Commit Graph

26 Commits

Author SHA1 Message Date
Mathias Agopian
cab25d680e improved CallStack a bit
- added a ctor that updates and dumps the stack immediately
- added a "logtag" parameter to dump()

Change-Id: Ie51c256071d282591752243bdb4f68cf9ff8829d
2013-03-21 17:12:40 -07:00
Chris Craik
3e010f3138 Add createTJunctionFreeRegion
T-junction free regions are useful for rendering regions with various
geometric transformations, and the Region's span-ordered, sorted rect
list supports T-junction free storage without modification.

This approach creates a T-junction free region by splitting each
rectangle that is part of a vertical T-junction. This approach is two
pass (up and down) so that divisions can trickle up/down to other
adjacent spans.

Change-Id: Ifcf5e6fe0034c96b00ef09a4433b2b0fce8f4300
2013-02-27 11:13:03 -08:00
Mathias Agopian
9ca6491bb7 Region::validate() cannot be called from addRectUnchecked()
addRectUnchecked() is allowed to be in an invalid state
temporarily.

Change-Id: I6f5162b5c49f378978c070a77abba35023fe918c
2012-09-12 17:56:29 -07:00
Mathias Agopian
068d47f29d strengthen region validation
Change-Id: I75ee7bc4dd7a2f5357ac8994a23bc8b8bfb6eb44
2012-09-12 17:30:47 -07:00
Mathias Agopian
2401ead700 Add a way to retrieve a Region as a SharedBuffer
Change-Id: Ia53cb905fbc88f899521658545f990fb9217b1e1
2012-08-31 18:38:22 -07:00
Mathias Agopian
3ab68558fa change how we store Region data internally
We used to keep the bounds of the region as a
separate rectangle. Instead we now store it as the last
element of the Vector<> of Rects.

This has the benefit of being slightly more efficient when
copying regions and reduces the overhead of small regions,
but more importantly will allow us to export the underlaying
SharedBuffer (eventually).

Change-Id: I80790e4fb1a09a747a5616000cfef852ac4ce9e9
2012-08-31 18:38:22 -07:00
Mathias Agopian
4c0a170585 don't generate a new Region when translating by 0,0
since regions are copy-on-write, this prevents to
duplicate the region entirely and offseting by 0,0 is
fairly common.

Change-Id: I9b8c286315a2e00dda01c2456397d72b5e12006b
2012-08-31 18:38:22 -07:00
Mathias Agopian
8683fca395 improve [un]marshalling of non-binder objects
this change introduces a new class LightFlattenable<> which is
a protocol to flatten simple objects that don't require
binders or file descriptors; the benefit of this protocol is that
it doesn't require the objects to have a virtual table and give us
a consitant way of doing this.

we also introduce an implementation of this protocol for
POD structures, LightFlattenablePod<>.

Parcel has been update to handle this protocol automatically.

Sensor, Rect, Point and Region now use this new protocol.

Change-Id: Icb3ce7fa1d785249eb666f39c2129f2fc143ea4a
2012-08-13 02:46:05 -07:00
Mathias Agopian
3aecbb0715 fix Region const_iterator.
- it returned an empty rect when the region was empty, instead
of returning an empty list of rect.

- also fixed an infinite loop when boolean_operation was given
an empty list of rects

Change-Id: I62225c7dcd2832025bb8f12e6cb3762f2a7b36cb
2012-04-16 18:40:30 -07:00
Romain Guy
b8a2e98cd7 Preliminary support for clipRect(Rect, Op)
This adds basic support for clip regions. It is currently disabled at compile
time. Enabling clip regions will require setting up a stencil buffer.

Change-Id: I638616a972276e38737f8ac0633692c3845eaa74
2012-02-07 17:04:34 -08:00
Steve Block
e6f43ddce7 Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE
See https://android-git.corp.google.com/g/#/c/157220

Bug: 5449033
Change-Id: Ic9c19d30693bd56755f55906127cd6bd7126096c
2012-01-08 13:19:13 +00:00
Steve Block
9d45368352 Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE
See https://android-git.corp.google.com/g/156016

Bug: 5449033
Change-Id: I4c4e33bb9df3e39e11cd985e193e6fbab4635298
2012-01-03 22:38:27 +00:00
Mathias Agopian
0857c8f7f1 Region cannot handle malformed Rects. Abort the Region op in that case.
Bug: 5331198, 5334829
Change-Id: Ib1fdbf6fb291e7f1191ccfe16b5ff29d73e7a474
2011-09-26 15:58:20 -07:00
Mathias Agopian
0450452e8c Make sure Region handles invalid rectangles
the boolean operation code assumes rects are valid and
could go into an infinite loop if not. make sure we
abort before that happens.

Bug: 5331198, 5334829
Change-Id: Iee4e3b838ecf504ef21f7447fd2e34a56e7dc3f8
2011-09-19 16:50:17 -07:00
Mathias Agopian
d0b55c011a fix [4093196] Device lock up - log spam with SharedBufferStack: waitForCondition(LockCondition) timed out
a memory corruption happned when the buffer pool was resized
(like when playing a video or using camera) and there was
no current active buffer. In this case, the faulty code
would index into an array at position -1 which corrupted
24 bytes of data.

also improved region validation code (ifdef'ed out by default)

Bug: 4093196
Change-Id: I915c581d131148959d720e00e3892e9186ab733d
2011-03-17 00:04:42 -07:00
Romain Guy
b801624dc4 Optimize FBO drawing with regions.
This optimization is currently disabled until Launcher is
modified to take advantage of it. The optimization can be
enabled by turning on RENDER_LAYERS_AS_REGIONS in the
OpenGLRenderer.h file.

Change-Id: I2fdf59d0f4dc690a3d7f712173ab8db3848b27b1
2010-11-02 16:17:23 -07:00
Mathias Agopian
b6121422ef Remove a dependency of Region (libui) on Parcel (libbinder). 2010-02-17 20:26:47 -08:00
Mathias Agopian
72b0ffe4c3 should fix sim build 2009-07-06 18:07:26 -07:00
Mathias Agopian
9f96145725 Region::makeBoundsSelf() efficiently turns a region to its bounds 2009-06-29 18:46:37 -07:00
Mathias Agopian
bed9dd128d make sure the Region code disallows constructs like "(a+b)=c;", which is somewhat meaningless. 2009-05-27 17:01:58 -07:00
Mathias Agopian
20f68782a4 Region now has its own implementation instead of relying on SkRegion, which allows us to break libui's dependency on libcorecg. 2009-05-17 23:34:16 -07:00
Mathias Agopian
0926f50664 update surfaceflinger, libui and libagl to the new gralloc api
- Currently the lock/unlock path is naive and is done for each drawing operation (glDrawElements and glDrawArrays). this should be improved eventually.
- factor all the lock/unlock code in SurfaceBuffer.
- fixed "showupdate" so it works even when we don't have preserving eglSwapBuffers().
- improved the situation with the dirty-region and fixed a problem that caused GL apps to not update.
- make use of LightRefBase() where needed, instead of duplicating its implementation
- add LightRefBase::getStrongCount()
- renamed EGLNativeWindowSurface.cpp to FramebufferNativeWindow.cpp

- disabled copybits test, since it clashes with the new gralloc api

- Camera/Video will be fixed later when we rework the overlay apis
2009-05-04 14:17:04 -07:00
The Android Open Source Project
edbf3b6af7 auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
The Android Open Source Project
d5193d9394 auto import from //depot/cupcake/@135843 2009-03-03 18:28:45 -08:00
The Android Open Source Project
276293246e auto import from //branches/cupcake/...@125939 2009-01-09 17:51:23 -08:00
The Android Open Source Project
7c1b96a165 Initial Contribution 2008-10-21 07:00:00 -07:00