This feature is currently controled by a system property.
"ro.sf.hwrotation" can be set to either 90 or 270. It'll cause
SF to rotate the screen by 90 and 270 degres respectively.
That is, if the driver reports 800x480 for instance, and
ro.sf.hwrotation is set to 90, applications will "see" a
480x800 display and will run in portrait.
This is implemented by introducing an extra "display"
transformation in the GraphicPlane.
We now always first try to use the EGLImageKHR directly before
making a copy with copybit. The copy may be needed when
EGLImage doesn't support the requested format, which is
currently the case with YUV.
At some point the implementation became complicated because of
SurfaceFlinger's special needs, since we are now relying on gralloc
we can go back to much simpler MemoryDealer.
Removed HeapInterface and AllocatorInterface, since those don't need
to be paramterized anymore. Merged SimpleMemory and Allocation.
Made SimplisticAllocator non virtual.
Removed MemoryDealer flags (READ_ONLY, PAGE_ALIGNED)
Removed a lot of unneeded code.
Added getRenderPosition() API to IAudioFlinger to retreive number of audio frames
written by AudioFlinger to audio HAL and by DSP to DAC.
Added getRenderPosition() API to AudioHardwareInterface to retreive number of audio frames
written by DSP to DAC.
Exposed AudioTrack::getPosition() to AudioSink() to make it available to media player.
Removed excessive log in AudioHardwareGeneric.
Merge commit '425324e97bba75cd69bb6c81de6248529540e6fe'
* commit '425324e97bba75cd69bb6c81de6248529540e6fe':
Fix failure to open AVRCP input device due to EPERM.
Modified AudioService.getActiveStreamType() so that STREAM_VOICE_CALL is selected when a track using this stream
type is playing.
Chanded isMusicActive() for a more generic isStreamActive(stream) method in AudioSystem, IAudioFlinger and AudioFlinger.
Sleep for 100us and try to open the input device again if it fails, with a
maximum of 10 attempts.
We need the retry logic because setting permissions on a new input device is
racy. The init process watches for new input device (via uevent) and sets the
permission on them in devices.c:make_device(). However at the same time
EventHub.cpp watches for new input devices from the system_server process, and
immediately tries to open them. I can't see a simple way to avoid this race
condition.
As best as I can tell this race condition has always exisited.
There must have been some timing change that happened recently that causes us
to hit this race condition much more often. See repro notes in referenced bug.
Bug: 2375632
make sure to fallback properly to software when copybit operation fails.
with this change, the preview image will at least be displayed in b&w
(since GL doesn't support the yuv format). This would also fix
2363506, but that one is now handled more cleanly.
First implementations of audio policy manager in Eclair branch have shown that most code is common to all platforms.
Creating AudioPolicyManagerBase base class will improve code maintainability and readability.
Audio policy manager code for platforms using generic audio previously in AudioPolicyManagerGeneric is replaced by AudioPolicyManagerBase.
Audio policy manager test code previously in AudioPolicyManagerGeneric is moved to AudioPolicyManagerBase.
Also added a wake lock for delayed commands in AudioPolicyService.
Modified AudioFlinger duplicating output thread so that audio tracks are not mixed until both outputs (A2DP and hardware) have exited standby mode. This avoids to have one output far ahead of the other and audio frames dropped because the compensation mechanism cannot keep up.
Also calculate the maximum wait time in OutputTrack::write() based the on smallest frame count of all output threads instead of the frame count of the thread the OutputTrack is connected to. This avoids starving the thread with the smallest frame count by waiting too long on the other thread.
Since the frame count was reduced on hardware output to reduce latency the difference between A2DP and hardware outputs frame counts had become problematic.
Also increased the number of overflow buffers to cope with bigger timing differences among outputs.
Merge commit 'f9b0e826689cca5ecbd40aa49f3ea7f7c73ad2a2' into eclair-mr2
* commit 'f9b0e826689cca5ecbd40aa49f3ea7f7c73ad2a2':
fix [2269582] [TOP-10][Passion_1506][APT:Camera]Sometimes camera preview screen is truncated after launching and back to home screen by home key repeatedly
When a surface is removed from the screen while it holds a "freeze lock", the
release of that lock happens in the destructor as a "safety net". However, it
doesn't trigger an update at that point.
Make sure that "freeze locks" are released from the transaction at the point
a surface is removed from the screen (if it's not on screen, it shouldn't
prevent the screen to redraw, and therefore cannot hold a freeze lock).
The refresh corresponding to that transaction will pick it up as soon as possible.
Merge commit '083a557c25e0032bc4900f335b6643d0badd09ce' into eclair-mr2
* commit '083a557c25e0032bc4900f335b6643d0badd09ce':
fix [2319255] crash in openGL : from the media recorder stress test.
Merge commit '76169da0e84b0fcf621aeac6141af3ee85bc7c1e' into eclair-mr2
* commit '76169da0e84b0fcf621aeac6141af3ee85bc7c1e':
fix [2315900] Monochrome camera preview screen after launching camera
Merge commit 'd8c752ef74bc6d8b412defe35caf1a19be15eb8b' into eclair-mr2
* commit 'd8c752ef74bc6d8b412defe35caf1a19be15eb8b':
improve video performance to minimize the tearing effect seen in 720p movies
Allows "aapt dump --values resource" to print out whether a string in a
ResStringPool is in UTF-8 or UTF-16 encoding.
Change-Id: I6478884a70a3b46fee862dece6cb33454fc34843
this was introduced by a recent change. when we try to figure out the size of
the yuv->rgb temporary buffer, the output resolution has not been computed yet
and an invalid buffer size is used. most of the time the allocation fails
and the system reverts to "standard" GL will uses onle the Y plane.
the allocation of the temporary buffer is moved to onDraw(), the first
time it is called, by that time, the window is positioned properly.
always rescale videos to their target size using copybit during yuv->rgb
conversion. this improves performance of the GPU pass and doesn't require
linear filtering to be enabled. Also always use 16-bits buffers.
the average processing time for 720p dropped from ~50ms to ~30ms
This is a very simply implementation: upon receiving an IPC, if the handling
thread is at a background priority (the driver will have taken care of
propagating this from the calling thread), then stick it in to the background
scheduling group. Plus an API to turn this off for the process, which is
used by the system process.
This also pulls some of the code for managing scheduling classes out of
the Process JNI wrappers and in to some convenience methods in thread.h.
Allows the use of UTF-8 for packing resources instead of the
default of UTF-16 for Java. When strings are extracted from the
ResStringPool, they are converted to UTF-16 and the result is
cached for subsequent calls.
When using aapt to package, add in the "-8" switch to pack the
resources using UTF-8. This will result in the value, key, and
type strings as well as the compiled XML string values taking
significantly less space in the final application package in
most scenarios.
Change-Id: I129483f8b3d3b1c5869dced05cb525e494a6c83a
The ToneGenerator failed to initialize because no more tracks were available in AudioFlinger mixer.
All tracks were used because the duplicating output was failing to free the tracks on audio hardware output mixer when exiting due to a misplaced test on output activity: output tracks where only freed if the duplicating output was active when exiting.
The fix consists in freeing the output tracks when the duplicating thread is destroyed without condition.