Commit Graph

29 Commits

Author SHA1 Message Date
Jesse Hall
30a41aa1cc Add aarch64 EGL/GLES trampolines
Change-Id: Ia90e18d26ff3bdb7e643aff8d77cbaddd2ac2a03
2014-06-06 16:31:53 -07:00
mwajdecz
c80aafa61d EGL: add x86/64 assembly code for EGL/GLES wrappers
There was no explicit support for x86/64 architecture in EGL/GLES wrappers.
This resulted either in failures or sub-optimal implementation of the wrapper functions.

Change-Id: I20d99d7372fbf642ee4b94a05c8cb971cba29988
Signed-off-by: Wajdeczko, Michal <michal.wajdeczko@intel.com>
2014-05-27 09:26:21 -07:00
Mark Salyzyn
92dc3fc52c native frameworks: 64-bit compile issues
- Fix format (print/scanf)
- Suppress unused argument warning messages (bonus)

Change-Id: I05c7724d2aba6da1e82a86000e11f3a8fef4e728
2014-03-12 13:12:44 -07:00
Mathias Agopian
e0ea89ceef improve GLES jumptables
in the common case this saves one instructions per jump
(which will help with the i-cache).

this change also gets rid of the "use slow tls" option,
which was useless. So at least now architectures that don't have
assembly bindings will perform much better.

Change-Id: I31be6c06ad2136b50ef3a1ac14682d7812ad40d2
2013-07-01 15:52:47 -07:00
Mathias Agopian
39c24a20bb fix local include paths
Change-Id: Icb921fa796ec08612dbb2feb7e7161bcb0cf4a99
2013-04-04 23:30:18 -07:00
Jesse Hall
441f69463e Fix MIPS assembly variable names to not conflict with GL API parameter names
Change-Id: I8e93fb55018de53a596cb176d48dbfdf1fd396e4
2013-03-30 23:22:19 -07:00
Duane Sand
46b4253b76 [MIPS] Add MIPS architecture support to opengl framework
Change-Id: Id7704d35bed14d96a85dc1f29db0566cd03872b5
2013-03-28 12:09:36 -07:00
Elliott Hughes
288870ebc3 Simplify OpenGL TLS access on ARM.
bionic now assumes the TLS register is available, so OpenGL can too.

Change-Id: If2b56a4c08de9f887759b78f70022026a181dc47
2013-02-13 17:30:54 -08:00
Mathias Agopian
7c0441ac27 Don't wrap EGLImageKHR and EGLSyncKHR anymore
this simplify our EGL wrapper implementation a lot.
This wrapping is no longer needed now that we can only
support a single underlaying EGL implementation.

Change-Id: I8213df7ac69daac447f1fe6e37044b78aac4e9a9
2012-02-14 17:14:36 -08:00
Mathias Agopian
48d438d05f add support for GL_EXT_debug_marker
This extension is always added to the GL_EXTENSIONS
extension string for the current GL context, regardless
of if it's supported by the h/w driver.

The extension itself will be handled by GLES_trace (eventually),
when GLES_trace is not enabled, it'll result to a no-op.

If the h/w implementation has this extension, we'll call that version
instead of our dummy version.

Change-Id: Ie5dd3387c4d45cd5ed5f03b73bda6045620a96bc
2012-01-29 22:22:09 -08:00
Mathias Agopian
3127260614 update GLES headers and add support for corresponding new extensions.
Change-Id: I554d9659113b4721b748ee5c1a3b1ca82b11d75e
2012-01-28 20:41:35 -08:00
Steve Block
e6f43ddce7 Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE
See https://android-git.corp.google.com/g/#/c/157220

Bug: 5449033
Change-Id: Ic9c19d30693bd56755f55906127cd6bd7126096c
2012-01-08 13:19:13 +00:00
Mathias Agopian
6f0871222f better fix for [3028370] GL get error should return a valid error if no context is bound.
it turns out that we cannot return INVALID_OPERATION from glGetError() because the
GL spec says that it must be called in a loop until it returns GL_NO_ERROR.

now, we always return 0 from GL functions called from a thread with no
context bound. This means that glGetError() will return NO_ERROR in this case,
which is better than returning a random value (which could trap the app in a loop).

if this happens in the main thread of a process, we LOG an error message once.

Change-Id: Id59620e675a890286ef62a257c02b06e0fdcaf69
2010-09-23 16:44:48 -07:00
Mathias Agopian
11cca925b2 update GL ES stub libraries with the new GL ES headers
Change-Id: I83be94049ddfe3fd7f5bee71a21172ade1498dd5
2010-06-09 18:20:21 -07:00
Mathias Agopian
8fb47ec10e Fix Android's glEGLImageTargetRenderbufferOES() wrapper
glEGLImageTargetRenderbufferOES() pass the wrapped EGLImage
to the implementation, rather than the unwrapped one.

Change-Id: I149f9ed73e6ab9089110600e1db4311ba7a8c83a
2010-03-29 15:12:19 -07:00
Jack Palevich
66089a33ea Implement Matrix Palette extension.
Adds support for formerly-unimplemented methods:

glCurrentPaletteMatrixOES
glLoadPaletteFromModelViewMatrixOES
glMatrixIndexPointerOES
glWeightPointerOES

The bulk of the changes are related to implementing the two PointerOES
methods, which are implemented pretty much the same way as the existing
Pointer methods were implemented.

This change also changes the way glPointSizePointerOES is implemented,
making it act like all the other Pointer methods. (Previously it was
not handling non-direct-buffer arguments correctly.)

Fixes bug 2308625 "Support matrix palette skinning
in JSR239 and related APIs"

Also updated GLLogWraper to fix two bugs in GLLogWrapper that were
discovered while testing matrix palette skinning support:

a) Handle trying to print the contents of null-but-enabled buffers.
(It's not legal to draw with null-but-enabled buffers, and
in fact some OpenGL drivers will crash if you try to render in this
state, but there's no reason the GLLogWrapper should crash while trying
to debug this situation.

b) Don't read off the end of a vertex buffer with non-zero position when
printing the entire contents of the vertex buffer. Now we only print from
the current position to the end of the buffer.
2009-12-08 15:43:51 +08:00
Mathias Agopian
673d2dbaae Use the TLS register if HAVE_ARM_TLS_REGISTER is defined
this will be needed for SMP, but would improve dispatching GL calls a bit
on armv6 and above.
2009-10-19 16:13:46 -07:00
Mathias Agopian
618fa10949 fix [2187212] add support for GLESv2 dispatch based on TLS
Instead of using a different function pointer table for ES 1.x and ES 2.x,
we use a single one that is the union (sort|uniq) of both tables. Two
instances of this table are initialized with pointers to GL ES 1.x and GL ES 2.x
entry-points.
When a context is created, we store its version number and when it is bound to a
thread we set the approruiate table based on the stored version.

This introduce no penalty while dispatching gl calls to the right API version.

[Pending Dr No approval for MR1]
2009-10-14 02:06:37 -07:00
Mathias Agopian
7d21a745ac add a way to easily catch and log GL errors (compile time flag) 2009-10-08 15:58:11 -07:00
Mathias Agopian
b1a39d67be Added most of the support needed for GLES 2.x 2009-05-27 20:38:06 -07:00
Mathias Agopian
d717598616 Merge commit 'goog/master' into merge_master
Conflicts:
	opengl/libagl/Android.mk
	opengl/libs/Android.mk
	opengl/libs/egl_impl.h
2009-05-14 22:44:23 -07:00
Mathias Agopian
d373c6348a remove the gl{Vertex|Color|TexCoord|Normal}PointerBounds() "extension" fro eglext.h 2009-05-08 17:18:55 -07:00
Mathias Agopian
7be3e5d2d8 Merge commit 'goog/master' into merge_master
Conflicts:
	libs/surfaceflinger/Layer.cpp
	libs/surfaceflinger/SurfaceFlinger.cpp
	opengl/libagl/egl.cpp
	opengl/libs/EGL/egl.cpp
	opengl/libs/GLES_CM/gl.cpp
	opengl/libs/GLES_CM/gl_api.in
	opengl/libs/gl_entries.in
	opengl/libs/tools/glapigen
2009-04-30 14:43:18 -07:00
Mathias Agopian
b519abb606 use gl.h to generate the *.in files. we are now supporting the full gl.h and glext.h apis. 2009-04-23 18:05:44 -07:00
Mathias Agopian
53238bddea integrate some OpenGL ES changes back from master_gl in preparation of opening GLES to the NDK. 2009-04-23 13:45:48 -07:00
Mathias Agopian
076b1cc3a9 Integrate from //sandbox/mathias/donut/...@145728
SurfaceFlinger rework for new EGL driver model support.
2009-04-10 14:24:30 -07:00
The Android Open Source Project
edbf3b6af7 auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
The Android Open Source Project
d5193d9394 auto import from //depot/cupcake/@135843 2009-03-03 18:28:45 -08:00
The Android Open Source Project
a6938bab1f auto import from //branches/cupcake/...@130745 2009-02-10 15:44:00 -08:00