Any device that lists the android.hardware.camera.external feature
must also list android.hardware.camera.any feature.
Change-Id: I7accd27501e66e99a8addaeed890df709208fd13
Any device that lists the android.hardware.camera.external feature
must also list android.hardware.camera.any feature.
Change-Id: I7accd27501e66e99a8addaeed890df709208fd13
Enabled by #define. Is used for 64 bit compilation to
force structs to use 32 bit pointer values for eventual
IPC to 32 bit OMX codecs.
May change later if we support 64 bit OMX codecs.
Change-Id: I0d12f86774f6f7ce9c39c8abea5d51988a7eef11
Signed-off-by: Andy Hung <hunga@google.com>
Axis 0 sets the MSB and Axis 63 sets the LSB, and not
the other way round like the test expects.
This was broken by commit 38dcdff308 which moved this
code over to using BitSet.
Change-Id: I63a72abe7ce14720b0bf26e5f6d651bb42452f79
This allows querying and switching display device configurations
through the ISurfaceComposer/SurfaceComposerClient interface.
Bug: 14320401
Change-Id: I8c22165698950e5da32204c1c4da92122f91a715
The gralloc API now provides a way for using lock/unlock with the Android
explicit synchronisation concept. This changes updates the GraphicBuffer class
to also expose this functionality, and updates the Surface class to make use of
in line with the dequeueBuffer/queueBuffer mechanism.
This new behaviour is dependent on GRALLOC_MODULE_API_VERSION_0_3. If the local
gralloc module does not support this then the existing synchronous lock/unlock
mechanism will be used.
Change-Id: I77daa1beb197b63b1c2f281b8414ac4ae4b5b03c
This ensures it's the same size in both 32 and 64 bit
processes and also brings it in line with struct
MotionEntry.
Change-Id: I66bb8b8d8664763e7dcbd489686051f563d5e1dc
It was incorrectly assumed that these devices must require
a device admin, camera, and network location.
Change-Id: I51942ece6c0b9f824bfc3ee82917a2496ae81788
the default.
Feature added for the low power mode.
Change-Id: I2849e5ea335c0d2509fea1c315392bce7f20451d
Signed-off-by: Ruchi Kandoi <kandoiruchi@google.com>
If the virtual display consumer disconnects after the
VirtualDisplaySurface dequeues a buffer but before it requests it, the
request will fail. Previously the error was ignored, and the caller
would get a success result but a NULL buffer. Now the dequeued buffer
is cancelled and the error propagated to the caller.
Bug: 14140551
Change-Id: I91547885c2cf6063dc7a8f02d97f2df282cdde2c
The instruction-set is used to construct the dalvik cache
path and is also passed down to dex2oat.
(cherry picked from commit 791781bfb8)
Change-Id: I43396b16f6eaecacf0fb7d052526fc5a239167ac
Increased the maximum time dumpstate will wait for SIGQUIT process
to finish dumping its thread stacks to the logfile to 5 seconds.
Bug: 14057177
Change-Id: I0b43004512855d202f2fe0ea7b0e934e77a3a070
The instruction-set is used to construct the dalvik cache
path and is also passed down to dex2oat.
Change-Id: Ie480841b3e917dabe23ad4d5f4a0b08990500a51