This change adds support for saving and loading the contents of the EGL cache. It also adds some simple tests for the EGL cache. Change-Id: I18e5e789e0897a0783d29d1c1e64d26de2dd44c4
Bug: 5010576 Change-Id: I04d722f258951a3078fe07899f5bbe8aac02a8e8
currently it just tests EGLConfig selection Change-Id: Id9d9971012d733147dd7dc02fa2054307960235e