SF now obeys SurfaceTexture's scaling mode instead of inferring it from the buffer's size Change-Id: I4d50e9851abedd7e64bfcfc8af9eefb9fb668529
Add the concept of synchronous dequeueBuffer in SurfaceTexture Implement {Surface|SurfaceTextureClient}::setSwapInterval() Add SurfaceTexture logging fix onFrameAvailable