Commit Graph

15 Commits

Author SHA1 Message Date
Jamie Gennis
58c8dd2aa9 libutils: add a binary blob cache implementation.
This change adds an implementation of a cache that stores key/value
pairs of unstructured binary blobs.

Change-Id: Idd01fdabedfa3aed6d359a6efb0592967af52651
2011-05-17 16:58:37 -07:00
Jeff Brown
80f3e7cc15 Fade out the mouse pointer after inactivity or other events.
Fades out the mouse pointer:
- after 15 seconds of inactivity normally
- after 3 seconds of inactivity in lights out mode
- after a non-modifier key down
- after a touch down

Extended the native Looper to support enqueuing time delayed
messages.  This is used by the PointerController to control
pointer fade timing.

Change-Id: I87792fea7dbe2d9376c78cf354fe3189a484d9da
2011-03-02 15:37:57 -08:00
Kenny Root
c412dcb3eb Split UTF functions from String8/16
Split out all the UTF-8/16/32 handling code from String8/16 to its own
file to allow better reuse of code.

Change-Id: If9ce63920edc75472c38da4adce0d13cda9ad2f7
2010-11-12 15:53:40 -08:00
Kenny Root
95a6889312 OBB: use PBKDF2 for key generation.
Switch to using PBKDF2 for the key generation for OBBs. Any previously
generated OBBs will stop being read correctly. A small pbkdf2gen program
is available to allow generation of appropriate keys with the salts.

Bug: 3059950
Change-Id: If4305c989fd692fd1150eb270dbf751e09c37295
2010-10-13 18:25:33 -07:00
Jeff Brown
54e1cdacd2 Switch Looper back to using poll() instead of epoll().
Added a couple of micro-optimizations to avoid calling wake() unnecessarily
and reduce JNI overhead slightly.

Fixed a minor issue where we were not clearing the "next" field of Messages
returned by the MessageQueue so the Message would hold on to its successor
and potentially prevent the GC from collecting it if the message were leaked
somehow.

Change-Id: I488d29417ce0cdd7d0e447cda76ec978ef7f811c
2010-10-07 13:26:39 -07:00
Jeff Brown
59abe7e090 Replace epoll() with poll() and rename PollLoop to Looper.
As part of this change, consolidated and cleaned up the Looper API so
that there are fewer distinctions between the NDK and non-NDK declarations
(no need for two callback types, etc.).

Removed the dependence on specific constants from sys/poll.h such as
POLLIN.  Instead looper.h defines events like LOOPER_EVENT_INPUT for
the events that it supports.  That should help make any future
under-the-hood implementation changes easier.

Fixed a couple of compiler warnings along the way.

Change-Id: I449a7ec780bf061bdd325452f823673e2b39b6ae
2010-09-14 01:59:45 -07:00
Kenny Root
aa966638b9 Fix String8::operator+
The LHS was ignored when using:
  String8 + String8
  String8 + (const char*)

Add unit tests for above.

Bug: 2898473
Change-Id: Ic8fe7be668b665c36aaaa3fc3c3ffdfff0fbba25
2010-08-06 09:00:10 -07:00
Jeff Brown
a50ee3ecb3 Don't build framework tests for simulator target.
Change-Id: I70f29c7eb307e4f3ec5702f4eb9d97b4342e2f36
2010-07-14 22:55:02 -07:00
Kenny Root
9baa2c7a44 Merge changes I2337051b,I19b426cb into gingerbread
* changes:
  Tweak ObbFile class
  Allow things that can install packages to set Obb paths
2010-07-12 11:18:34 -07:00
Kenny Root
fa59afb863 Tweak ObbFile class
* Move error messages around to clarify the errors.

* Add extra error check when reading a file.

* Seek to the end of a file when writing the signature so the users of
  the API don't have to remember to do it.

Change-Id: I2337051b9f9fa8147c5900237deec790dcd92436
2010-07-12 09:11:24 -07:00
Dianne Hackborn
3c5d125ed7 Add new glue code for writing native apps.
This factors out the boiler-plate code from the sample
app to a common glue code that can be used for everyone
writing this style of app: a dedicated app thread that
takes care of waiting for events and processing them.

As part of doing this, ALooper has a new facility to allow
registration of fds that cause ALooper_pollOnce() to return
the fd that has data, allowing the app to drive the loop
without callbacks.  Hopefully this makes some people feel better. :)

Also do some other cleanup of the ALooper API, plus some
actual documentation.

Change-Id: Ic53bd56bdf627e3ba28a3c093faa06a92be522b8
2010-07-08 11:06:59 -07:00
Kenny Root
b94a9a668f Add OBB file helper class
ObbFile is a binary blob that will be used in packaging large files
with smaller APKs.

Change-Id: Ib1594346cfa2f49113de6565af77c24efbd89d63
2010-07-07 09:57:50 -07:00
Jeff Brown
f4a4ec2063 Even more native input dispatch work in progress.
Added more tests.
Fixed a regression in Vector.
Fixed bugs in pointer tracking.
Fixed a starvation issue in PollLoop when setting or removing callbacks.
Fixed a couple of policy nits.

Modified the internal representation of MotionEvent to be more
efficient and more consistent.

Added code to skip/cancel virtual key processing when there are multiple
pointers down.  This helps to better disambiguate virtual key presses
from stray touches (such as cheek presses).

Change-Id: I2a7d2cce0195afb9125b23378baa94fd2fc6671c
2010-06-17 13:27:16 -07:00
Jeff Brown
f69280ef72 Support for multiple tests
The build system enforces some invariants that were being ignored
before.

Change-Id: Ie7675042af7f961a507386c13b2a0b592b591af8
2010-06-14 15:46:08 -07:00
Jeff Brown
e839a589bf Native input dispatch rewrite work in progress.
The old dispatch mechanism has been left in place and continues to
be used by default for now.  To enable native input dispatch,
edit the ENABLE_NATIVE_DISPATCH constant in WindowManagerPolicy.

Includes part of the new input event NDK API.  Some details TBD.

To wire up input dispatch, as the ViewRoot adds a window to the
window session it receives an InputChannel object as an output
argument.  The InputChannel encapsulates the file descriptors for a
shared memory region and two pipe end-points.  The ViewRoot then
provides the InputChannel to the InputQueue.  Behind the
scenes, InputQueue simply attaches handlers to the native PollLoop object
that underlies the MessageQueue.  This way MessageQueue doesn't need
to know anything about input dispatch per-se, it just exposes (in native
code) a PollLoop that other components can use to monitor file descriptor
state changes.

There can be zero or more targets for any given input event.  Each
input target is specified by its input channel and some parameters
including flags, an X/Y coordinate offset, and the dispatch timeout.
An input target can request either synchronous dispatch (for foreground apps)
or asynchronous dispatch (fire-and-forget for wallpapers and "outside"
targets).  Currently, finding the appropriate input targets for an event
requires a call back into the WindowManagerServer from native code.
In the future this will be refactored to avoid most of these callbacks
except as required to handle pending focus transitions.

End-to-end event dispatch mostly works!

To do: event injection, rate limiting, ANRs, testing, optimization, etc.

Change-Id: I8c36b2b9e0a2d27392040ecda0f51b636456de25
2010-06-13 17:42:16 -07:00