am dad23789: Merge "Delete unused poll() code." into jb-dev
* commit '805867612c0c11d3bb494cbf454cbb2de21a1b75':
  Delete unused poll() code.
2012-05-31 18:43:26 -07:00
Jeff Brown
27d928474d am dce1547d: am 9e2e781a: Merge "Remove unused statistics code." into jb-dev
* commit 'dce1547d65877b89cec4e52ee8e5b39830911d00':
  Remove unused statistics code.
2012-05-31 18:43:26 -07:00
Jeff Brown
4467bba73a Merge "Support looper callbacks based on smart pointers." into jb-dev 2012-05-31 18:39:13 -07:00
Jeff Brown
dad2378911 Merge "Delete unused poll() code." into jb-dev 2012-05-31 18:39:06 -07:00
Jeff Brown
9e2e781aca Merge "Remove unused statistics code." into jb-dev 2012-05-31 18:39:02 -07:00
Jeff Brown
af567f73ac Support looper callbacks based on smart pointers.
Bug: 6559630
Change-Id: I5a667f219f431838638acefbc9fa6afa610971bd
2012-05-31 17:16:21 -07:00
Jeff Brown
588d5c8280 Delete unused poll() code.
We don't need this code anymore and it is just in the way.

Bug: 6559630
Change-Id: I1dc9decf85d5ea1feab159c2985da6c20baffdd5
2012-05-30 19:21:12 -07:00
Jeff Brown
1ea51bf519 Remove unused statistics code.
Bug: 6559630
Change-Id: Iacdf4bb4c1c125c09305cbd8cb443c7c80cfc010
2012-05-30 19:17:47 -07:00
Mathias Agopian
2466e402a0 am 584fcb32: am 2c8207e9: add the ability to reject buffers in SurfaceTexture::updateTexImage
* commit '584fcb3218e07d7b4cc0aeaef41faa4e891b45a4':
  add the ability to reject buffers in SurfaceTexture::updateTexImage
2012-05-29 19:53:52 -07:00
Mathias Agopian
2c8207e962 add the ability to reject buffers in SurfaceTexture::updateTexImage
SurfaceFlinger is using this new feature to reject buffers that
don't have the right size.

Bug: 6498869
Change-Id: I8a7250a47db6c082a357b703feb3b9d0fc8d3443
2012-05-23 18:01:33 -07:00
Jesse Hall
c20bd43b8a am 138a8d75: am e1082496: Enable SurfaceTexture fence sync for the emulator
* commit '138a8d7510e6ba8a402ffacc38c7cc5bfaa5e571':
  Enable SurfaceTexture fence sync for the emulator
2012-05-22 21:29:27 -07:00
Jesse Hall
e10824965c Enable SurfaceTexture fence sync for the emulator
The host-accelerated GL ES driver doesn't do the implicit
synchronization required when fence sync isn't used.

Bug: 6515813
Change-Id: I6a667f2db6b519f3557b5abda78775f767841dae
2012-05-22 16:46:17 -07:00
Mathias Agopian
69df645759 am 83f1d839: am 7e477bfe: make sure BufferQueue releases newly acquired buffers on failures
* commit '83f1d83975345bada9886e9ea0ef2b950d90cd77':
  make sure BufferQueue releases newly acquired buffers on failures
2012-05-21 14:27:29 -07:00
Mathias Agopian
49b97c857e am ac4a4825: am f899e411: Remove misleading and wrong ALOGW
* commit 'ac4a48251180a79ae19e3a7112537c3d0fa260c6':
  Remove misleading and wrong ALOGW
2012-05-21 14:11:46 -07:00
Mathias Agopian
455961ef65 am e0607f05: am 5aed6843: Merge "fix a corruption in Vector<> when adding new items" into jb-dev
* commit 'e0607f0507fe647bd9262facfaf75146c074e933':
  fix a corruption in Vector<> when adding new items
2012-05-21 12:43:25 -07:00
Jesse Hall
f336014c8d am bd56aabb: am 515f19da: Merge "Recreate EGLImage for previously used slots" into jb-dev
* commit 'bd56aabb92097546073c8dd8949bb03161e72c56':
  Recreate EGLImage for previously used slots
2012-05-21 12:41:02 -07:00
Mathias Agopian
7e477bfe11 make sure BufferQueue releases newly acquired buffers on failures
this prevents SurfaceTexture producer to hang in dequeueBuffer()
when something goes wrong in the consumer.
only the consumer gets an error and the current frame is kept
instead of the new one. the producer is unaware of the problem.

Bug: 6476587
Change-Id: Ie6db5526632aabc3e60229b93dfe29c19491ade4
2012-05-18 16:50:58 -07:00
Mathias Agopian
f899e4113a Remove misleading and wrong ALOGW
Bug: 6476587
Change-Id: I4345f1100db02786bb50ad83ca7b559cad301706
2012-05-18 15:32:28 -07:00
Mathias Agopian
5aed68434d Merge "fix a corruption in Vector<> when adding new items" into jb-dev 2012-05-17 17:48:09 -07:00
Mathias Agopian
a9611c5d5b fix a corruption in Vector<> when adding new items
would happen when vectors are copied and new items is
added in both vectors. we didn't duplicate the underlying
storage when adding items in vectors.

Bug: 6515797
Change-Id: If544c07d96c05821e088d7f2c9b5736f7e306c31
2012-05-17 17:47:44 -07:00
Jesse Hall
90ed8508ed Recreate EGLImage for previously used slots
SurfaceTexture would only create an EGLImage for a buffer slot when
BufferQueue returns a GraphicBuffer, i.e. either the slot was acquired
for the first time ever, or the buffer for the slot was reallocated.
But the EGLImage may also need to be re-created for a
previously-acquired buffer if the slot's EGLImage was destroyed during
detachFromContext(); in this case BufferQueue won't return a
GraphicBuffer since SurfaceTexture already has a reference to the
correct buffer.

Bug: 6461693
Change-Id: Ib95d0d757192efe336c5fda0866f857481a6617d
2012-05-17 11:25:21 -07:00
Jamie Gennis
a74eb25cbc am dd739965: Merge changes I32fbc2b6,Ifd0ed05b into jb-dev
* commit 'dd73996552938ac5165a35f09d389abedcf421ef':
  SurfaceFlinger: recompute visible regions less
  libgui: remove setPostTransformCrop
2012-05-15 11:44:04 -07:00
Glenn Kasten
8d057994a0 am bd113224: Merge "Fix log spam about CPU frequency on one device" into jb-dev
* commit 'bd1132249479e52ddd128171da24327358e2191c':
  Fix log spam about CPU frequency on one device
2012-05-15 11:37:41 -07:00
Jamie Gennis
dd73996552 Merge changes I32fbc2b6,Ifd0ed05b into jb-dev
* changes:
  SurfaceFlinger: recompute visible regions less
  libgui: remove setPostTransformCrop
2012-05-15 11:33:42 -07:00
Eino-Ville Talvala
e41b318bc4 Add a BufferQueue CPU consumer.
Aimed for use cases where gralloc buffers need to be consumed by CPU
users, such as camera image data streams.

The CpuConsumer is a synchronous queue, which exposes raw pointers to
the underlying graphics buffers to applications. Multiple buffers may
be acquired at once, up to the limit set at time of construction.

Change-Id: If1d99f12471438e95a69696e40685948778055fd
2012-05-14 18:04:01 -07:00
Glenn Kasten
542af12d10 Fix log spam about CPU frequency on one device
Previous kernels have allowed opening the CPU frequency file regardless
whether the CPU is up or not.  This fixes some log spam on one device
with dynamic hot plug CPU feature, which does not allow opening the CPU
frequency file if CPU is down.

Also, since the file descriptors are global and have long lives, add
the close-on-exec flag.

Change-Id: Ia14a2b9e20038dfb96a573920176a47a96bd3f5a
2012-05-14 16:55:26 -07:00
Jamie Gennis
b7a6b96301 libgui: remove setPostTransformCrop
This change removes the setPostTransformCrop function from
SurfaceTextureClient.  It also includes a small logging fix in BufferQueue.

Bug: 6299171
Change-Id: Ifd0ed05b95dad6085e7a8267fda4d69b76ea3bad
2012-05-14 15:41:22 -07:00
Jamie Gennis
b30f0fb45f am f15a83f5: SurfaceFlinger: add a crop to the layer state
* commit 'f15a83f5814219c167f87cb8aaea622fc8493499':
  SurfaceFlinger: add a crop to the layer state
2012-05-14 08:36:53 -07:00
Jamie Gennis
f15a83f581 SurfaceFlinger: add a crop to the layer state
This change adds a crop rectangle specified in window coordinates to the layer
state.  The all window pixels outside this crop rectangle are treated as though
they were fully transparent.  This change also adds the plumbing necessary for
WindowManager to set that crop.

Change-Id: I582bc445dc8c97d4c943d4db8d582a6ef5a66081
2012-05-11 03:16:02 -07:00
Glenn Kasten
9121ece5fc am f30fd014: Merge "Workaround for add_tid_to_cgroup failed to write" into jb-dev
* commit 'f30fd01497a53cbff8692721026c3f7b6830158e':
  Workaround for add_tid_to_cgroup failed to write
2012-05-10 17:45:21 -07:00
Glenn Kasten
f30fd01497 Merge "Workaround for add_tid_to_cgroup failed to write" into jb-dev 2012-05-10 17:38:34 -07:00
Jamie Gennis
2b4eeac037 am cd1806e2: libgui: improve some logging and dumping
* commit 'cd1806e210f2633423f0fb14d39fa00d03974223':
  libgui: improve some logging and dumping
2012-05-10 16:37:18 -07:00
Glenn Kasten
10cbbd8f1f Workaround for add_tid_to_cgroup failed to write
Bug: 6467109
Change-Id: I6dff8e608d83c7a7c453c25c94ad100f113769b9
2012-05-10 15:52:59 -07:00
Jamie Gennis
cd1806e210 libgui: improve some logging and dumping
This change updates some of the SurfaceTextureClient and BufferQueue logging
and dumping to include the crop, transform and scaling mode.  It also removes
the uses of the NO_SCALE_CROP scaling mode enum, which was added by accident in
a previous change.

Change-Id: I62912716a1e48885fb22f12b92678aa13f10fcd9
Bug: 6470541
2012-05-10 15:35:22 -07:00
Dianne Hackborn
daee0dcb43 am 555f89d8: Add callback hack to find out when to reload system properties.
* commit '555f89d8df316cdc5a25dbedb8614c2ac7a5e0a9':
  Add callback hack to find out when to reload system properties.
2012-05-10 09:31:08 -07:00
Dianne Hackborn
555f89d8df Add callback hack to find out when to reload system properties.
Every IBinder object can accept a new transaction to tell it that
it might want to reload system properties, and in the process
anyone can register a callback to be executed when this happens.

Use this to reload the trace property.

This is very much ONLY for debugging.

Change-Id: I55c67c46f8f3fa9073bef0dfaab4577ed1d47eb4
2012-05-09 14:53:26 -07:00
Jamie Gennis
5ce4b59f6e am 82c53806: Merge "SurfaceTexture: improve texture matrix computation" into jb-dev
* commit '82c53806ada5c314124431ec0a49fa15a6b5f1d6':
  SurfaceTexture: improve texture matrix computation
2012-05-09 12:58:22 -07:00