Commit Graph

90 Commits

Author SHA1 Message Date
Mathias Agopian
9429e9c8ad first step for fixing [2066786] EGL object lifetime management doesn't respect the EGL spec
this change fixes the lifetime mgt of EGLSurface, EGLContext and EGLImageKHR in the EGL wrapper.
EGLDisplay is still somewhat bogus and libagl's EGL is still incorrect.

The idea of the change is that EGL objects are put in a list when created and removed when destroyed.
Before each use, we first verify if the object is in the list and if so a reference is taken and kept
for the scope of the whole EGL API being called, if not, an error is returned.

Upon object destruction, the object is simply marked as "terminated" (this is not protected by a lock
because it doesn't really matter). This flag is only used to deny access to the object by other APIs
while it's still valid (for instance current or being used by another function in another thread).
A reference is also removed and the object can then actually be destroyed when going out of scope.
2009-08-21 19:45:44 -07:00
Mathias Agopian
baca89c06a fix a bug in ComponentSizeChooser where it could pick a software EGLConfig instead of a better h/w one.
We now just try to honor the stencil / depth buffer "at least", while doing a "shortest distance" on the colors.
2009-08-20 19:09:34 -07:00
Mathias Agopian
923c661a86 fix bug [2021677] egl driver unloaded after eglTerminate() is called
refactored the code so that:
- EGL APIs that can be called before or after eglInitialize() will work by loading the drivers first
- make eglGetDisplay() a lot more efficient
- make sure that EGL drivers are loaded in a thread-safe way
- don't unload the drivers upon calling eglTerminate(), they're now never unloaded, since there is no safe way to do it (some thread could be running)
- updated our EGL version to 1.4
- return better error codes if errors happen during initialization
2009-08-17 18:07:06 -07:00
Mathias Agopian
24e5f52901 Better error handling in EGL extensions 2009-08-12 21:18:15 -07:00
Mathias Agopian
d274eae545 log opengl-call-with-no-context only once per thread, instead of for each function call 2009-07-31 16:23:03 -07:00
Mathias Agopian
574c16f9f8 GLESv2 couldn't be loaded due to wrong path specification 2009-07-29 11:10:29 -07:00
Android (Google) Code Review
2521f47c4d am 46e28db8: Merge change 6713 into donut
Merge commit '46e28db8818332e3cda4cc410cc89a1ed7ce4db6'

* commit '46e28db8818332e3cda4cc410cc89a1ed7ce4db6':
  fix for [1969185] valgrind errors in new gl stuff
2009-07-09 17:35:26 -07:00
Mathias Agopian
dacd7a33c4 fix for [1969185] valgrind errors in new gl stuff 2009-07-09 17:33:15 -07:00
Marco Nelissen
fc865658b4 Make opengl loader use an absolute path. 2009-07-07 16:18:18 -07:00
Mathias Agopian
8d2e83b9f4 Add eglGetRenderBufferANDROID() extension, which returns the current render buffer as an android_native_buffer_t* 2009-06-25 00:02:44 -07:00
Mathias Agopian
af74213546 fix [1942438] eglGetCurrentSurface() returns bogus value 2009-06-25 00:01:11 -07:00
Mathias Agopian
f51f9c8af3 fix [1942438] eglGetCurrentSurface() returns bogus value 2009-06-24 23:59:16 -07:00
Mathias Agopian
f909cb6c69 remove some spurious debuging LOGD 2009-06-03 18:30:22 -07:00
Mathias Agopian
acdebe352d fix/clean these Android.mk following dbort and joeo's comments 2009-06-03 18:26:58 -07:00
Mathias Agopian
de58697644 implement a real loader for EGL drivers
we now look for a config file in /system/lib/egl/egl.cfg that describes the association of a display to a driver.
these drivers are named: /system/lib/egl/lib{[EGL|GLESv1_CM|GLESv2] | GLES}_$TAG.so
2009-05-28 20:31:40 -07:00
Mathias Agopian
b1a39d67be Added most of the support needed for GLES 2.x 2009-05-27 20:38:06 -07:00
Mathias Agopian
5c846bd6cf make sure to fail to software when the h/w renderer cannot be initialized 2009-05-20 17:58:36 -07:00
Mathias Agopian
614ecde4cb libGLESv1_CM.so doesn't need to depend on libutils or libui 2009-05-18 13:42:18 -07:00
Mathias Agopian
d8fb7b586f remove libEGL and libGLESv1_CM dependencies on libutils and libui 2009-05-17 18:50:16 -07:00
Mathias Agopian
d717598616 Merge commit 'goog/master' into merge_master
Conflicts:
	opengl/libagl/Android.mk
	opengl/libs/Android.mk
	opengl/libs/egl_impl.h
2009-05-14 22:44:23 -07:00
Mathias Agopian
eccc8cfb2f should help fix the Simulator build. 2009-05-13 00:19:22 -07:00
Mathias Agopian
d373c6348a remove the gl{Vertex|Color|TexCoord|Normal}PointerBounds() "extension" fro eglext.h 2009-05-08 17:18:55 -07:00
Mathias Agopian
94aa09680a should fix the build. 2009-05-08 16:05:23 -07:00
Mathias Agopian
48685c45bb only export the GL entry-points, hide everything else.
Conflicts:

	opengl/libagl/Android.mk
	opengl/libs/Android.mk
	opengl/libs/egl_impl.h
2009-05-08 15:23:38 -07:00
Mathias Agopian
e6bf8b32b6 fix EGL extension string names 2009-05-07 15:07:52 -07:00
Mathias Agopian
df3ca30bf6 created an new EGL extension called ANDROID_swap_rectangle
ANDROID_swap_rectangle allows to specify the rectangle affected by eglSwapBuffers(), anything outside of this rectangle is unchanged. in particular EGL_BUFFER_DESTROYED only applies to that rectangle. This extension as well as EGL_BUFFER_PRESERVED allow major optimizations on surfaceflinger, which can redraw only the dirty area during compositing.

However, ANDROID_swap_rectangle allows further optimizations in EGL by reducing the amount of copy-back needed. ANDROID_swap_rectangle is particularily important for software implementations.
2009-05-07 15:07:33 -07:00
Mathias Agopian
7be3e5d2d8 Merge commit 'goog/master' into merge_master
Conflicts:
	libs/surfaceflinger/Layer.cpp
	libs/surfaceflinger/SurfaceFlinger.cpp
	opengl/libagl/egl.cpp
	opengl/libs/EGL/egl.cpp
	opengl/libs/GLES_CM/gl.cpp
	opengl/libs/GLES_CM/gl_api.in
	opengl/libs/gl_entries.in
	opengl/libs/tools/glapigen
2009-04-30 14:43:18 -07:00
Mathias Agopian
3d8817935b oops forgot to remove a LOGD when loading an opengl driver 2009-04-24 18:16:44 -07:00
Mathias Agopian
1c2be6af86 Make sure to map undefined OES functions to their non-OES counterpart if it exists. 2009-04-23 19:57:10 -07:00
Mathias Agopian
b519abb606 use gl.h to generate the *.in files. we are now supporting the full gl.h and glext.h apis. 2009-04-23 18:05:44 -07:00
Mathias Agopian
53238bddea integrate some OpenGL ES changes back from master_gl in preparation of opening GLES to the NDK. 2009-04-23 13:45:48 -07:00
Mathias Agopian
076b1cc3a9 Integrate from //sandbox/mathias/donut/...@145728
SurfaceFlinger rework for new EGL driver model support.
2009-04-10 14:24:30 -07:00
Jack Palevich
749c63dbff Automated import from //branches/master/...@142578,142578 2009-03-25 15:12:17 -07:00
Jack Palevich
87d80228cc Automated import from //branches/donutburger/...@142484,142484 2009-03-24 22:48:26 -07:00
The Android Open Source Project
edbf3b6af7 auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
The Android Open Source Project
d5193d9394 auto import from //depot/cupcake/@135843 2009-03-03 18:28:45 -08:00
The Android Open Source Project
43aa2b1cbf auto import from //depot/cupcake/@132589 2009-03-03 14:04:24 -08:00
The Android Open Source Project
0bb03408de auto import from //depot/cupcake/@137055 2009-03-02 22:54:33 -08:00
The Android Open Source Project
d2bd26d326 auto import from //branches/cupcake/...@132276 2009-02-19 10:57:31 -08:00
The Android Open Source Project
a6938bab1f auto import from //branches/cupcake/...@130745 2009-02-10 15:44:00 -08:00