Commit Graph

2 Commits

Author SHA1 Message Date
Andy McFadden
97eba8904c Avoid unnecessary texture bind
In SurfaceFlingerConsumer, check to see if native fence sync is
enabled.  If so, defer the texture binding step to Layer::onDraw.

Change-Id: I7d4034a31c0143207eea2509dfa13ef3820f9b8c
2012-12-11 16:26:51 -08:00
Andy McFadden
bf974abe92 Refactor SurfaceTexture a bit.
Rearranges updateTexImage() so that the SurfaceFlinger-specific
behavior is in a new SurfaceFlingerConsumer subclass.

SurfaceTexture behavior should not be altered.  Instead of
acquire-bind-release we now do acquire-release-bind, but since
it's all done with the lock held there shouldn't be any
externally-visible change.

Change-Id: Ia566e4727945e2cfb9359fc6d2a8f8af64d7b7b7
2012-12-11 09:42:51 -08:00