Commit Graph

7 Commits

Author SHA1 Message Date
Mathias Agopian
4e620ddce3 free EGL resources associated to a thread when it terminates
destroyed but current-to-a-thread resources are only destroyed
when they're made not-current; however, we were not destroying
those when the thread itself terminated, causing these resources
to be leaked forever.

we now install a tls-key destructor that takes care of this
by calling eglReleaseThread upon thread termination.

Bug: 9209776
Change-Id: I88298a34e3a27488eb81eab76717715569c7d57c
2013-05-30 16:07:36 -07:00
Mathias Agopian
cab25d680e improved CallStack a bit
- added a ctor that updates and dumps the stack immediately
- added a "logtag" parameter to dump()

Change-Id: Ie51c256071d282591752243bdb4f68cf9ff8829d
2013-03-21 17:12:40 -07:00
Steve Block
e6f43ddce7 Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE
See https://android-git.corp.google.com/g/#/c/157220

Bug: 5449033
Change-Id: Ic9c19d30693bd56755f55906127cd6bd7126096c
2012-01-08 13:19:13 +00:00
Siva Velusamy
0469dd6d55 glestrace: Framework for GLES tracing library
This patch provides a framework for tracing GLES 1.0 and 2.0
functions. It is missing a lot of features, but here are the
things it accomplishes:

- Stop building the glesv2dbg library, and build the
    glestrace library instead.
- Replace the hooks for glesv2dbg with the ones for glestrace.
- Add the basics for the trace library. Currently, this
    traces all GL functions, but not all required data is
    sent for all the functions.  As a result, it will not
    be possible to reconstruct the entire GL state on the
    host side.

The files gltrace.pb.* and gltrace_api.* are both generated
using the tools/genapi.py script.

Change-Id: Id60a468f7278657f008bc6ea1df01f9bdfecfdd3
2011-12-02 15:30:17 -08:00
Mathias Agopian
0e8bbee577 don't log EGL errors due to unimplemented proprietary extensions
Change-Id: Icfc33d4f55d1e7fb49390ce0921ba37a438c9fc2
2011-10-05 19:15:32 -07:00
Mathias Agopian
ecfe091af3 add an option to EGL to dump stack traces on errors
enable by setting debug.egl.callstack to 1

Change-Id: I7fad9ce71b4c4c5ece97d4f9d139348eab742a3c
2011-09-06 18:06:04 -07:00
Mathias Agopian
518ec112f4 refactor EGL source code
no changes is functionality. split various objects into their own files.
make egl_display objec's lock internal.
2011-05-16 19:02:45 -07:00