Commit Graph

4 Commits

Author SHA1 Message Date
Jamie Gennis
9a78c90cd4 Fix remote GraphicBuffer allocation in SurfaceFlinger.
This change fixes a horrible hack that I did to allow application
processes to create GraphicBuffer objects by making a binder call to
SurfaceFlinger.  This change introduces a new binder interface
specifically for doing this, and does it in such a way that
SurfaceFlinger will maintain a reference to the buffers until the app is
done with them.

Change-Id: Icb240397c6c206d7f69124c1497a829f051cb49b
2011-01-13 12:19:04 -08:00
Jamie Gennis
f238e28500 Implement crop & transform for SurfaceTexture.
This change adds support for the setCrop and setTransform methods of the
SurfaceTexture C++ class.  The crop and transform for the current
texture will be accessed by applications as a single texture coordinate
transform matrix.

Change-Id: I6482bf96f680e5c175364e848936db3908d6c8f8
2011-01-12 11:28:38 -08:00
Jamie Gennis
67eedd74ab Fix a bug in SurfaceTexture::setBufferCount.
We need to reset mCurrentTexture and mLastQueued in setBufferCount
because it frees all of the buffers associated with the buffer slots.

Change-Id: Ie2f834ec1c07ce7a4ab9b2b5fc5fe8c294010c60
2011-01-09 16:40:06 -08:00
Jamie Gennis
8ba32fade1 Add the SurfaceTexture C++ implementation.
This change adds the C++ implementation of SurfaceTexture and related
classes. The goal of this is for a SurfaceTexture to be passed to
camera service or Stagefright in place of a Surface to allow camera
preview or decoded video frames to be streamed to an OpenGL ES texture
that an application can use.

Change-Id: I55c83a7017f1ecb81c9c9e3252cbd118b914296c
2011-01-06 13:20:47 -08:00