Commit Graph

3 Commits

Author SHA1 Message Date
Mathias Agopian
3a80695667 fix [2420565] Surface.lockCanvas() updates the dirty region too often
There was a bug where we were we could be reallocating buffers for no reason.

Change-Id: Ieb8a81a289da9339ab7faf987cd3a73428943c1a
2010-04-08 19:09:04 -07:00
Mathias Agopian
55fa25161a implement connect/disconnect in our native_window_t implementations
the framebuffer implementation doesn't do anything special with this
but the surfaceflinger implementation makes sure the surface is not used
by two APIs simultaneously.

Change-Id: Id4ca8ef7093d68846abc2ac814327cc40a64b66b
2010-03-11 15:06:54 -08:00
Mathias Agopian
9cce325fae split libsurfaceflinger_client and libcamera_client out of libui 2010-02-11 13:16:22 -08:00