Enables -Weverything and -Werror, with just a few exceptions for
warnings we can't (or shouldn't need to) work around.
Change-Id: I470a267e9b1c373f2d5c960f005c3b0e02b2db63
some of these failures are not fatal and even expected in some cases
so they should not emit a dump in the log in those cases.
Change-Id: Idcfa252e3bfa9d74e27fe4ad8f8623aa01aa9c5e
When EGLImage extension is not available, SurfaceFlinger will fallback to using
glTexImage2D and glTexSubImage2D instead, which requires 50% more memory and an
extra copy. However this code path has never been exercised and had some bugs
which this patch fix.
Mainly the scale factor wasn't computed right when falling back on glDrawElements.
We also fallback to this mode of operation if a buffer doesn't have the adequate
usage bits for EGLImage usage.
This changes only code that is currently not executed. Some refactoring was needed to
keep the change clean. This doesn't change anything functionaly.