I'm pretty sure I had done this before... Must have been new
dependencies that slipped in when L merged in.
Bug: 15193147
Change-Id: Ib9b1b8a65665d25c33c6141b9476a8e13c4084e0
Eliminated the bright here and woke here policy flags since they
were unused. Simplified the input dispatch policy somewhat.
Bug: 13133142
Change-Id: I74b4dc866c44c46ed43006a48a857f0da4c07cc9
Updates the format of the calibration XML to store the Surface rotation
that a specific calibration applies to. Also updates the API to require
a rotation value for get/set, and has the native framework supply this
according to the current rotation whenever it changes.
Change-Id: If38563ceba27c9d8a75f9fd7928c8d7c9d187afb
This patch adds a test for the new native location calibration
code. The Java interface is not tested.
Change-Id: Id7496486f6b6e2ade12ada607b62d1594af488e8
This patch causes the InputReader to update its mAffineTransform to reflect
the currently-set calibration on startup and whenever its value is changed
through the InputManagerService.
Change-Id: I4719122a28afa9833772040f0433780a84240b9d
Enhanced the input system to support concurrent dispatch of touch
events on multiple displays which is required for this to work.
Add method to apply offset to PointerCoords.
Change-Id: I55fe4a9a8785ae5a2d3341d214fa3c5107f3963a
Add all of the underlying input system pieces, minux PointerController and
SpriteController, to inputflinger. This is in preparation for moving input to
its own process and the addition of the input HAL.
Try 2.
Change-Id: I5f571fe86eb570885ae994e1f0552fb558930346