Nick Pelly
074cd0c076
Add elapsedRealtimeNano(), and use CLOCK_BOOTTIME where possible.
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Change-Id: I4231c8ca32663e6e2cb5b7c126d091f837373807
2012-07-19 16:06:21 -07:00
Steve Block
9f760150f6
Rename (IF_)LOG() to (IF_)ALOG() DO NOT MERGE
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See https://android-git.corp.google.com/g/#/c/141576
Bug: 5449033
Change-Id: I42575e7c29cf1c0f465c357a5c97ab118df6f473
2011-10-25 16:28:24 +01:00
Jeff Brown
c0a5e8df03
Refactor how timeouts are calculated.
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Added a timeout mechanism to EventHub and InputReader so that
InputMappers can request timeouts to perform delayed processing of
input when needed.
Change-Id: Iec2045baaf4e67690b15eef3c09a58d5cac76897
2011-03-17 17:29:09 -07:00
Mathias Agopian
1bc9c93faf
get rid of sleepForInterval() which didn't seem to be used anywhere in the source tree. Also get rid of ported.h which seem to be used only (possibly) in the sim. moved the implementation there.
2009-05-31 23:45:01 -07:00
The Android Open Source Project
edbf3b6af7
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
The Android Open Source Project
d5193d9394
auto import from //depot/cupcake/@135843
2009-03-03 18:28:45 -08:00
The Android Open Source Project
7c1b96a165
Initial Contribution
2008-10-21 07:00:00 -07:00