Commit Graph

48358 Commits

Author SHA1 Message Date
Jesse Hall
64f3b2fd1e Merge "Remove experimental HWC virtual display support" into jb-mr2-dev 2013-05-08 20:53:42 +00:00
Jamie Gennis
db733579a4 Merge "atrace: add the 'dalvik' trace category" into jb-mr2-dev 2013-05-08 01:21:17 +00:00
Jamie Gennis
eff2e8d237 atrace: add the 'dalvik' trace category
Bug: 8856374
Change-Id: Ie7759328333d21d8123ce9d4f1a177cae5ede51e
2013-05-07 15:20:57 -07:00
Jeff Tinker
b84d1cad1d Correct native API documentation related to MediaDrm offline use case
These doc updates were made previously to the java API but some
did not make it into the native API.

Change-Id: I9b7bfcd77bc593685254baca1c148deb7e1f91c7
related-to-bug: 8621588
2013-05-07 15:16:40 -07:00
Jesse Hall
e737c11cd8 Remove experimental HWC virtual display support
Bug: 8384764
Change-Id: I97b52ed83ad85466bd91cb9291308994048568a1
2013-05-07 11:58:47 -07:00
Dianne Hackborn
223b953cf7 Add Dalvik heap definition for 7" xhdpi devices.
Change-Id: I6a8e406ee98d3061d498bb2fbd1b97aa9e79b4b5
2013-05-06 15:06:20 -07:00
Marco Nelissen
3d3cc6e15e Merge "Report actual disk space used" into jb-mr2-dev 2013-05-05 01:17:48 +00:00
Dianne Hackborn
4fc27d79c2 Merge "Fix issue #8768456: Settings > App Info under reports..." into jb-mr2-dev 2013-05-02 22:11:17 +00:00
Jesse Hall
c86393510c Generate new EGLExt class
Initially populated with EGL_ANDROID_presentation_time (moved from the
EGL14 class) and the ES-relevant parts of EGL_KHR_create_context.

Bug: 8678160
Change-Id: Ifed2ee3da264ca701ae1f4b309a0758f7fcc3acc
2013-05-02 13:44:29 -07:00
Dianne Hackborn
8b41780d73 Fix issue #8768456: Settings > App Info under reports...
...app storage size for apps w/ .so files

The lib directories are tagged with the apk install number,
so must be explicitly passed down to installd.

Change-Id: Iae8815afd6ba964f5b2ed86a0d04a91827391ed6
2013-05-01 18:55:10 -07:00
Marco Nelissen
7719b85bf8 Report actual disk space used
Report size based on blocks used, not the "nominal" size.
b/8744465

Change-Id: Idbb72f47af6d475b51305a14be291bf01acb14bb
2013-05-01 10:10:59 -07:00
Jesse Hall
cc8f8ad33d Merge "Fix glGetUniformIndices JNI prototype" into jb-mr2-dev 2013-05-01 02:30:48 +00:00
Andy McFadden
5d46b04bd5 Merge "Recommend different time source" into jb-mr2-dev 2013-05-01 00:43:55 +00:00
Jesse Hall
46fc9cb60c Fix glGetUniformIndices JNI prototype
Bug: 8657863
Change-Id: I130d1b54d0cbd1f8613d3108482526d05d73d9e4
2013-04-29 16:01:56 -07:00
Andy McFadden
0e775697fb Recommend different time source
We were recommending SystemClock#uptimeMillis() from Java code, but
millisecond resolution is a little coarse.  We don't have an
appropriate call in SystemClock, so use System.nanoTime() instead.

Bug 8733179

Change-Id: Ifb85a03eabf7ff168966adcb5ed5914bbf3884b2
2013-04-29 15:41:40 -07:00
Jamie Gennis
f6d1c3930e EGL: expose the EGL_KHR_create_context extension
Bug: 8616866
Change-Id: Ic60f9f21397a1760c552b6f141d5177d1cbaf1f8
2013-04-25 18:49:15 -07:00
Jamie Gennis
5b6ebd716c Merge "libgui_test: fix a couple minor test issues" into jb-mr2-dev 2013-04-25 19:39:10 +00:00
Jamie Gennis
ea2d942dda libgui_test: fix a couple minor test issues
This change fixes how the MultiTextureConsumerTest.EGLImageTargetWorks checks
for pixels.  It removes the call to eglSwapBuffers so that the test does not
rely on EGL swap-preserve behavior, and it makes the test use checkPixel()
rather than doing glReadPixels itself.

Bug: 8349336
Change-Id: I0f446a0083eebd07af6fd208762878b4e367725a
2013-04-24 01:08:02 +00:00
Matthew Xie
3cf12f4112 Merge "Add hardware feature android.hardware.bluetooth.le xml file" into jb-mr2-dev 2013-04-23 22:47:36 +00:00
Matthew Xie
3dacc3f1a3 Add hardware feature android.hardware.bluetooth.le xml file
The feature is used to differ platforms that support bluetooth low
engery radio
bug 8369273

Change-Id: I8714b6b03a4e5692d4573ea7c156b002b7ee42dd
2013-04-23 11:58:44 -07:00
Mathias Agopian
e692ab9a6b fix uninitialized variables in GLConsumer
mDefaultWidth, mDefaultHeight and mCurrentScallingMode are now
initialized to the same default value that BufferQueue uses.

Change-Id: I0d4da2022b06419d12745716d8ddbd48c8869953
2013-04-22 11:24:02 +02:00
Mathias Agopian
bd1153382e allow dumpsys SurfaceFlinger in user builds from the shell user
Bug: 8659013
Change-Id: I1de43bb5808cb8c1103cfc73dca59ff70fc13f91
2013-04-18 16:41:04 -07:00
Jaikumar Ganesh
379f0f04cc Merge "Fix activation issue with auto disabled sensors." into jb-mr2-dev 2013-04-18 04:56:29 +00:00
Jaikumar Ganesh
4c01b1ad80 Fix activation issue with auto disabled sensors.
Auto disabled sensors get auto disabled after trigger.
An activation after this wasn't working because the
state was not being reset.

b/8609561

Change-Id: If72c9f27345e91671d7ad0a7a066f6dc3d255b78
2013-04-17 14:58:22 -07:00
Igor Murashkin
187edf93c6 Merge "BufferItemConsumer: add functions to set default buffer format/size" into jb-mr2-dev 2013-04-17 19:39:53 +00:00
Mathias Agopian
f31510a2ac Add a test that checks multi-texturing works with GL_TEXTURE_EXTERNAL_OES
Bug: 8395618
Change-Id: I160d29699593b11058533ca753e275d5deeb3b54
2013-04-16 23:32:38 -07:00
Mathias Agopian
ed6d08b70d fix "traceGpuCompletion" debug feature
eglCreateSyncKHR requires a call to glFlush which we were not doing.
fixed by moving the code above eglSwapBuffers(), which both
fixes the problem and gives us a slightly better idea of when
the GPU is done drawing.

Change-Id: Ic826ef1fe25a6247742c3d49d0cb69f4031e3593
2013-04-16 16:41:47 -07:00
Jesse Hall
2f67faeb80 Merge changes I66085c30,Ic9b3be9f,Icc6b23ab,I359a9511,I11a7394e,Ic8bcd03e,I40834d6f,I02a1548a,I638a36b0,I814befe2,Iaaef7d53,I349575e5,I0b5acc78,I6fad8803 into jb-mr2-dev
* changes:
  Subclass GLES30 from GLES20, @Deprecate GL_STENCIL_INDEX
  Special-case glGetActiveUniformBlockName
  Special-case glGetStringi
  Special-case glMapBufferRange
  Special-case glGetBufferPointerv
  Special-case glGetUniformIndices
  Special-case glGetTransformFeedbackVarying
  Special-case glTransformFeedbackVaryings
  Add buffer object versions of several functions
  Add *int64 and GLsync types and related functions
  Add ES3 functions and constants, difficult ones commented out
  Support "const GLChar*" and "const GLenum*" types
  Minor changes to ES3 functions inherited from ES2
  Generate GLES30 class, just a clone of GLES20 for now
2013-04-16 21:29:39 +00:00
Igor Murashkin
87d1e3427b BufferItemConsumer: add functions to set default buffer format/size
Bug: 8629088
Change-Id: I06f2e26a70d6dbcfcd70b08b4461e8e401f6e83f
2013-04-16 11:24:40 -07:00
Jesse Hall
c0d184b8c1 Subclass GLES30 from GLES20, @Deprecate GL_STENCIL_INDEX
Bug: 8566953
Change-Id: I66085c300a8658a4018796645257edb73be94719
2013-04-15 16:42:21 -07:00
Jesse Hall
883daf6eed Merge "Make gen more readable, use UNIX-style line endings" into jb-mr2-dev 2013-04-13 21:18:25 +00:00
Mathias Agopian
48be323236 Merge "make sure to update the "current state" when we "fake" the transaction" into jb-mr2-dev 2013-04-13 00:27:32 +00:00
Jaikumar Ganesh
2ea0c67da6 Merge "Sensor changes." into jb-mr2-dev 2013-04-13 00:22:39 +00:00
Dianne Hackborn
9380d78c98 Add new resources trace.
Change-Id: Iab8c1ef51f491e818fb4bab0ba7a042f0d9bec9a
2013-04-12 16:58:24 -07:00
Mathias Agopian
6c67f0fe45 make sure to update the "current state" when we "fake" the transaction
this mimics the code we used for the size. basically we need to
also update the "current state" because it gets copied to the
"drawing state" when a transaction occurs, and it would
"undo" our change.

Bug: 8511430
Bug: 8581533
Change-Id: I08c02abbf21b7f168f7124cd14ee717d7d3d502c
2013-04-12 16:58:11 -07:00
Jaikumar Ganesh
4342fdf14f Sensor changes.
1. Some sensors can wake up the AP. Add wakelocks.
2. Handle backward compatibility for rotation vector
   heading accuracy.
3. Cleanup auto disabled sensors.
4. Fix race condition between enable and dispatch.

Change-Id: I39dddf12e208d83cd288201986ee994312555820
2013-04-12 09:34:44 -07:00
Chet Haase
5e5bed60d0 Merge "DO NOT MERGE Make sure surfaces always have latest orientation info" into jb-mr2-dev 2013-04-12 14:11:54 +00:00
Mathias Agopian
453cfe0bfe Merge "Improve screenshot performance on some devices (DO NOT MERGE)" into jb-mr2-dev 2013-04-12 03:18:17 +00:00
Mathias Agopian
180f10de6f Improve screenshot performance on some devices (DO NOT MERGE)
this affects devices that need a glReadPixels(). We use
a FBO instead of a GlConsumer as an intermediate render target, this
saves 2 calls to eglMakeCurrent().

On Galaxy Nexus this allows us to go from ~135ms to ~35ms for
recent's screenshots.

Bug: 8582615
Change-Id: I6b25291ecc235f1927579bbb2db3c731e985c6e8
2013-04-11 17:35:24 -07:00
Chet Haase
91d25932b6 DO NOT MERGE Make sure surfaces always have latest orientation info
When the screen is turned off, the current stack is set to -1. This causes
logic in iSurfaceFlinger's handleTransactionLocked() function to fail to
match the current stack, and the latest orientation is not set into the
layer. This causes BufferQueue, later, to potentially set an obsolete
transformHint on a created surface (such as in the case with ImageWallpaper's
Egl surface, in the bug below).

The fix is to note this situation and use a default value for the DisplayDevice,
which should have the current orientation information.

Issue #8508397 ImageWallpaper sometimes rendered in wrong orientation causing a ~30-40% drop in graphics performance

Change-Id: Ibae15d73b289a8343c67f4f6bb77fdf11dd95ee7
2013-04-11 17:06:38 -07:00
Andy McFadden
53dc9044bf Merge "Updated comments" into jb-mr2-dev 2013-04-11 17:15:52 +00:00
Jesse Hall
4f6693080c Special-case glGetActiveUniformBlockName
Bug: 8566953
Change-Id: Ic9b3be9fa0136495633ee3b1c38583cfa315942a
2013-04-10 22:00:39 -07:00
Jesse Hall
fa4c1170ac Special-case glGetStringi
Modeled on the existing glGetString special-case.

Bug: 8566953
Change-Id: Icc6b23ab53b00510368900ad99c92028253dc797
2013-04-10 22:00:33 -07:00
Jesse Hall
1c8b8e8b8e Special-case glMapBufferRange
Updating the generator to handle GLvoid*/java.nio.Buffer return values
probably wouldn't be too hard, but this is the only function that
needs it currently.

Bug: 8566953
Change-Id: I359a951136ab479ab576ce2e5a2881b937b7e8c9
2013-04-10 22:00:26 -07:00
Jesse Hall
610bbf2b6f Special-case glGetBufferPointerv
Bug: 8566953
Change-Id: I11a7394eb46f229fd3ae716e77487a45bac6ed53
2013-04-10 22:00:18 -07:00
Jesse Hall
27c86b9623 Special-case glGetUniformIndices
Bug: 8566953
Change-Id: Ic8bcd03e8d41a81f48d603f67ce2046a4afa1561
2013-04-10 22:00:18 -07:00
Jesse Hall
31f6edc21b Special-case glGetTransformFeedbackVarying
Just a search-and-replace on the glGetActiveAttrib special-case, since
they have the same signature and parameter handling.

Bug: 8566953
Change-Id: I40834d6f32bf9ecb39718df29036aa2d1bbfa07a
2013-04-10 22:00:18 -07:00
Jesse Hall
552a620482 Special-case glTransformFeedbackVaryings
Bug: 8566953
Change-Id: I02a1548aebc12bd3599903029bfd2e4ccea53211
2013-04-10 22:00:18 -07:00
Jesse Hall
071fc66059 Add buffer object versions of several functions
Some of these are new ES3 functions, some are existing ES2 functions
that can now use the new pixel pack/unpack buffer bindings.

glDrawElementsInstanced needs a special case since the pointer/offset
arg isn't the last one like the generator assumes.

Bug: 8566953
Change-Id: I638a36b0a31aefcb5bfee6f4d049348223045103
2013-04-10 22:00:17 -07:00
Jesse Hall
68fc8bbced Add *int64 and GLsync types and related functions
Return values are declared with the C return type, but the JNI
function returns the JNI return type. In the case of GLsync/jlong as
in glFenceSync(), this causes a compile error. So the generator now
explicitly casts the return value to the JNI return type.

Bug: 8566953
Change-Id: I814befe2e4cce745434cbc4e1c8639fc3ce8aeae
2013-04-10 22:00:17 -07:00