Initial commit for review.
Integrated comments after patch set 1 review.
Fixed lockup in AudioFlinger::ThreadBase::exit()
Fixed lockup when playing tone with AudioPlocyService startTone()
* changes:
Add a flag to set whether the overlay has been initialized. Commit needs to be called at least once on each overlay, and it appears that sometimes this doesn't happen because the visibility never changes. With this change the overlay parameter and position will be committed when either the visibility of the window changes, or on the first call to visibility resolved, if it hasn't already been done.
doesn't happen because the visibility never changes. With this change
the overlay parameter and position will be committed when either the visibility
of the window changes, or on the first call to visibility resolved, if it
hasn't already been done.
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
This changes the names of the directories in aapt, to what you see
in the list of DpiTest resources. Also adds a new "long" configuration
for wide screens, which the platform sets appropriate, and introduces
a new kind of resizeability for not large but significantly larger
than normal screens which may have compatibility issues.
This will be used to avoid unnecessarily listening to data from sensors
that function as event devices.
Signed-off-by: Mike Lockwood <lockwood@android.com>
Patch supplied on advice of partner. This causes us to send suspend_sink to
Bluez via socket interface, so we enter suspend on the A2DP link faster.
This is especially important when switching to SCO so that we come closer to
whitepaper recommendations to suspend A2DP before setting up SCO.
We have another patch set to add DBUS A2DP suspend and resume calls to Bluez
that will do a better job of following whitepaper recommendations for
A2DP -> SCO -> A2DP, but this small patch is still an improvement.
The kernel can now publish a property describing the layout of virtual
hardware buttons on the touchscreen. These outside of the display
area (outside of the absolute x and y controller range the driver
reports), and when the user presses on them a key event will be
generated rather than a touch event.
This also includes a number of tweaks to the absolute controller
processing to make things work better on the new screens. For
example, we now reject down events outside of the display area.
Still left to be done is the ability to cancel a key down event,
so the user can slide up from the virtual keys to the touch screen
without causing a virtual key to execute.
Merge commit '8a715b4b791db4390d12e0ded02280592634a424'
* commit '8a715b4b791db4390d12e0ded02280592634a424':
Add useful functions to String8, which enables users to convert between UTF-8 and UTF-32
* changes:
Add useful functions to String8, which enables users to convert between UTF-8 and UTF-32 It will be used in SQL functions in external/sqlite/android. See https://android-git.corp.google.com/g/Gerrit#change,5511 for example.
Merge commit '88e209dcf8c2ebddda5c272f46d1bd5478bc639c'
* commit '88e209dcf8c2ebddda5c272f46d1bd5478bc639c':
Fix issue 1743700: AudioTrack: setPlaybackRate can not set the playback rate to twice of the ouputSR
Store sample rate on 32 bits instead of 16 bits in audio_track_cblk_t.
Removed sampleRate() methods from AudioTrack and AudioRecord: replaced by getSampleRate().
AudioTrack::setSampleRate() no returns a status.
Merge commit '991eec03a73f8803d0f8c80b418480ea25293cfb'
* commit '991eec03a73f8803d0f8c80b418480ea25293cfb':
Don't re-parse the framework resources all the time.
A small optimization to the resource code, to not re-parse the framework
resources every time we build a new AssetManager. Instead, you can now
construct a ResTable from a previously created one... of course, like the
existing code for using the data in-place, you can't delete the original
ResTable until you have deleted the one that has been constructed from it.
Merge commit 'c7396025e59524e7ef639fd86fc23123939ee91c'
* commit 'c7396025e59524e7ef639fd86fc23123939ee91c':
Return CAMERA_ERROR_SERVER_DIED to camera app when camera service dies (bug 1956726)
Merge commit '2bbb80e183c6492689f8b10b2d0f5dfe9872a6ac'
* commit '2bbb80e183c6492689f8b10b2d0f5dfe9872a6ac':
Less logging in some places. More in others.
Merge commit '58ebdcc06eca06741460a7db2be4b79e3865eb88'
* commit '58ebdcc06eca06741460a7db2be4b79e3865eb88':
fix [1947273] the DimLayer causes the whole screen to update during transactions
It turns out this was not a problem in the resource code at all. Rather,
the system process has a cache of pre-loaded attributes it uses to avoid
continually reloading things as it needs them. Well it turns out this
cache wasn't flushed after a package was uninstalled or a configuration
changed, so you could re-install an app where you change its style resources
so its theme now points to one that is inconsistent in the cache.
This is mostly a problem for developers, where they continually install
new versions of an app where resources have changed. This could possibly
show up when updating an app on a normal phone, although the problem would
eventually correct itself since this cache uses weak references.
Anyway, the cache is now reworked to be flushed appropriately.
This change also includes an update to aapt to be able to dump the
contents of bags in resources.
we can't use a texture of 1/4th of the screen for the dim layer, because the mdp internal input resultion is alwyas integers and for very small blits of a couple pixels the scale factor can get way out of range, for instance for a 7 pixels source, the scale factor would be either 7 (7/1) or 3.5 (7/2) instead of 4 (7/1.75). This caused the mdp to fail in some cases and revert to software. we now always use a texture of the actual screen size, so the problem will never happen. This burns 300KB of pmem instead of 21KB. On devices with a larger screen we might want to use a smaller texture and tile it by hand.
Merge commit 'd09f86ce175fad6ddbd446363f327dfa0575a1d2'
* commit 'd09f86ce175fad6ddbd446363f327dfa0575a1d2':
Better (and less) logging from backup.
Add an extra null terminator. String8::unlockBuffer is
Merge commit '72eb0acad5cffc57ce5006f6deab29ee259e461e'
* commit '72eb0acad5cffc57ce5006f6deab29ee259e461e':
Expand support for different screen sizes.
* changes:
Better (and less) logging from backup.
Add an extra null terminator. String8::unlockBuffer is supposed to be doing this, but it's not and I can't figure out why. This makes BackupHelperDispatcher able to read the keys correctly.
Applications can now declare that they support small, normal, or
large screens. Resource selection can also be done based on these
sizes. By default, pre-Donut apps are false for small and large,
and Donut or later apps are assumed to support all sizes. In either
case they can use <supports-screens> in their manifest to declare
what they actually support.
Merge commit 'c44989d6c7bcc761fb37f54fd37aac2070ba8e5e'
* commit 'c44989d6c7bcc761fb37f54fd37aac2070ba8e5e':
move ui/Time.cpp to core/jni, since this is the only place it is used
Merge commit 'df65b60ce33e5a56815864f8f0713e25378fa649'
* commit 'df65b60ce33e5a56815864f8f0713e25378fa649':
Only report "unknown metadata" once per restore helper
Merge commit '54118adb3766fdf73a409102b88d7494bb6889a3'
* commit '54118adb3766fdf73a409102b88d7494bb6889a3':
Put back LOGP -> printf in the backup helper code
Merge commit '3d7b8d1aa6a362292f56defbe8fb2d5653f79282'
* commit '3d7b8d1aa6a362292f56defbe8fb2d5653f79282':
Use a ref-counted callback interface for Camera.
This allows the camera service to hang onto the callback interface
until all callbacks have been processed. This prevents problems
where pending callbacks in binder worker threads are processed
after the Java camera object and its associated native resources
have been released.
Bug 1884362
This change adds a fixed-size metadata block at the head of each file's content
entity. The block is versioned, and fixed-size on the theory that it might be
nice to be able to recover the content (if not the full metadata) of the files
if we're ever confronted with data backed up some hypothetical future helper
that stored expanded metadata.
The net effect is that now on restore, we assign the same access mode to the
file that it originally had when backed up.
Also, some of the code was failing to properly free transient heap-based buffers
when it encountered errors. This has been fixed with the addition of a tiny
stack-based object whose job it is to free() its designated pointer from its
destructor.
Merge commit '11b157790234d3d2f116ce4c7ed1d3d00fb78bc3'
* commit '11b157790234d3d2f116ce4c7ed1d3d00fb78bc3':
Add file mode to the file-backup saved state blobs
This change puts the file's access mode into the saved-state blob used by the
file backup helpers. The tests have been updated for the new blob content
format.
What this change *doesn't* do is actually backup/restore the file mode. This
change is a prerequisite for that, but mode preservation in backup/restore will
require adding metadata to the backup data stream itself, so will be approached
a bit more carefully.
(Also fixed one outright bug in the test program: ReadEntityData() had been
changed to return a ssize_t union of either a byte-count or a negative number
indicating error, but the test program was still assuming that nonzero == error,
and was spuriously failing.)
Merge commit '72be40490951d3f9d0ada16fcf5288d0c3306d88'
* commit '72be40490951d3f9d0ada16fcf5288d0c3306d88':
fix warnings that will show up with GCC 4.4 (in master)
Merge commit '1585bd24c10d16351f89e32dddbfa799f18db6bd'
* commit '1585bd24c10d16351f89e32dddbfa799f18db6bd':
Report densities in badging, debugging for nine patch bug.
The aapt tool now reports all available densities like it already did
for locales. Also this includes more resource data output, which I
was using to examine bug #1867049 (which at this point I am unable to
reproduce).
Merge commit '16ce3504c5bf98d95d5c36001f755bb4b15253c9'
* commit '16ce3504c5bf98d95d5c36001f755bb4b15253c9':
Make RestoreHelper and friends also write out the snapshot state.
Merge commit 'b1cdb64877ebd3b8c5182913ff02edd8b54a6982'
* commit 'b1cdb64877ebd3b8c5182913ff02edd8b54a6982':
Allow the qemu.sf.lcd_density property to override the value of ro.sf.lcd_density
ro.sf.lcd_density is usually defined in the build.prop file which is parsed by init
before anything else. Since its name begins with "ro.", this property is write-once
and cannot later be modified, e.g. in /system/etc/init.goldfish.sh.
In other words, you cannot use "emulator -prop ro.sf.lcd_density=<value>", since
it is impossible to override the value defined in build.prop
This patch modifies the system to recognize "qemu.sf.lcd_density" as an override
value, which can be set with "emulator -prop qemu.sf.lcd_density=<value>", forcing
a specific density.
A later patch will allow the emulator to automatically set this property depending
on AVD hardware configuration settings.
Merge commit '2fdd428e0f18384160f7c38ce3a2cd9ba7e7b2c2'
* commit '2fdd428e0f18384160f7c38ce3a2cd9ba7e7b2c2':
Fix some backup reader/writer issues; make local transport do backup
Fix the jni initializer.
Add RestoreFileHelper, BackupDataInput, and add java wrappers for the methods on BackupDataOutput.
Fix bug #1812041: activity manager crash with bad args.
Journal backup requests so that they won't be lost in a crash
Fix data connection issues.
Merge commit '78f0f8cb2efe9410127c39201e240f6d438eb53c'
* commit '78f0f8cb2efe9410127c39201e240f6d438eb53c':
Make the file backup helper not crash if a file you requested
Fix SharedPrefsBackupHelper so it doesn't hard code the paths to the files.
StringArray is used in two places in framework/base and in the Sim. Ideally we should get rid of it and use Vector<String8> instead of creating new code.
Merge commit '2a3188672ab2b65c0ce7c9c598a463e382c47696'
* commit '2a3188672ab2b65c0ce7c9c598a463e382c47696':
rename a few files to camel-case, add copyright notices
now, all destruction path, go through the purgatory which is emptied when ~ISurface is called, but we also make sure to remove the surface from the current list from there (in case a client forgot to request the destruction explicitely).
Merge commit 'b61ae351256518add7bcb40e0bf18337dd87195c'
* commit 'b61ae351256518add7bcb40e0bf18337dd87195c':
log the geomerty of surfaces causing an out of memory in SurfaceFlinger.
Merge commit 'd9cc7659fa9b8544e2a3ca7b7040fbd79afdf7ea'
* commit 'd9cc7659fa9b8544e2a3ca7b7040fbd79afdf7ea':
Fix issue 1883666: Audio coming from the music player stopped suddenly
The problem comes from the code handling the automatic change of audio routing to speaker when notifications are played. The music is also muted while the sound is forced to speaker.
To avoid truncating the end of the notification, a delay is inserted between the end of the notification and the restoration of the audio routing. If a new notification starts during this delay, the current music mute state read and saved before muting music corresponds to the forced mute due to previous notification. When the new notification ends, the mute state restored is muted and music stream stays muted for ever.
The fix consists in reading and saving music mute state only if the audio routing has been restored (check that mForcedRoute is back to 0).
- return "const" objects for overloaded operators to disallow constructs like: (a+b) = c;
- don't return references to non-static members, it's not always safe.
- Point.cpp was empty, so get rid of it
- make sure that all binder Bn classes define a ctor and dtor in their respective library.
This avoids duplication of the ctor/dtor in libraries where these objects are instantiated.
This is also cleaner, should we want these ctor/dtor to do something one day.
- same change as above for some Bp classes and various other non-binder classes
- moved the definition of CHECK_INTERFACE() in IInterface.h instead of having it everywhere.
- improved the CHECK_INTERFACE() macro so it calls a single method in Parcel, instead of inlining its code everywhere
- IBinder::getInterfaceDescriptor() now returns a "const String16&" instead of String16, which saves calls to String16 and ~String16
- implemented a cache for BpBinder::getInterfaceDescriptor(), since this does an IPC. HOWEVER, this method never seems to be called.
The cache makes BpBinder bigger, so we need to figure out if we need this method at all.
This change is the first part of a fix for issue 1846343, :
- Added new enum values for input sources in AudioRecord and MediaRecorder for voice uplink, downlink and uplink+downlink sources.
- renamed streamType to inputSource in all native functions handling audio record.
A second change is required in opencore author driver and android audio input to completely fix the issue.
Added missing include sys/time.h for utimes.
Detects when stat64 uses a timespec for the modif and access times
and work around the missing st_*time_nsec.
Apologies for the whitespace changes, emacs removed them automatically.
Merge commit 'd50a458bb291801ab9fdc119301bc7b84b42a6e3'
* commit 'd50a458bb291801ab9fdc119301bc7b84b42a6e3':
Fix a major bug in Bundle when unparcelling from AIDL.
There was a serious problem in the Bundle(Parcel) and readFromParcel() methods,
where it wasn't doing the copying of the Parcel that Parcel.readBundle() does
and is a basic requirement for it to work correctly.
This re-arranges the code to make all of these functions (hopefully) correct.
Also fix a problem in Parcel where we were not duping fds when copying data from
one Parcel to another.
Merge commit 'e29146158b6048936671decc060d398a68333fc0'
* commit 'e29146158b6048936671decc060d398a68333fc0':
Hook up the backup data writer, and add a utility to read the backup data files.
Merge commit 'a59aba8cd88b8f98fa4de2a903899bc6ac9f73e8'
* commit 'a59aba8cd88b8f98fa4de2a903899bc6ac9f73e8':
Update more references to openInputStream in support classes.
Modify AudioFlinger to use updated openInputStream factory method.
Merge commit 'e85bb9ebcce85b8c7a0e0ccb5116cd25bf684727'
* commit 'e85bb9ebcce85b8c7a0e0ccb5116cd25bf684727':
Add the backup data file writer C++ class.
Merge commit '4535e40544aeb957d44fad75fbe5676effe03689'
* commit '4535e40544aeb957d44fad75fbe5676effe03689':
Implement the C++ class to write the backed up file data.
Merge commit 'aa642c0cc20293137376d44f8221876c121e5be9'
* commit 'aa642c0cc20293137376d44f8221876c121e5be9':
Get the backup calling through to the file backup helper.
Fix typos.
Add a new feature to android.os.Debug to add the ability to inject only specific fields when calling setFieldsOn().
Fixes#1836075. Adds consistency checks for the View hierarchy. To enable them, you need a debug build and ViewDebug.sConsistencyCheckEnabled set to true in debug.prop. This change also lets you easily enable drawing and layout profiling in ViewRoot by setting ViewRoot.sProfileDrawing, ViewRoot.sProfileLayout and ViewRoot.sShowFps in debug.prop with a debug build.
Add Intent.ACTION_APP_ERROR
Merge commit '3022a11c4c41afa9d39b4d0d9abd7e6bcb6b8472'
* commit '3022a11c4c41afa9d39b4d0d9abd7e6bcb6b8472':
Modify camera framework to use new streamlined binder interface.
This is the second half of bug 1837832. Modifies the camera client
and camera service to use the new binder interface. Removes the
old binder interface. There will be one more part to this change
to surface the undefined callbacks to the Java layer so that
partners can implement new features without having to touch the
stack.
Merge commit '3fd7e13960c2763225c5c8bc187bd15da04820dd'
* commit '3fd7e13960c2763225c5c8bc187bd15da04820dd':
Add new binder methods to camera client to support generic callbacks
ANDROID_swap_rectangle allows to specify the rectangle affected by eglSwapBuffers(), anything outside of this rectangle is unchanged. in particular EGL_BUFFER_DESTROYED only applies to that rectangle. This extension as well as EGL_BUFFER_PRESERVED allow major optimizations on surfaceflinger, which can redraw only the dirty area during compositing.
However, ANDROID_swap_rectangle allows further optimizations in EGL by reducing the amount of copy-back needed. ANDROID_swap_rectangle is particularily important for software implementations.
This is the first step in a multi-step change to move from the old
specific callbacks to a generic callback. This will allow future
flexibility in the interface without requiring binder rewrites.
Bug 1837832
Merge commit '4488b11c51ad8f5b8330279a9405e5a0f8586aa4'
* commit '4488b11c51ad8f5b8330279a9405e5a0f8586aa4':
Add some C++ code to do raw files for backup
- Currently the lock/unlock path is naive and is done for each drawing operation (glDrawElements and glDrawArrays). this should be improved eventually.
- factor all the lock/unlock code in SurfaceBuffer.
- fixed "showupdate" so it works even when we don't have preserving eglSwapBuffers().
- improved the situation with the dirty-region and fixed a problem that caused GL apps to not update.
- make use of LightRefBase() where needed, instead of duplicating its implementation
- add LightRefBase::getStrongCount()
- renamed EGLNativeWindowSurface.cpp to FramebufferNativeWindow.cpp
- disabled copybits test, since it clashes with the new gralloc api
- Camera/Video will be fixed later when we rework the overlay apis
Merge commit '17f213bc528cf296e133e9ec9c9e0ce5dce41781'
* commit '17f213bc528cf296e133e9ec9c9e0ce5dce41781':
Bug fix(1807910): media recorder crash due to the use of locked camera object (last part)
Merge commit '0a9b5bbb47a965238ca0e1e699d61d7ddd054742'
* commit '0a9b5bbb47a965238ca0e1e699d61d7ddd054742':
Fix a media server crash (bug 1807910): part one
First, the window manager tells us when a surface is no longer needed. At this point, several things happen:
- the surface is removed from the active/visible list
- it is added to a purgatory list, where it waits for all clients to release their reference
- it destroys all data/state that can be spared
Later, when all clients are done, the remains of the Surface are disposed off: it is removed from the purgatory and destroyed.
In particular its gralloc buffers are destroyed at that point (when we're sure nobody is using them anymore).
Surfaces are now destroyed once all references from the clients are gone, but they go through a partial destruction as soon as the window manager requests it.
This last part is still buggy. see comments in SurfaceFlinger::destroySurface()
Add a factory method that creates a Camera object from a remote client
Next:
The changes in authordriver.cpp and android_camera_input.cpp will come.
and the constructor for Camera object will be removed.
commit 012b56fc607cf243cf4b29cb2a5f172bcbe0aecd
Author: Robert Greenwalt <robdroid@android.com>
Date: Wed Apr 22 14:31:26 2009 -0700
Additional fixes and tests for density.
commit 91fdc8e187551ae69e0029a4325fb3ad38fe411b
Author: Robert Greenwalt <robdroid@android.com>
Date: Tue Apr 14 14:39:00 2009 -0700
Fix runtime resource selection logic.
Fix isBetterThan so that o or this may be supperior at any stage.
Used to only handle this-better or tie at each stage, biasing against o.
Also allows reset of unit test to succeed. Fixes bug 1709202.
AudioTrack, AudioRecord:
- remove useless mAudioFlinger member of AudioTrack and AudioRecord.
- signal cblk.cv condition in stop() method to speed up stop completion.
- extend wait condition timeout in obtainBuffer() when waitCount is -1 to avoid waking up callback thread unnecessarily
AudioFlinger:
- remove some warnings in AudioFlinger.cpp.
- remove function AudioFlinger::MixerThread::removetrack_l() as its content is never executed.
- remove useless call to setMasterVolume in AudioFlinger::handleForcedSpeakerRoute().
- Offset VOICE_CALL stream volume to reflect actual volume that is never 0 in hardware (this fix has been made in the open source): 0.01 + v * 0.99.
AudioSystem.java:
- correct typo in comment
IAudioflinger, IAudioFlingerClient:
- make AudioFlinger binder interfaces used for callbacks ONEWAY.
AudioHardwareInterface:
- correct routeStrings[] table in AudioHardwareInteface.cpp
The WindowManager side of Surface.java holds a SurfaceControl, while the client-side holds a Surface. When the client is in the system process, Surface.java holds both (which is a problem we'll try to fix later).
SurfaceControl is used for controling the geometry of the surface (for the WM), while Surface is used to access the buffers (for SF's clients).
SurfaceFlingerClient now uses the SurfaceID instead of Surface*.
Currently Surface still has the SurfaceControl API and is implemented by calling into SurfaceControl.
To deal with Java's lack of destructors and delayed garbage collection, we used to duplicate Surface.cpp objects in some case; this caused some issues because Surface is supposed to be reference-counted and unique.
Take mutex in close(), and skip write path after turning bluetooth off.
Original author: npelly
Merged from: //branches/cupcake/...
Original author: android-build
Merged from: //branches/donutburger/...
Automated import of CL 144205
Take mutex in close(), and skip write path after turning bluetooth off.
Original author: npelly
Merged from: //branches/cupcake/...
Automated import of CL 144151
AudioFlinger::MixerThread::dumpTracks() was reading mTracks[] vector instead of mActiveTracks[] when dumping active tracks.
Original author: elaurent
Merged from: //branches/cupcake/...
Original author: android-build
Merged from: //branches/donutburger/...
Automated import of CL 143785
AudioFlinger::MixerThread::dumpTracks() was reading mTracks[] vector instead of mActiveTracks[] when dumping active tracks.
Original author: elaurent
Merged from: //branches/cupcake/...
Automated import of CL 143775
Current implementation of Camera service plays the camera shutter sound over the ALARM stream so that it cannot be muted by silent mode in order to comply to some country specific requirement. A recent change made it possible for the user to mute the ALARM stream thus making this stream not suitable any more for the camera shutter sound.
The fix consists in creating a new stream type only accessible by native code and that cannot be muted and use it to play camera sounds.
Original author: elaurent
Merged from: //branches/cupcake/...
Original author: android-build
Merged from: //branches/donutburger/...
Automated import of CL 143327
Current implementation of Camera service plays the camera shutter sound over the ALARM stream so that it cannot be muted by silent mode in order to comply to some country specific requirement. A recent change made it possible for the user to mute the ALARM stream thus making this stream not suitable any more for the camera shutter sound.
The fix consists in creating a new stream type only accessible by native code and that cannot be muted and use it to play camera sounds.
Original author: elaurent
Merged from: //branches/cupcake/...
Automated import of CL 143177