* changes:
Modify the base gestures API to use streams instead of files. Adds new wrappers to easily load/save gestures from files, resources, etc. Do the same for the letters recognizer.
* changes:
Update MediaPlayer to allow setVideoSurface calls after prepare. Also allow passing a null surface. The API is now enabled to change the surface while the video is playing. This could allow orientation changes during playback or to allow the audio track from a video to play in the background. NOTE: There are still changes required to pmem driver to allow remapping shared physical memory into a process in order for this to work. This change only enables the API to send the appropriate calls when the lower level code supports it.
The problem comes from the code handling the automatic change of audio routing to speaker when notifications are played. The music is also muted while the sound is forced to speaker.
To avoid truncating the end of the notification, a delay is inserted between the end of the notification and the restoration of the audio routing. If a new notification starts during this delay, the current music mute state read and saved before muting music corresponds to the forced mute due to previous notification. When the new notification ends, the mute state restored is muted and music stream stays muted for ever.
The fix consists in reading and saving music mute state only if the audio routing has been restored (check that mForcedRoute is back to 0).
* changes:
Added the two validations for the memory stress test 1) Set the maximum memory leakage to 150K in 200 loops of playback. 2) Check the pid of the meidaserver.
Merge commit '2542c0a805b144b4c4324a749574d9ba76660557' into donut
* commit '2542c0a805b144b4c4324a749574d9ba76660557':
AI 149346: Replace icon_templates-v1.0.zip with new archive from cnesladek. remove mac-specific files, fix dir name, repack.
* changes:
Cause the icon drawables to animate automatically by calling setVisible false and then true on the drawables. For an AnimationDrawable, this will trigger the desired behavior of 'automatically' starting the animation, which should have been working to begin with according to the intended design of AnimationDrawable (see http://b/1878430 for my description of my correspondence with Romain). For Donut we'll just do this to work around it, but for a later release we need to decide a better story.
- return "const" objects for overloaded operators to disallow constructs like: (a+b) = c;
- don't return references to non-static members, it's not always safe.
- Point.cpp was empty, so get rid of it
Merge commit '522ab34d3821dc760e10f4bdf3fbdb558c6a1d01' into donut
* commit '522ab34d3821dc760e10f4bdf3fbdb558c6a1d01':
AI 149272: Mark 1.5r1 as a "non-current" release, with pointer to 1.5r2.
Merge commit '1d6cb270a53e45e6370dfdd60954269c76b09d28' into donut
* commit '1d6cb270a53e45e6370dfdd60954269c76b09d28':
AI 149267: Add the images for icon guidelines doc
* changes:
Remove dimmed background (and accompanying animation) for global search, since we should never really see that background anyway, and I suspect the animation is using a significant amount of CPU.
This change is the first part of a fix for issue 1846343, :
- Added new enum values for input sources in AudioRecord and MediaRecorder for voice uplink, downlink and uplink+downlink sources.
- renamed streamType to inputSource in all native functions handling audio record.
A second change is required in opencore author driver and android audio input to completely fix the issue.
* changes:
Cleanup Gestures API and make it easier to use in 3rd party apps. Also fix the events processing in the gestures overlay mechanism. Give better control of the various properties of the overlay through XML attributes.