Commit Graph

360 Commits

Author SHA1 Message Date
Eric Laurent
f9df24932f AudioService now differentiates BT headsets and car kits.
The BT headset detection now makes the difference between car kits and headsets, which can be used by audio policy manager.
The headset connection is also detected earlier, that is when the headset is connected and not when the SCO socket is connected as it was the case before. This allows the audio policy manager to suspend A2DP output while ringing if a SCO headset is connected.
2009-08-07 10:31:53 -07:00
Eric Laurent
dae20d9b7f Fix problem in AudioFlinger closeOutput and closeInput.
There was no garanty that the corresponding thread destructor had been already called when exiting the closeOutput() or closeInput() functions.
This contructor could be called by the thread after the exit condition is signalled. By way of consequence, closeOutputStream() could be called after
we exited closeOutput() function.

To solve the problem, the call to closeOutputStream() or closeInputStream() is moved to closeOutput() or closeInput().
2009-08-07 10:19:09 -07:00
Eric Laurent
29b9eff418 Improved unit test code for Audioflinger. 2009-08-07 09:32:06 -07:00
Eric Laurent
3464c015ad Fix lockup in audio flinger threadbase setParameters.
The function checkForNewParameters_l() is called with the ThreadBase mutex mLock locked. In the case where the parameter change implies
an audio parameter modification (e.g. sampling rate) the function sendConfigEvent() is called which tries to lock mLock creating a deadlock.

The fix consists in creating a function equivalent to sendConfigEvent() that must be called with mLock locked and does not lock mLock.

Also added the possibility to have more than one set parameter request pending.
2009-08-07 09:28:40 -07:00
Android (Google) Code Review
cf6b2bf469 Merge change 9660
* changes:
  Fix problem in A2DP interface closeOutputStream().
2009-08-07 09:09:10 -07:00
Android (Google) Code Review
dfbea2f397 Merge change 9653
* changes:
  Fix getParameters() default implementation.
2009-08-07 09:08:36 -07:00
Eric Laurent
e0e9ecc0ce Fix issue 2001214: AudioFlinger and AudioPolicyService interfaces should not use pointers as handles to inputs and outputs.
Use integers instead of void* as input/output handles at IAudioFlinger and IAudioPolicyService interfaces.
AudioFlinger maintains an always increasing count of opened inputs or outputs as unique ID.
2009-08-07 00:27:19 -07:00
Android (Google) Code Review
f9694507ec Merge change 20365
* changes:
  oops, EGLConfig of value zero may be valid
2009-08-06 17:15:11 -07:00
Mathias Agopian
b97603dcf0 oops, EGLConfig of value zero may be valid 2009-08-06 17:14:10 -07:00
Android (Google) Code Review
b2001065b9 Merge changes 20345,20346,20347
* changes:
  update most gl tests to use EGLUtils
  added two EGL helpers for selecting a config matching a certain pixelformat or native window type
  added NATIVE_WINDOW_FORMAT attribute to android_native_window_t
2009-08-06 16:27:47 -07:00
Mathias Agopian
6cf50a770d added two EGL helpers for selecting a config matching a certain pixelformat or native window type 2009-08-06 16:05:39 -07:00
Mathias Agopian
6b1f41004f added NATIVE_WINDOW_FORMAT attribute to android_native_window_t 2009-08-06 16:04:29 -07:00
Iliyan Malchev
34193b3168 EventHub: pass the name of each input device up to Java
Signed-off-by: Iliyan Malchev <malchev@google.com>
2009-08-06 14:52:13 -07:00
Android (Google) Code Review
46078d9978 Merge change 20133
* changes:
  don't crash when SurfaceBuffer::writeToParcel is given a null argument
2009-08-05 12:52:51 -07:00
Mathias Agopian
3eded94924 don't crash when SurfaceBuffer::writeToParcel is given a null argument 2009-08-05 12:22:30 -07:00
Dianne Hackborn
c591736c66 Finish implementation of multiple pointer support for MotionEvent.
The major things going on here:

- The MotionEvent API is now extended to included "pointer ID" information, for
  applications to keep track of individual fingers as they move up and down.
  PointerLocation has been updated to take advantage of this.

- The input system now has logic to generate MotionEvents with the new ID
  information, synthesizing an identifier as new points are down and trying to
  keep pointer ids consistent across events by looking at the distance between
  the last and next set of pointers.

- We now support the new multitouch driver protocol, and will use that instead
  of the old one if it is available.  We do NOT use any finger id information
  coming from the driver, but always synthesize pointer ids in user space.
  (This is simply because we don't yet have a driver reporting this information
  from which to base an implementation on.)

- Increase maximum number of fingers to 10.  This code has only been used
  with a driver that reports up to 2, so no idea how more will actually work.

- Oh and the input system can now detect and report physical DPAD devices.
2009-08-04 20:53:52 -07:00
Eric Laurent
8851d1e053 Fix problem in A2DP interface closeOutputStream().
If the output stream handler passed was not the A2DP output stream, the request was ignored instead of being forwarded downstream to hardware interface.
2009-08-04 07:43:10 -07:00
Eric Laurent
764db963fa Fix getParameters() default implementation.
Do not return empty string but key value pairs with empty values.
2009-08-04 06:17:43 -07:00
Mathias Agopian
a03f7c9170 free surface buffers before trying to allocate new ones, so we have more chance of success 2009-08-03 15:08:16 -07:00
Android (Google) Code Review
4851d01930 Merge change 9397
* changes:
  Fix Win32 libutils to get a working SDK build.
2009-08-01 01:55:07 -07:00
David 'Digit' Turner
429db150af Fix Win32 libutils to get a working SDK build. 2009-08-01 10:53:29 +02:00
Mathias Agopian
1d0a95b12a don't crash in Parcel when given a null (and therfore invalid) native_handle_t 2009-07-31 16:18:16 -07:00
Mathias Agopian
cf81c84e43 be more robust when errors occur upon EGL surface creation (ie: don't crash) 2009-07-31 14:47:00 -07:00
Android (Google) Code Review
fa170f5133 Merge change 9287
* changes:
  fixed some issues with the software renderer when surfaces are made current.
2009-07-30 18:46:48 -07:00
Mathias Agopian
cb6b904164 fixed some issues with the software renderer when surfaces are made current.
there was several issues:
- when a surface was made non-current, the last frame wasn't shown and the buffer could stay locked
- when a surface was made current the 2nd time, it would not dequeue a new buffer

now, queue/dequeue are done when the surface is made current.

for this to work, a new query() hook had to be added on android_native_window_t, it allows to retrieve some attributes of a window (currently only width and height).
2009-07-30 18:14:56 -07:00
Android (Google) Code Review
ff1dcc2cf9 am 25dff70f: Merge change 9039 into donut
Merge commit '25dff70f153529b87f5ad4a92f4de21e8950b1de'

* commit '25dff70f153529b87f5ad4a92f4de21e8950b1de':
  Fix #2018814: System cannot correctly render assets with "wrap_content" attribute in QVGA
2009-07-30 16:05:27 -07:00
Android (Google) Code Review
abcfe35781 Merge change 9070
* changes:
  Adding resizeInput and setAttributes for overlay
2009-07-30 14:37:48 -07:00
Mathias Agopian
69bdcb9b7b Fix a debug statement in BufferMapper 2009-07-30 12:24:41 -07:00
Mathias Agopian
f9cd64bc6c NPOT EGLimage without GL_ARB_texture_non_power_of_two would be improperly scalled
The current gralloc allocates buffer memory for render targets that will typically have NPOT dimensions. Assuming that the vendor driver supports converting the resulting NPOT android_native_buffer_t to a NPOT EGLImage, SurfaceFlinger calls glEGLImageTargetTexture2DOES(), and uses glGetError() to test whether the GL can support creating an EGL target texture with the specified NPOT EGLImage. If it is supported, the DIRECT_TEXTURE flag remains set, otherwise it is cleared.

Tangentially, if the driver advertises the GL_ARB_texture_non_power_of_two extension, the NPOT_EXTENSION flag is set, otherwise it is cleared.

If the driver supported creating an EGL target texture from a NPOT source EGLImage, it implicitly creates a NPOT texture. This does not need any glScalef() texture coordinate correction in LayerBase::drawWithOpenGL(). However, the same driver may not advertise the GL_ARB_texture_non_power_of_two extension nor generally support NPOT textures that were not derived from EGLImages. So SurfaceFlinger may flag only DIRECT_TEXTURE, not NPOT_EXTENSION.

Therefore, the test in LayerBase::drawWithOpenGL() should only perform the glScalef() if neither NPOT_EXTENSION or DIRECT_TEXTURE are flagged. Otherwise scaling is applied to NPOT EGL target textures when none is required.
2009-07-30 12:19:10 -07:00
Dianne Hackborn
3945ae5065 Fix #2018814: System cannot correctly render assets with "wrap_content" attribute in QVGA
It turns out we were not returning the density for anything retrieved from a
TypedArray...  which basically means any bitmap references from a layout or style...!!!

This is now fixed.

Also fiddle with the density compatibility mode to turn on smoothing in certain situations,
helping the look of things when they need to scale and we couldn't do the scaling at
load time.
2009-07-29 19:44:01 -07:00
Benny Wong
e56271109f Adding resizeInput and setAttributes for overlay 2009-07-29 17:53:38 -07:00
Android (Google) Code Review
e437ff8099 am 1521cd6e: Merge change 8015 into donut
Merge commit '1521cd6e657ba4efa9382ab73d3cbba3bdf50ead'

* commit '1521cd6e657ba4efa9382ab73d3cbba3bdf50ead':
  Reset the mDpiX and mDpiY values when qemu.sf.lcd_density is defined.
2009-07-29 14:47:41 -07:00
Android (Google) Code Review
e3772efdc5 Merge change 9008
* changes:
  Only restore the bits for wallpapers that aren't built in.
2009-07-29 14:10:12 -07:00
Joe Onorato
c1d7a6ec1e Only restore the bits for wallpapers that aren't built in. 2009-07-29 12:05:36 -07:00
Android (Google) Code Review
c47c45f02d Merge change 8987
* changes:
  Fix firestone build
2009-07-29 09:50:29 -07:00
Marco Nelissen
f4531691b2 Fix firestone build 2009-07-29 09:47:23 -07:00
Android (Google) Code Review
52eaa311d4 Merge changes 8935,8936
* changes:
  Fix the IOException in wallpaper restore -- the padding isn't required at the end.
  Fix bug 1982892 - batteryservice turns off device even while plugged in
2009-07-28 20:20:02 -07:00
Mathias Agopian
672136f3e6 fix [1985856] Seg fault when using the soft keyboard in the Messaging app 2009-07-28 19:17:54 -07:00
Joe Onorato
1b96719b32 Fix the IOException in wallpaper restore -- the padding isn't required at the end. 2009-07-28 18:30:15 -07:00
Android (Google) Code Review
7f5989e19b Merge change 8015 into donut
* changes:
  Reset the mDpiX and mDpiY values when qemu.sf.lcd_density is defined.
2009-07-28 16:16:38 -07:00
David 'Digit' Turner
31469e1069 Reset the mDpiX and mDpiY values when qemu.sf.lcd_density is defined.
This will make android.view.Display return corresponding values for
the screen's DPI.
2009-07-29 00:38:58 +02:00
Mathias Agopian
5d7126b625 resolved conflicts for merge of ac38dfc5 to master 2009-07-28 14:20:21 -07:00
Mathias Agopian
970112231e fix [2017532] Partial Update leaves residual image. 2009-07-28 10:57:27 -07:00
Eric Laurent
d55d179e95 Fix issue 2004229: DTMF tones play through earpiece (G1). 2009-07-28 06:11:55 -07:00
Eric Laurent
b734bce2ac Fix the build for BOARD_USES_GENERIC_AUDIO option 2009-07-25 01:41:52 -07:00
Eric Laurent
a2e32699f4 Fix issue 2001204: libaudiopolicy.so and libaudiopolicygeneric.so libraries must be pre-linked. 2009-07-24 06:58:44 -07:00
Eric Laurent
fd558a97ed Fix issue 1999585: audioflinger crash.
We were looping on the number of playback threads when dumping record threads.
2009-07-23 13:53:19 -07:00
Eric Laurent
9395d9be9c Fix the sim build. 2009-07-23 13:17:39 -07:00
Eric Laurent
9d91ad5d99 Fix issue 1795088 Improve audio routing code
Initial commit for review.
Integrated comments after patch set 1 review.
Fixed lockup in AudioFlinger::ThreadBase::exit()
Fixed lockup when playing tone with AudioPlocyService startTone()
2009-07-23 06:03:39 -07:00
Android (Google) Code Review
eba4009d89 Merge change 8109
* changes:
  Add a flag to set whether the overlay has been initialized.  Commit needs to be called at least once on each overlay, and it appears that sometimes this doesn't happen because the visibility never changes.  With this change the overlay parameter and position will be committed when either the visibility of the window changes, or on the first call to visibility resolved, if it hasn't already been done.
2009-07-22 18:28:01 -07:00