Passes the BufferItem for the queued buffer to the onFrameAvailable
callback so the consumer can track the BufferQueue's contents. Also
adds an onFrameReplaced callback, which is necessary if the consumer
wants to do anything more than simple queue length tracking.
Bug: 18111837
Change-Id: If9d07229c9b586c668e5f99074e9b63b0468feb0
warning: struct 'HWComposer' was previously declared as a class
[-Wmismatched-tags]
warning: class 'DisplayInfo' was previously declared as a struct
[-Wmismatched-tags]
Change-Id: I13db9f8aab3a957ce8ff8d64598dae1807d6fe7e
(cherry picked from commit 646f541050)
Throttling was previously controlled by a combination of the
driver and the number of buffers in the queue. This patch makes
a more consistent trade-off, which allows two GPU frames pending
but not three. More buffering could improve throughput in the
case of varying frame times, but this also increases latency.
Bug: 17502897
Change-Id: I4ee68019ca94c635294c5959931a555a6c4ef2df
i) Call removeFd() only if the fd in the BitTube has been
previously added to the Looper. Use a flag to determine whether the fd
has been previously added or not.
ii) Increment mPendingFlushEventsToSend after holding a connectionLock.
iii) Store the number of acks that are pending in SensorEventQueue
and send them all at once.
Bug: 17472228
Change-Id: I1ec834fea1112a9cfbd9cddd2198438793698502
* commit '4f99490ad21bd999ec532dae1f0754c3ad34809a':
add a parameter for PCM limiter enable
Use set_sched_policy to put dexopt operations in SP_BACKGROUND cgroup
Revert "Modify EGL to disconnect the window when the surface gets destroyed."
crash if getNativeBuffer() called on NULL GraphicBuffer
* commit 'dd230cb8d2a43ea453a507b12c612a221a3780e7':
add a parameter for PCM limiter enable
Use set_sched_policy to put dexopt operations in SP_BACKGROUND cgroup
Revert "Modify EGL to disconnect the window when the surface gets destroyed."
crash if getNativeBuffer() called on NULL GraphicBuffer
* commit 'dd230cb8d2a43ea453a507b12c612a221a3780e7':
add a parameter for PCM limiter enable
Use set_sched_policy to put dexopt operations in SP_BACKGROUND cgroup
Revert "Modify EGL to disconnect the window when the surface gets destroyed."
crash if getNativeBuffer() called on NULL GraphicBuffer
This is used by media service to schedule video frames at the
proper time, based on precise vsync timings.
Bug: 14659809
Change-Id: I1a90603f3dc09dca9aa4f90a3aa845fab56e0a5e
i) Significant Motion multiple clients fix. Make a copy of
mActiveConnections vector before cleaning up SensorEventConnections
when one-shot sensors trigger.
ii) Maintain a mapping between flush_complete_events and
SensorEventConnections to accurately map flush() API calls and
corresponding flush_complete_events
iii) Remove all references to 1_1 and 1_2 HALs.
iv) Dynamically allocate sensor_event buffers in SensorService main
threadLoop.
Bug: 17412359
Change-Id: If3c3986197660cafef2d2e0b4dc7582e229cf1c4
In C++11 mode, "foo"MACRO_THAT_EXPANDS_TO_STRING gets lexed as a user
defined literal. Add space around the macro.
Had missed these when resolving merge conflicts last night.
Change-Id: I1a381a06c3909b76a3b44ce79c37aa6f244d3736
+ This is needed so that activity manager does not
have to do cpu side rotations when capturing recents
thumbnails.
Change-Id: If998008e675ad01305db8399fd643cf4608b7025
But provide a temporary escape hatch for AudioFlinger.
This oneway option will be removed as soon as possible.
Bug: 16408906
Change-Id: I20d6da1969ae05b96e72795463470eb4c1f8fbdc
warning: struct 'HWComposer' was previously declared as a class
[-Wmismatched-tags]
warning: class 'DisplayInfo' was previously declared as a struct
[-Wmismatched-tags]
Change-Id: I13db9f8aab3a957ce8ff8d64598dae1807d6fe7e
Bug: 17379740
This function was missing a return statement, even though it declares a return
type. This is undefined behavior, which clang miscompiled into just falling
through to a later function in some cases. Adding the return statement
fixes the undefined behavior (and probably fixes a bug too).
Change-Id: I05c03b6473b831769dc4fa8b5ba43fb4249f7626
i) Fix a possible race condition when adding a pending flush connection
to mActiveSensors data structure.
ii) Invalidate flush_complete_events as soon as they are consumed by a
connection so that they are not used by other connections which are
registered for the same sensor.
Change-Id: I1491bea8c2081c4aab1feacc60add13b7aa26bb7
After fixing b/16874785.
This reverts commit f010a05c7e.
Original comment, which actually describes the effect of this:
Change the mExtras field in Binder.h to be a stdatomic.h atomic
value, and replace references to it with proper stdatomic.h calls.
This removes one of a small number of remaining 64 bit
android_atomic references. It also replaces the erroneously
non-atomic read accesses to mExtras.
It would be better if this used the C++11 <atomic> facility,
but we don't quite have that yet.
Fixes
Bug:16513433
Change-Id: I1645ca5d6f60595bf5d388913665ce4b8780b26d
(cherry picked from commit 3effababf2)
Keys which are necessary for supporting world-wide broadcast
standard or used commonly for TV/STB remotes.
Change-Id: I2721ceb7d956c87f1d4106b99f9d21947ae13d47
If a display is terminated and then initialized, we can't detect
this using the display itself (it has the same value), but all
EglImages still become invalid for the display. This patch detects
this during image binding and forces creation of a new EglImage.
Bug: 10430249
Change-Id: I75101c50962f21263dca3ec6e241a2e5a3c23dad
1) Flush should only be received by the app calling flush(). Maintain
a queue of all flush() calls and send flush_complete events in that
order.
2) Log warnings for older HALs. Remove batch() calls with DRY_RUN flag.
3) Reallocate event cache when more sensors register and the desired
maxCacheSize increases. Clear NEEDS_ACK flag in the buffer whenever
there is a write() failure.
4) More dump information. Add wake-up flag, maxDelay and timestamps for
sensor events.
Bug: 16874778
Change-Id: I195646191059fd31f75f2f07886c0f98bf9b509a
Add new fields to OMX_AUDIO_PARAM_AACPROFILETYPE for
- SBR configuration
- decoder max number of channels
- decoder DRC parameters
Bug 16740915
Change-Id: Ib01822bc402fe9064c6c1c68b72c570cf72b7ecb
If available, surfaceflinger will use the hwc setCursorPositionAsync()
api to change the position of supported cursor layers outside of
the usual prepare/set loop.
Change-Id: Ib3fc5c0c390b3489ddbba202379840a1d2748917
i) Send ack for wake_up sensors on the socket connection instead of using Binder RPC.
ii) Cache events per connection in case there are write failures. Compute cache size
from FIFO counts of sensors.
iii) Send FlushCompleteEvent only for apps that explicitly called flush().
Change-Id: I018969736b7794b1b930529586f2294a03ee8667
Change the mExtras field in Binder.h to be a stdatomic.h atomic
value, and replace references to it with proper stdatomic.h calls.
This removes one of a small number of remaining 64 bit
android_atomic references. It also replaces the erroneously
non-atomic read accesses to mExtras.
It would be better if this used the C++11 <atomic> facility,
but we don't quite have that yet.
Bug: 16513433
Change-Id: Ibabb88d05025187ee1ce6c7f1aa670b133a547f8
BufferQueueProducer::allocateBuffers used to keep the BufferQueueCore
mutex while doing the buffer allocation, which would cause the consumer
(which also needs the mutex) to block if the allocation takes a long
time.
Instead, release the mutex while doing the allocation, and grab it again
before filling the slots. Keep a bool state and a condvar to prevent
other producers from trying to allocate the slots while the mutex is
released.
Bug: 11792166
Change-Id: I4ab1319995ef892be2beba892f1fdbf50ce0416d
(cherry picked from commit ea96044470)
In most cases, EGLImages can be created one-to-one with graphic
buffers in slots, but that was difficult due to some special
cases:
- ReleaseTexImage binds a custom 'unslotted' debug image.
- When all slots are freed, we still need to hang on to one.
These cases were handled by keeping an additional reference to
the 'current' buffer (mCurrentTextureBuf), but we would create
new images since we can't reference count them in the same way.
This patch uses the same semantics, except that it reference
counts the image (an EglImage wrapper class) rather than just
buffer. The wrapper class also detects the cases when we need
a new EGLImage, and only creates them in those rare cases.
Change-Id: I2915761dbe49d2a9bda1f59e60f857543634636b
Bug: 15116722
- Adds a sticky transform field that can be set from a
SurfaceFlinger client Surface. This transform is
added to any transform applied to the Surface.
Change-Id: Idaa4311dfd027b2d2b8ea5e2c6cba2da5779d753
Adds a constructor that doesn't require a GLES texture name and sets
up the GLConsumer in detached mode.
Bug: 15616428
Change-Id: Idc9ea2e59baa24bbd959da9fffe0fb71c0aa9818
Removes the dependency on default constructor parameters for
GLConsumer so that a different constructor prototype can safely be
added.
Change-Id: I0da924bbd4c141edbf305598c1be8bc575654680
This adds an allocateBuffers method to BufferQueue, which instructs
it to allocate up to the maximum number of buffers allowed by the
current configuration. The goal is that this method can be called
ahead of render time, which will prevent dequeueBuffers from blocking
in allocation and inducing jank.
This interface is also plumbed up to the native Surface (and, in
another change, up to the Java Surface and ThreadedRenderer).
Bug: 11792166
Change-Id: I4aa96b4351ea1c95ed5db228ca3ef98303229c74
All uses of this API have been removed. It should
never have been made public in the first place.
bug: 15424960
Change-Id: Id07d24ec95b2b393e6da138a7e8a9a4ecebeca94
All uses of this API have been removed. It should
never have been made public in the first place.
bug: 15424960
(cherry picked from commit 7da40c0a84)
Change-Id: I8d89f62dbdaee7149ef908e0c97417b85e0c48a2
We replace the blank/unblank calls in surfaceFlinger with a more generic
setPowerMode() routine.
Some displays support different power modes (for example, with reduced
color palettes). Depending on the use case we should be able to toggle
these modes, so as to achieve incremental power savings.
Initially, three power modes will be supported:
- HWC_POWER_MODE_OFF
- HWC_POWER_MODE_DOZE
- HWC_POWER_MODE_NORMAL
HWC_POWER_MODE_OFF will correspond to blanking the display, while
HWC_POWER_MODE_NORMAL will correspond to unblanking. HWC_POWER_MODE_DOZE
will put the display into a low power setting, if it is supported in
hardware.
If such a low power mode is not supported, it should be treated as a
call to set the mode to HWC_POWER_MODE_NORMAL.
As a consequence of adding the mPowerMode field, the mScreenAcquired is
no longer required, and thus references to it are removed and replaced
equivalent references to mPowerMode.
We also add the glue code to connect the services invocation of setting
a power mode and the HAL implementation in HWComposer.
Bug: 13472578
Change-Id: I431595ecf16d2f2c94259272db3dd42f29636204
Signed-off-by: Prashant Malani <pmalani@google.com>
To make sure the stature which pass between 32/64bit process have
same memory layout for 32/64bit.
Signed-off-by: Fengwei Yin <fengwei.yin@intel.com>
Co-Authored-by: Narayan Kamath <narayan@google.com> (Unit test only.)
Change-Id: I1bc2d12cce41ec0bc484adcaf968f274bec75c12
Adds a sourceCrop Rect parameter to screenshot commands, which allows
clients to capture only a portion of the screen instead of the whole
screen.
Bug: 15137922
Change-Id: I629447573cd34ffb96334cde7ba02490b9ea06d8
Following keys are added to be mapped to HDMI-CEC standard keys:
KEYCODE_MEDIA_TOP_MENU
KEYCODE_11
KEYCODE_12
KEYCODE_LAST_CHANNEL
KEYCODE_TV_DATA_SERVICE
Change-Id: Ie73cf4cd8355ced4753eb5bba0ea130b087dfc36
This ensures it's the same size in both 32 and 64 bit
processes and also brings it in line with struct
MotionEntry.
(cherry-picked from bc6001b026)
Change-Id: I28e87050478920a54132efbbb8138076ebad1409
The gralloc API now provides a way for using lock/unlock with the Android
explicit synchronisation concept. This changes updates the GraphicBuffer class
to also expose this functionality, and updates the Surface class to make use of
in line with the dequeueBuffer/queueBuffer mechanism.
This new behaviour is dependent on GRALLOC_MODULE_API_VERSION_0_3. If the local
gralloc module does not support this then the existing synchronous lock/unlock
mechanism will be used.
Change-Id: I8c3fd9592e0c5400ac9be84450f55a77cc0bbdc5
Enabled by #define. Is used for 64 bit compilation to
force structs to use 32 bit pointer values for eventual
IPC to 32 bit OMX codecs.
May change later if we support 64 bit OMX codecs.
Change-Id: I0d12f86774f6f7ce9c39c8abea5d51988a7eef11
Signed-off-by: Andy Hung <hunga@google.com>
This allows querying and switching display device configurations
through the ISurfaceComposer/SurfaceComposerClient interface.
Bug: 14320401
Change-Id: I8c22165698950e5da32204c1c4da92122f91a715
The gralloc API now provides a way for using lock/unlock with the Android
explicit synchronisation concept. This changes updates the GraphicBuffer class
to also expose this functionality, and updates the Surface class to make use of
in line with the dequeueBuffer/queueBuffer mechanism.
This new behaviour is dependent on GRALLOC_MODULE_API_VERSION_0_3. If the local
gralloc module does not support this then the existing synchronous lock/unlock
mechanism will be used.
Change-Id: I77daa1beb197b63b1c2f281b8414ac4ae4b5b03c
This ensures it's the same size in both 32 and 64 bit
processes and also brings it in line with struct
MotionEntry.
Change-Id: I66bb8b8d8664763e7dcbd489686051f563d5e1dc
configuring encoder key frame interval, number of
temporal layers, type of temporal layer pattern
and minimum and maximum quantization parameters.
Bug: 11969958
Change-Id: I561e03148a7c5d928b5bf350ad3631ae69871065
SensorService should hold a wakelock till the app reads events from a wakeup sensor. Currently drivers hold a wakelock with a
timeout while delivering events from a wake up sensor like Significant Motion. This hack can be removed now.
Bug: 9774884
Change-Id: If3b5acb99c9cf0cd29012fcfa9d6b04c74133d01
Native doesn't ever actually care about the attributes of keys, so
move all of it up into the managed layer and move all of the key
names down so they're defined once.
Change-Id: Ic8ded13ce050b2b98744735ff50d11e8d882d7d5
Finally remove the BufferQueue constructor itself. From now on, all
BufferQueues must be created through the createBufferQueue method.
Bug: 13415624
Change-Id: I192bf9430265bab761dcd59db1f02c9d0ac4feed
Increases NUM_BUFFER_SLOTS from 32 to 64 and changes the mask
returned by IGBC::getReleasedBuffers from 32 to 64 bits.
Bug: 13174352
Change-Id: Ie8ef0853916cfb91f83881c7241886bb1950f01a
Adds a StreamSplitter class, that takes one IGraphicBufferConsumer
interface and multiple IGraphicBufferProducer interfaces and
implements a one-to-many broadcast of GraphicBuffers (while managing
fences correctly).
Change-Id: I38ecdf3e311ac521bc781c30dde0cc382a4376a3
Adds a new method, IGBP::detachNextBuffer, that effectively does
dequeue + request + detach in a single call, but does not need to
know anything about the dequeued buffer, and will not block on
dequeue. This is mostly for the upcoming StreamSplitter to use in
its onBufferReleased callback.
Change-Id: Ie88a69de109003acebaa486a5b44c8a455726550
* commit 'ef89f7638c43ce5f73e32d487bf65c3375995e3b':
Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors
* commit 'cf818ebbf07c6a20ef48d71bf82f8d4bdf3a398c':
Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors
It turns out that there's no reason to have both I* and Bn* versions
of the createBufferQueue method, so I removed the Bn* version.
Change-Id: I66aeb09e10458ae540ddf1f38d2d0154ea8f315b
* commit '00f4dde1aa88576811bca79bc8242e1fc1edb333':
Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors
* commit 'c57a019e117117c5a76c772970b26cd0f5db8c6a':
Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors